I wanna put out the cigarette

Creators: E.Z., Syfactor26, ノーガード, wonderful

Average Rating
8.4 / 10
Average Difficulty
74.5 / 100
     Download Game


Needle (4) Avoidance (3) Collab (2) Barrage (1) domu_game (1) NoFace (1)


  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas
  • by Welowas

17 Reviews:

Zorgo came back POGGERS

Read More

[4] Likes
Rating: N/A       Difficulty: N/A
Feb 27, 2019
Issa bona fide slapper. Seminal work from four top blokes. "Separation" stage was a particular favourite, though "Flesh" was exquisite also.

Read More

[2] Likes
Rating: 10.0 100       Difficulty: N/A
Mar 2, 2019
This game's got some really interesting needle, design-wise and visually, with a very cool atmosphere that's inspired by fangames from dopamine, Derf and Hiddow.
My rating for this so far is only based on the main game (excludes extra avoidance since I haven't beaten it yet).

This game consists of an intro stage, 4 stages from which you can pick the order, a final stage that gets unlocked once you beat the 4 other stages and an extra avoidance.

I personally enjoyed Syfactor's Venereal Cessation Stage the most since it had some neat jumps and its atmosphere and visuals felt very nice to go through. The symmetry also was a nice touch.

Zorgo's Distortion Stage would be my second place for the same reasons (except no symmetry) but it's second because it also had a few jumps that were kinda irritating like a forced 2 frame (at least I think it was) somewhere on the second to last screen.

Nogard's Flesh Stage was also pretty good and it used Catharsis water (no extra jumps, you just fall slower), which created some cool platforming. Though it also had a few annoying jumps, but I might be biased for that since I just don't like platform jumps that much. Still a good stage.

Then there's Zorgo's Separation Stage, which looked really awesome and was also fun to do but it also had some of the hardest and most annoying saves in the game. It wasn't even always his fault for them being like that because there's a vine bug which sometimes just doesn't let you jump off of vines on the right side. That's rather an engine issue though since I've seen it happen in other games as well.
That being said, surprisingly this area also contained my favorite save in this game: the 3rd save of screen 2.
That save was so incredibly satisfying to pull off for me and I can't even quite explain why. At first, the vine jump for that seemed to be a bit annoying but once I figured out there is a strategy for it where you just have to hold jump and BOTH the right and left key at the same time from a certain position it became a really fun jump. The rest of the save was also very well designed and I can't complain about it in the slightest.

And finally the final stage, Mr. Wonderful's Satisfaction Stage. Also a good stage even if I normally don't like platform jumps that much but I think they were mostly pulled off well, except for the third screen where it was a bit irritating to get used to the muscle memory of the platform jumps.

The order of these was supposed to represent my ranking at first but now after thinking about it some more, I'm not too sure which ones I like more or less for the last 3 stages I wrote about. lol
<- (this spoiler tag contains a lot of information and personal opinions about the game's stages)

All in all, it's a nice collab game that I would recommend experienced fangamers to play. :)

Read More

[1] Like
Rating: 8.7 87       Difficulty: 81 81
Mar 17, 2019
Came here for the avoidance . Didn't regret it.

Read More

Tagged as: Needle Avoidance Collab domu_game
[0] Likes
Rating: 9.0 90       Difficulty: 80 80
Jun 2, 2020
Had a lot of fun playing this on the side.
The game features six areas, one intro then four main and a final stage Besides the final area i think they all range from good to great. The final area felt very frustrating, mainly the last save. Every jump was hard, but mostly in an annoying way. Theres an avoidance after that, but i dont know if thats extra or not. I'll consider it extra, cause the intro attacks are too long and not worth the grind (to me).
Recommended besides the avoidance

Read More

[0] Likes
Rating: 8.5 85       Difficulty: 76 76
Nov 21, 2019