9 Reviews:
Wolsk
The needle does not hold up well, and PDplayer's area is somehow the most enjoyable. Not recommended.
[1] Like
Rating: 5.7
Difficulty: 81
Jun 7, 2020
xva
four-stage collab game, sort of reminiscent of some "defeat the X makers" games. if I needed to sum up this entire game with one sentence, it'd be something like:
you know it's bad when PDplayer's stage is the best one
I suppose the other stages aren't terrible, but they are just unbalanced and filled with 1fs and cancels. there's a lot of named jumps too, especially stuff like corners and sphincters. there's a dplane somewhere in there too, however it isn't all too hard. the game suffers from poor balancing. some saves are littered with chokejumps making them a lot harder than all the others. these saves occur pretty commonly throughout, you'll notice them pretty much instantly. this exact scenario will play out several times in this game: you'll be playing a save you just reached, then in the middle of it you'll look ahead and see some horrible jump that looks really difficult or strange. then you'll proceed to die to this jump a bunch of times and whatever jumps are past it if there are any. this formula of chokejumps is very annoying to deal with, especially if there are several in a row. some particularly egregious examples are the several very difficult sphincters, a triple corner, some ridiculous diamond jump requiring a 6f and a 5f/6f (this is funnily after one of those aforementioned 'very difficult sphincters', so it's made much worse), a few forced 2fs/3fs, etc. mind you, without these jumps this game wouldn't be nearly as difficult as it is
for a short opinion on each stage:
- top left (purple warp) is the most fun and likely the easiest
- bottom left (dark gray warp) is the least fun and most difficult, having quite poor balancing and needle overall
- top right (gray warp) is a similar story as the other gray warp, except this one's easier
- bottom right (teal warp) has the most creative needle, is about as fun as PDplayer's area. somewhat difficult but I'd put it below both the gray warps
it's fun to play mindlessly, so it's not the worst thing in the world. nothing would be too absurd or difficult for a player who is good at common jumps, 1fs and cancels (to some degree)
[0] Likes
you know it's bad when PDplayer's stage is the best one
I suppose the other stages aren't terrible, but they are just unbalanced and filled with 1fs and cancels. there's a lot of named jumps too, especially stuff like corners and sphincters. there's a dplane somewhere in there too, however it isn't all too hard. the game suffers from poor balancing. some saves are littered with chokejumps making them a lot harder than all the others. these saves occur pretty commonly throughout, you'll notice them pretty much instantly. this exact scenario will play out several times in this game: you'll be playing a save you just reached, then in the middle of it you'll look ahead and see some horrible jump that looks really difficult or strange. then you'll proceed to die to this jump a bunch of times and whatever jumps are past it if there are any. this formula of chokejumps is very annoying to deal with, especially if there are several in a row. some particularly egregious examples are the several very difficult sphincters, a triple corner, some ridiculous diamond jump requiring a 6f and a 5f/6f (this is funnily after one of those aforementioned 'very difficult sphincters', so it's made much worse), a few forced 2fs/3fs, etc. mind you, without these jumps this game wouldn't be nearly as difficult as it is
for a short opinion on each stage:
- top left (purple warp) is the most fun and likely the easiest
- bottom left (dark gray warp) is the least fun and most difficult, having quite poor balancing and needle overall
- top right (gray warp) is a similar story as the other gray warp, except this one's easier
- bottom right (teal warp) has the most creative needle, is about as fun as PDplayer's area. somewhat difficult but I'd put it below both the gray warps
it's fun to play mindlessly, so it's not the worst thing in the world. nothing would be too absurd or difficult for a player who is good at common jumps, 1fs and cancels (to some degree)
Rating: 5.3
Difficulty: 78
Dec 13, 2024
DestructorTheDestroyer
The readme states top right is the hardest, however, the hardest area is Biogom area which is the bottom left and doubled my time and deathcount after I beat every area. I only recommend playing for PDplayer and Dengol areas.
[0] Likes
Rating: 6.2
Difficulty: 81
Jul 1, 2017