I wanna hurt the 100 skys

Creator: skyhurt

Average Rating
7.0 / 10
Average Difficulty
70.0 / 100
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Needle (4) Gimmick (2) 100_Floor (2) x_Floor (2)


  • by Xplayerlol
  • by Xplayerlol

5 Reviews:

Pretty solid 100F game. It starts very easy and progresses as these kinds of games do, but it has a nice touch that the early floors use more creative gimmicks in order to spice things up while its easier. The gimmicks aren't amazing, but they do a great job of keeping a player engaged who may otherwise just be breezing through the first 50 floors.

Other than that, its a solid moderate difficulty 100F game in the back half, though there are some visibility concerns. Every 25 floors it throws a boss at you and occasionally drops a weird gimmick room to keep things fresh, which was much appreciated. Color contrast is an issue with some of the bullets, but nothing too heinous. As a warning, there's basically never more than one save per screen so expect some longer saves.

As mentioned by everyone else though, floor 85 is the hardest floor and just absolute garbage in ways beyond what I imagined. If you don't mind one disgusting speedbump (or don't have any qualms about savehacking past it), this is a pretty solid 100F game. Its definitely not up there amongst the classics of the genre, but still pretty fun.

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Tagged as: Needle 100_Floor
[0] Likes
Rating: 7.0 70       Difficulty: 65 65
Apr 5, 2019
There are some bad screens like floor 85.But in general it's not a bad needle game.Some screens are fun.

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Tagged as: Needle 100_Floor
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Rating: 7.0 70       Difficulty: 70 70
Jan 24, 2017
Pretty enjoyable and quite difficult 100 floor game with a good difiiculty curve, and pretty solid gimmicks and needle overall. Good music, good aesthetics, and overall very enjoyable. The bosses are pretty lackluster, especially the Floor 100 boss, and there are a few dumb screens(like 85 and 82) but it's pretty good. Recommend if you have the skills.

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Tagged as: Needle Gimmick x_Floor
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Rating: 7.2 72       Difficulty: 75 75
Nov 24, 2016
Nice 100-floor game. The underwater screens are way too boring, but the other ones are very enjoyable and well-made. The game keeps a solid difficulty curve, getting quite challenging near the end. There are needle screens and gimmick screens, and needle screens involving gimmicks. Every floor that introduces a gimmick also shows how does the new gimmick work (Although the last two floors that do this don't help too much, since they only teach the basics, but use advanced jumps involving the gimmicks). Musics are quite cool, there are plenty of interesting jumps and most floors use their gimmick quite well.
Some of the negative points include the bosses (They aren't too bad, but they are quite uninteresting, and the last one is really annoying), the underwater screens, the annoying death sound (Not really ear-splitting, but still interferes with some musics), Floor 75's weird jump and Floor 85, whose last jump seems to require a bunnyhop (The whole floor is terrible), and is easily the worst part of the game.
Most of the game is quite enjoyable, though, so these bad parts are probably worth the effort. Would recommend.

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Tagged as: Needle Gimmick x_Floor
[0] Likes
Rating: 7.0 70       Difficulty: 75 75
Nov 4, 2015
[0] Likes
Rating: 6.8 68       Difficulty: 65 65
Sep 26, 2017