I Wanna Follow The World

Creator: Rossiter

Average Rating
7.5 / 10
Average Difficulty
64.4 / 100
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Tags:

Adventure (4) Needle (1) Gimmick (3) Boss (3) Art (2) Cycle (1)

Screenshots

  • by voraciousreader
  • by voraciousreader
  • by voraciousreader
  • by voraciousreader
  • by voraciousreader
  • by voraciousreader

6 Reviews:

bantsmen
A pretty cool adventure game that is admittedly a little rough around the edges, especially towards the end. The gimmicks themselves work pretty well and help make each stage distinct. The save balance is a little whack, some saves will be seemingly a lot tougher than the ones around them at random points. Most of the boss fights are pretty solid, a few can be a little RNG-based, but it's not to the point of being super frustrating. The only boss I have a big issue with is the fourth as fighting the 1v1s at the start every time can get a little tiresome. The enemies are probably the biggest issue with the game, I appreciate whenever makers try to put killable enemies in their games as I think it's difficult to do well, but I unfortunately think that there are many enemy placements in this game that waste your time, or are in really awkward to deal with spots. I did experience some frustration in the final stage due to the feel of the Renex engine, but I've heard that this is due to the difference in animation messing with muscle memory rather than actual physics changes so that's more likely a me issue than a game issue. Finally, I will say that I love all the cool NPCs you can talk to throughout the journey, while I always think that gameplay is the primary thing that matters in a game, I will always appreciate things like this that give the game so much flavour and a unique identity.

All in all, this game is pretty cool despite its rough spots and I recommend at least giving it a shot. I hope to see more cool things from this maker in the future.

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Tagged as: Adventure Gimmick Boss Art
[1] Like
Rating: 6.8 68       Difficulty: 60 60
Feb 19, 2024
higer67
This is a long adventure game with six stages,to start with,this game actually has some creative ideas,and it creates some good designs at first,but after that,the maker seems not to explore more impressive designs and just repeats the old designs again and again,it makes me bored and even annoyed.Moreover,sometimes enemies ruined the gameplay too,they are meaningless and just waste your time to shoot them.The boss design is my like,especially the final boss.According to that,i think this game has potential and must be made with heart.I give it 8/10.

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[1] Like
Rating: 8.0 80       Difficulty: 65 65
Feb 18, 2024
ameliandyou
(rating based on assist mode)

I played this game a few months back, and never got around to reviewing it. I am pretty sure I had a long list of things I wanted to put in this review, but sadly I forgot most of what I wanted to say.

Part of the reason I played this game in general was because of the lack of reviews for how much it was advertised, so I feel like it would be wrong of me just to leave a score without sharing any of my thoughts.

If you are a beginner looking for a fun and recent adventure game, I definitely recommend this game. It has happy characters to talk to, a few unique gimmicks, and decently fun bosses.

To be honest though, I think my rating would be like 3 points lower had I played on normal mode.

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[0] Likes
Rating: 8.0 80       Difficulty: N/A
Apr 4, 2024
voraciousreader
Difficulty based on Normal mode, substract 5-7 points for Assist mode. No rating since I playtested it. Six stages of varied gimmicks and enemies, custom visuals and cool music, plus bosses, which are both the highlight of the game (imo) and harder than the platforming, so be prepared!

Three tips that will enhance your gameplay experience:
1. Remember the vines are Maker vines.
2. You don't have to kill everything that moves.
3. Hold Z to auto-fire.

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Tagged as: Adventure Needle Gimmick Boss Art Cycle
[0] Likes
Rating: N/A       Difficulty: 62 62
Feb 19, 2024
LitnhJacuzzi
Rating based on normal difficulty.

The game starts with nice gimmicks and concepts, but everything become suck since the gear robot boss, which is very luck-based and tedious, making it quite painful to deal with its horrible RNGs. The boss after that is also not interesting at all, in that fight, you have to deal with more and more characters with various patterns at the same time, some combinations of characters could be significantly tortue to find a stable solution. I had stopped at this boss for a long time because it's quite wastes my time to find strategies for all combinations.Gimmicks since the middle of fifth stage are filled with conveyor fields with unknown velocities, which is really annoying that you have to give many attempts to test and get adapt to their velocities.

Although it's might more acceptable to play this game on the lower difficulty, I don't recommend to continue after the first mentioned boss, contents after that didn't provide me with good experience genuinely.

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Tagged as: Adventure Gimmick Boss
[0] Likes
Rating: 6.0 60       Difficulty: 75 75
Feb 18, 2024