cLOUDDEAD's Profile
Send a PMJoined on: Jul 8, 2019
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works in motion
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281 Ratings!
150 Reviews!
19 Screenshots!
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281 Games
150 Reviews
cLOUDDEAD
For: I wanna be the Kantoku Needle
For: I wanna be the Kantoku Needle
easy precision 100f game. difficulty balance is a flat line, pretty much half of the entire game is made up of first-try-able saves if you know what you are doing, but theres a couple meat grinder saves.
[0] Likes
Rating: 2.0 20
Difficulty: 60 60
Mar 11, 2024
cLOUDDEAD
For: I Wanna Pamper that Amber Glamour
For: I Wanna Pamper that Amber Glamour
While Fine-House felt like a shining example of how to make incredible, interesting needle at a beginner's difficulty level, this game feels like it's lacking a lot of the core components of what made Fine-House so wonderful. All of the gimmicks are gone- there's a handful of moving objects and the last stage has some triggers but its all stock engine stuff. Which is fine, the needle design here is generally pretty good (there are a handful of jumps I think are way too awkward for a game of this difficulty caliber, but otherwise nothing to complain about), but the needle is definitely lacking in identity. Obviously the game is a tribute to Wolfie's style (and Vandal especially), but I think what made Fine-House so great were the use of set-pieces and memorable gameplay ideas, rather than just a straight shot of over-smoothed needle jumps; it's the vodka of needle games.
My favorite save by no coincidence is the one with a big wheel of cherries inside of cube of water that you have to navigate around, and I wished there were more saves like that one. There's 4 stages in the game, but really only one of them makes use of it's theme. The first stage is vanilla needle, so sure, we'll give that one a pass. The second stage seems to be themed around water, although as I write this I struggle to remember any water jumps, just a couple places that had water for pathing. The third stage was themed around... cluttered spike formations? Most of this stage plays the same as stage 1 but with outline spikes forming fancy shapes and some circle killers to make the layouts of the screens look very hectic, but there's no real gameplay theme here. Funnily enough, this is the stage that actually has the water/wheel save mentioned earlier. The final stage is a trigger needle, and is probably the best overall stage. The boss at the end is fun, not really much to say about it.
I know it probably sounds like I'm complaining a lot in this review, but its a short <10 minute game without a ton to talk about, and I'm just going off the things that stuck out to me; it's still a very good game and one of the elusive few truly good beginner needle games.
TL;DR the game is great, but doesn't live up to the expectations set by Fine-House and Heavenly Host
[1] Like
My favorite save by no coincidence is the one with a big wheel of cherries inside of cube of water that you have to navigate around, and I wished there were more saves like that one. There's 4 stages in the game, but really only one of them makes use of it's theme. The first stage is vanilla needle, so sure, we'll give that one a pass. The second stage seems to be themed around water, although as I write this I struggle to remember any water jumps, just a couple places that had water for pathing. The third stage was themed around... cluttered spike formations? Most of this stage plays the same as stage 1 but with outline spikes forming fancy shapes and some circle killers to make the layouts of the screens look very hectic, but there's no real gameplay theme here. Funnily enough, this is the stage that actually has the water/wheel save mentioned earlier. The final stage is a trigger needle, and is probably the best overall stage. The boss at the end is fun, not really much to say about it.
I know it probably sounds like I'm complaining a lot in this review, but its a short <10 minute game without a ton to talk about, and I'm just going off the things that stuck out to me; it's still a very good game and one of the elusive few truly good beginner needle games.
TL;DR the game is great, but doesn't live up to the expectations set by Fine-House and Heavenly Host
Rating: 8.0 80
Difficulty: 40 40
Dec 5, 2023
cLOUDDEAD
For: I wanna traverse the precipice
For: I wanna traverse the precipice
the future is now, old man
[0] Likes
Rating: 9.9 99
Difficulty: 75 75
Aug 15, 2023
cLOUDDEAD
For: Vibe Excerpts: Too Much Trouble
For: Vibe Excerpts: Too Much Trouble
perfectly designed boss that consistents of several unique mechanics that all interact in interesting ways forcing you to approach the boss with an analytical mindset and forces you to think on your feet and stay mentally engaged with whats happening. Becomes incredibly consistent when you develop a strategy to approach its different phases and learn how to manage everything that you need to keep track of. requires more mental multitasking than raw avoidance skill.
My favorite fangame boss of all time
My favorite fangame boss of all time
Tagged as: Boss
[1] Like
Rating: 9.5 95
Difficulty: 65 65
Jun 10, 2023
cLOUDDEAD
For: banana pudding 3
For: banana pudding 3
engine makes 2 button on same frame very inconsistent. my consistency on 2 buttons on same frame went from 99.5+% to under 50%. very annoying for how often you need it to make jumps consistent.
[0] Likes
Rating: 3.5 35
Difficulty: 65 65
May 14, 2023
10 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
cLOUDDEAD.btb-RMXS_v82c.NDL | 68.0 | 7.0 | 2 |
I Wanna be the Fluoxetine | 68.1 | 5.3 | 9 |
I wanna fly out of this storm | 61.4 | 7.2 | 27 |
I Wanna Fly Through Vapor Trails | 70.2 | 6.9 | 20 |
I wanna get up, burst into motion, raise my finger say | 69.0 | 7.5 | 5 |
I Wanna Go The DotIris | 65.0 | 5.3 | 4 |
I wanna be the kirlian fumble | 70.5 | 7.9 | 14 |
I Wanna Melancholia | 55.1 | 6.3 | 10 |
I wanna thank a far away in a crimsonstack | 84.0 | 8.4 | 9 |
I wanna まだダメよ | 43.5 | 7.7 | 13 |
35 Favorite Games
167 Cleared Games