4 Reviews:
Naloa
A fangame that is a bit harder to access than normal, as you'll need either an NES or Famicom emulator, or to buy it on Switch/Xbox One/PC (itch.io). If you do find a way to access it though...
Battle Kid is a metroidvania fangame originally built as a romhack to run on the NES. While the physics aren't the same as what we now consider standard, they still feel very good to play with.
Most screens will only have one or two obstacles to figure out, however saves will generally consist of 8+ of these screens before reaching another, so if long saves aren't your thing, this will be a problem.
Especially as a few of the saves have an issue of having decently learny screens near the end, although the emphasis is on "a few", and not the vast majority.
The bosses are also pretty learny as well, however they also don't have much hp, so on a good attempt they will probably last 30 seconds at most, and in my opinion, were fun to learn with that in mind.
As for the metroidvania aspect, while there are co-ordinates listed for what screen you're on, there is no in game map, so I would recommend noting down paths you see but have not visited while you play otherwise it's possible to have a bit of trouble trying to find where to go next after gaining a new ability.
There is a pc at the start of the game to give you an idea of where to go, however this may not always be helpful to you. To quote/paraphrase one hint I had "The next place is in a subterranean area."
There's also an extra area, which had very fun platforming and felt very much like an IWBTG fangame, but finding it was a nightmare and I personally asked a friend to tell me where the entrance was.
Reveal Spoiler
Overall I'd say this game is still worth playing even in today's age, assuming you can handle the consistency requirements of longer saves.
Apparently there are two versions of this game (1.0 being the NES romhack and 2.0 being the Switch/Xbox One/itch.io versions), however I only played 1.0. I can only imagine 2.0 improved on the issues I had.
[1] Like
Battle Kid is a metroidvania fangame originally built as a romhack to run on the NES. While the physics aren't the same as what we now consider standard, they still feel very good to play with.
Most screens will only have one or two obstacles to figure out, however saves will generally consist of 8+ of these screens before reaching another, so if long saves aren't your thing, this will be a problem.
Especially as a few of the saves have an issue of having decently learny screens near the end, although the emphasis is on "a few", and not the vast majority.
The bosses are also pretty learny as well, however they also don't have much hp, so on a good attempt they will probably last 30 seconds at most, and in my opinion, were fun to learn with that in mind.
As for the metroidvania aspect, while there are co-ordinates listed for what screen you're on, there is no in game map, so I would recommend noting down paths you see but have not visited while you play otherwise it's possible to have a bit of trouble trying to find where to go next after gaining a new ability.
There is a pc at the start of the game to give you an idea of where to go, however this may not always be helpful to you. To quote/paraphrase one hint I had "The next place is in a subterranean area."
There's also an extra area, which had very fun platforming and felt very much like an IWBTG fangame, but finding it was a nightmare and I personally asked a friend to tell me where the entrance was.
Reveal Spoiler
Overall I'd say this game is still worth playing even in today's age, assuming you can handle the consistency requirements of longer saves.
Apparently there are two versions of this game (1.0 being the NES romhack and 2.0 being the Switch/Xbox One/itch.io versions), however I only played 1.0. I can only imagine 2.0 improved on the issues I had.
Rating: 8.0
Difficulty: 60
Jan 28, 2025
sonicdv
I'm not sure that this is a fangame but whatever, it is a metroidvania game using a similar physics engine to IWBTG. It has some great bosses and fun level design. Only problem is that some parts of the game are a little too unbalanced in my opinion.
Tagged as: Adventure
[0] Likes
Rating: 9.0
Difficulty: 55
Mar 18, 2018