62 Reviews:
Real
Really fun game, had a very good time with this, love the tileset, spikes, bg and great atmosphere, I recommend.
[0] Likes
Rating: 8.0 80
Difficulty: 75 75
Jan 21, 2022
takma
double plane sucks
Tagged as: double_plane
[0] Likes
Rating: 7.3 73
Difficulty: 73 73
Apr 29, 2021
ElCochran90
I wouldn't go to the extent that Leinaps even though it is indeed a farm game, but the difficulty distribution is decent, even if the first and third saves of the third screen were the hardest (final jump of final screen can be sort-of easily set up with the proper align).
This seems to be a game that baptized a new subgenre like L did: rocky needle with hard-soil-like-looking tiles and a music that doesn't seem to correlate at the beginning, but it then makes the experience somewhat more enjoyable. The farming thing is my biggest issue, but this is a love-hate relationship since most of the buffs come from highly dated needle, but this game made me do three things that I never considered myself capable of doing:
-A double downwards plane
-Squished diagonals, two downwards and one upwards
-Making an upwards plane and a downwards plane in the same jump
-A triple diamond
Edit: Wait, thats four... Anyway...
The first screen should prepare you for the horrors ahead, and my two cents definitely go for the third screen as the hardest, where the difficulty is a mess, and then goes down in the final screen. Experience was short, amusing and makes you face novice fears that sooner or later you will have to do if you keep delving into the fangame world.
Recommended only for veteran players, and consider jump-cancelling as mandatory knowledge for making this less of a screwfest. I grant some jumps being enjoyable and creative, but not the majority. It's more the feeling of accomplishment of pulling common difficult stuff off.
[0] Likes
This seems to be a game that baptized a new subgenre like L did: rocky needle with hard-soil-like-looking tiles and a music that doesn't seem to correlate at the beginning, but it then makes the experience somewhat more enjoyable. The farming thing is my biggest issue, but this is a love-hate relationship since most of the buffs come from highly dated needle, but this game made me do three things that I never considered myself capable of doing:
-A double downwards plane
-Squished diagonals, two downwards and one upwards
-Making an upwards plane and a downwards plane in the same jump
-A triple diamond
Edit: Wait, thats four... Anyway...
The first screen should prepare you for the horrors ahead, and my two cents definitely go for the third screen as the hardest, where the difficulty is a mess, and then goes down in the final screen. Experience was short, amusing and makes you face novice fears that sooner or later you will have to do if you keep delving into the fangame world.
Recommended only for veteran players, and consider jump-cancelling as mandatory knowledge for making this less of a screwfest. I grant some jumps being enjoyable and creative, but not the majority. It's more the feeling of accomplishment of pulling common difficult stuff off.
Rating: 4.0 40
Difficulty: 80 80
Apr 5, 2021