9 Reviews:
Paragus
A nicely CORNER produced game CORNER completely CORNER ruined by CORNER boring and stale CORNER level design.
[9] Likes
Rating: 3.0 30
Difficulty: 50 50
Dec 3, 2015
Kelvar
Some of the jumps are really rough. Some saves screens flow really nicely.
In saves with hard jumps, they are always put at the start of the save, making the overall experience less tedious. The four-block upward plane in the final screen gave me particular trouble.
As the "Read Me" of the game notes, and Paragus' review alludes to, every screen has at least one corner jump. Some have many more.
The corners aren't actually that bad, if you try to flow through them.
Stay calm. Corner jumps can sense fear.
In saves with hard jumps, they are always put at the start of the save, making the overall experience less tedious. The four-block upward plane in the final screen gave me particular trouble.
As the "Read Me" of the game notes, and Paragus' review alludes to, every screen has at least one corner jump. Some have many more.
The corners aren't actually that bad, if you try to flow through them.
Stay calm. Corner jumps can sense fear.
Tagged as: Needle
[1] Like
Rating: 6.0 60
Difficulty: 57 57
Jan 13, 2025
Unkko
The inputs felt delayed, the difficulty balance was all over the place in the second half of the game, some of the save blocker placement didn't make any sense, and jump refreshers have no place in needle games.
Aside from those issues, it was ok I guess.
Aside from those issues, it was ok I guess.
Tagged as: Needle
[0] Likes
Rating: 5.0 50
Difficulty: 55 55
Feb 25, 2016
Delicious Fruit
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