I wanna be the Descry

Creator: PP

Average Rating
5.2 / 10
Average Difficulty
44.3 / 100
[Download Not Available]


Adventure (3) Needle (2) Avoidance (4) Trap (4) Gimmick (2) Medley (1) Boss (2)


  • by Pyure
  • by Pyure
  • by Pyure
  • by Pyure

8 Reviews:

Rating includes extra.
It's a nice adventure game. Starts out with a main hub leading to four different stages: Left and right are trap areas, bottom and top are gimmick-oriented - Bottom showcasing an interesting variety of gimmicks (Including some questionable ones) and top restraining itself to only a few, combining those with needle-ish platforming. Once you beat all of them, you unlock the next two areas. Once again, one of them focuses on gimmicks, the other one is trap-heavy, the only difference being that I recall the traps in this trap stage being more generic than the ones in the previous stages. Every stage ends with a boss. Those are, on a second look, pretty nice. Some of them have interesting mechanics, and those that don't at least have a nice variety of attacks. Anyway, once you beat the latter two stages, you'll unlock the last stage, which is a scrolling segment that leads to a really beautiful avoidance that is definitely the highlight of the game, although it does have some difficulty balance issues (Like a certain attack near the end being way harder than everything else in the avoidance).
In general, the platforming is pretty fun, although the bosses are just alright. The traps are somewhat creative, and while they gimmicks aren't anything super inovative and don't do anything inovative either, they do contribute to make some pretty fun platforming (Except for the early right stage and the slightly obnoxious maze).
Extra is pretty much a new game. You don't have to do a lot to play it, it's unlocked right after you make it past the credits. It starts out with a pretty fun Mario stage, similar to fangames such as I wanna Travel the Mario World (But shorter), and then it goes downhill when the maker decides to shove in a medley stage. The screen choices are lame at best and atrocious at worst, with only one or two decent picks in later areas. All of them are either, generic trap screens or generic needle. There's one boss somewhere in the middle of it, and then it ends in some random screen, like the maker just gave up on it. Good choice, actually.
It's an alright game with a lovely avoidance and a fun, although super short Mario stage following it. Would recommend, maybe. Just forget that the medley section exists.

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Tagged as: Adventure Needle Avoidance Trap Gimmick Medley
[1] Like
Rating: 6.7 67       Difficulty: 55 55
Apr 5, 2019
Rating does not include EX.

There's very little to like here and there's certainly a lot to dislike. Of the 6 stages, there's only 1 that had some interesting business going on with some minigame-type mechanics, and I'm not sure I would call it fun still.
Every single other stage was long and devoid of anything other than boring platforming or unpleasant traps.
The bosses are just terrible all around. Most of them are pretty long partially because of a large HP bar and partially because you can't really hit them often at all. 2 of them (out of 6 bosses!) can only be hit on certain attacks, which is and has always been the absolute worst thing to do on any boss ever.
And the final avoidance is ok I guess. The trail effect is absolutely horrendous and really just confusing though.

Absolutely can't recommend this game for any reason. The platforming is boring, the bosses are boring and/or bad, I did not have fun. Stay away.

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Tagged as: Needle Avoidance Trap Boss
[0] Likes
Rating: 3.0 30       Difficulty: 45 45
Apr 18, 2021
thanks for instadeath save on moving spike

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[0] Likes
Rating: 0.1 1       Difficulty: N/A
Feb 11, 2021
Rating include extra.

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[0] Likes
Rating: 6.0 60       Difficulty: 45 45
Feb 2, 2021
Good hub based adventure game. It starts with a 4 stages hub, two trap oriented and two gimmick oriented. Traps are mostly flying spikes but some are more complex and well-thought, and for the gimmicks it's also mostly simple but enjoyable design. The next hub has 3 stages and is also good, with a surpisingly very long but great trap area. However, bosses almost are all kinda bad (except the final one) with not very interesting attacks and usually a very few ones. The final boss is a well-designed avoidance with a banger song, I fortunately first tried it because I believe it would have been frustrating to grind it tho.

Overall if you don't mind game with some old feeling, you can give a try to this one.

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[0] Likes
Rating: 6.9 69       Difficulty: 45 45
Jun 12, 2020