I wanna put out the cigarette

Creators: E.Z., Syfactor26, ノーガード, wonderful

Average Rating
8.3 / 10
Average Difficulty
73.9 / 100
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Needle (4) Avoidance (3) Collab (1) Barrage (1)


  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas

13 Reviews:

Important things not mentioned in the readme:
You can backspace to return to the hub (area progress is not saved).
You can disable some of the more extreme visual effects in the settings menu.

I wasn't a fan of the needle overall but I enjoyed Distortion very much and Flesh was fun aside from the last screen.
The avoidance's intro is too long and the shaking dots are dumb. The difficulty in the later attacks comes from listening super hard for 1dB audio cues for when the bullets begin to curve or when a type of bullet will speed up rather than the attack genuinely being hard.
If you want a creepy atmospheric needle game or a barrage boss and you've run out of options this will suffice, if you haven't, continue looking elsewhere.

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Tagged as: Needle Avoidance
[8] Likes
Rating: N/A       Difficulty: 77 77
Feb 28, 2019
Zorgo came back POGGERS

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[4] Likes
Rating: N/A       Difficulty: N/A
Feb 27, 2019
Issa bona fide slapper. Seminal work from four top blokes. "Separation" stage was a particular favourite, though "Flesh" was exquisite also.

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[2] Likes
Rating: 10.0 100       Difficulty: N/A
Mar 2, 2019
This game's got some really interesting needle, design-wise and visually, with a very cool atmosphere that's inspired by fangames from dopamine, Derf and Hiddow.
My rating for this so far is only based on the main game (excludes extra avoidance since I haven't beaten it yet).

This game consists of an intro stage, 4 stages from which you can pick the order, a final stage that gets unlocked once you beat the 4 other stages and an extra avoidance.

I personally enjoyed Syfactor's Venereal Cessation Stage the most since it had some neat jumps and its atmosphere and visuals felt very nice to go through. The symmetry also was a nice touch.

Zorgo's Distortion Stage would be my second place for the same reasons (except no symmetry) but it's second because it also had a few jumps that were kinda irritating like a forced 2 frame (at least I think it was) somewhere on the second to last screen.

Nogard's Flesh Stage was also pretty good and it used Catharsis water (no extra jumps, you just fall slower), which created some cool platforming. Though it also had a few annoying jumps, but I might be biased for that since I just don't like platform jumps that much. Still a good stage.

Then there's Zorgo's Separation Stage, which looked really awesome and was also fun to do but it also had some of the hardest and most annoying saves in the game. It wasn't even always his fault for them being like that because there's a vine bug which sometimes just doesn't let you jump off of vines on the right side. That's rather an engine issue though since I've seen it happen in other games as well.
That being said, surprisingly this area also contained my favorite save in this game: the 3rd save of screen 2.
That save was so incredibly satisfying to pull off for me and I can't even quite explain why. At first, the vine jump for that seemed to be a bit annoying but once I figured out there is a strategy for it where you just have to hold jump and BOTH the right and left key at the same time from a certain position it became a really fun jump. The rest of the save was also very well designed and I can't complain about it in the slightest.

And finally the final stage, Mr. Wonderful's Satisfaction Stage. Also a good stage even if I normally don't like platform jumps that much but I think they were mostly pulled off well, except for the third screen where it was a bit irritating to get used to the muscle memory of the platform jumps.

The order of these was supposed to represent my ranking at first but now after thinking about it some more, I'm not too sure which ones I like more or less for the last 3 stages I wrote about. lol
<- (this spoiler tag contains a lot of information and personal opinions about the game's stages)

All in all, it's a nice collab game that I would recommend experienced fangamers to play. :)

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[1] Like
Rating: 8.7 87       Difficulty: 81 81
Mar 17, 2019
Rating is average of stages. Didn't play the avoidance and probably won't, though if I do, I will update this review.

Distortion: 6/10. Cool dopamine-esque vibe on this stage especially. The needle is decent, though parts of it were a bit too precise imo.

Venereal Cessation: 6/10. Cool style in this stage. The platforming is alright, though some jumps (especially in the first screen) are way too precise. Everything after the first screen is fine aside from a stray questionable jump. The pathing and ideas here are really cool though. I'd like to see Syfactor make hard stuff that feels a bit more lenient than this.

Flesh: 8/10. Fantastic work from Nogard. The song is great, visuals get the job done (though not my favorite.) The needle was the most fun in the game, and was typically very well executed, aside from one or two saves that felt like they were intended to be annoying rather than difficult (the CliffJump with minispikes on the underside especially.) Good stuff.

Separation: 1/10. The only reason it's not a 0 is because the visuals and music are incredible. I wouldn't recommend anyone this game for this stage alone.

Satisfaction: 7/10. When I talked to wonderful about this stage, she said it was probably substantially easier than the rest of the game. I'm not so sure that I agree. This stage, though very brief, felt a bit harder than Nogard's area overall, probably. I dunno, it's hard to judge considering the length and how different the styles are. The atmosphere was good and fit for an ending.

epic style

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Tagged as: Needle Avoidance Collab
[0] Likes
Rating: 5.6 56       Difficulty: 75 75
Apr 10, 2019