7 Reviews:
Xplayerlol
Mostly boring needle game. The visuals in the first stage feel like they were made to actually look bad: There's a fast moving background that hurts the sight, with a particularly bad choice of colors to make it worse. The jumps are mostly generic, and very few parts can be enjoyable. The second stage is a buffed version of the first stage, with more bearable visuals (The background doesn't move that fast, and the color choices make it mostly unnoticeable), but with more generic jumps as well. It's even more boring than the previous stage.
The third stage is a needle trials sequence, and it wouldn't really be that bad if the penultimate Save didn't require jump cancelling (Always a bad idea). Some jumps are quite overused, but most Saves are alright. Visuals are nice and the music is alright.
It's not too bad, but it's still quite bad. Wouldn't recommend.
The third stage is a needle trials sequence, and it wouldn't really be that bad if the penultimate Save didn't require jump cancelling (Always a bad idea). Some jumps are quite overused, but most Saves are alright. Visuals are nice and the music is alright.
It's not too bad, but it's still quite bad. Wouldn't recommend.
Tagged as: Needle
[2] Likes
Rating: 4.0 40
Difficulty: 70 70
Jan 17, 2016
Paragus
So the first thing that happens is the blood shoots out of your eye sockets from scrolling grid exposure, then you get to do corners and diamonds for a stage. Then in stage 2, the grid scrolls the other way just to mix things up, and you get to replay the same corner and diamond rooms, but with a few more spikes added. Finally stage 3 degenerates into one of those silly tiny room with 1 jump needle games, except the jumps are all generic trash. Here's a corner, here's 2 corners, here's a diamond, here's a diamond into a corner, here's a corner into a diamond into a corner...
Then the 1-frame jump.. of course! Why wouldn't there be one? Then the 1-frame into the corner. Then finally the mandatory jump cancel jump! Nice level design bro, really creative recycling all this trash jumps with horrible visuals to culminate into some JC trash.
Why does the grid even still exist, and how do people actually manage to make it look even worse? There's more talent in that aspect than there is in the level design.
Then the 1-frame jump.. of course! Why wouldn't there be one? Then the 1-frame into the corner. Then finally the mandatory jump cancel jump! Nice level design bro, really creative recycling all this trash jumps with horrible visuals to culminate into some JC trash.
Why does the grid even still exist, and how do people actually manage to make it look even worse? There's more talent in that aspect than there is in the level design.
Tagged as: Needle
[2] Likes
Rating: 3.0 30
Difficulty: 65 65
Jan 15, 2016