32 Reviews:
shign
Extremely long needle game, consisting of 200 floors divised into 10 stages. It manages to keep a quite high quality of needle and I'm really amazed by that. That said, even if the visuals change over stages, the style barely change in the whole game. I can understand why some people say that the game is borring, especially if they did it in one sitting, because even if I really liked it I started to feet a bit tired of it near the end and started to want to finish it just to play another one. Also, visuals get really bad in the last few stages.
I would recommend this game to anybody who wants a nice vanilla needle experience, but I would also higly recommend to do short sessions (also the game get a bit hard in the last stages with some precise jumps).
[1] Like
I would recommend this game to anybody who wants a nice vanilla needle experience, but I would also higly recommend to do short sessions (also the game get a bit hard in the last stages with some precise jumps).
Rating: 8.8 88
Difficulty: 65 65
Apr 27, 2020
Nearigami
This game just drags and drags and drags. It never feels like it ends. I'd rather have a bunch of shorter, consistently decent needle, than 20 screens per stage with a couple saves that outright suck. I did enjoy parts of the game but I was so tired and bored of it by the end that I wanted to move on to something else and I probably should have.
[1] Like
Rating: 4.0 40
Difficulty: 65 65
Sep 19, 2019
bereavement
Pretty good, playing this game is just like eating a snack. Except for the very last two stages, which had the worst visuals and the worst needle design. It was genuinely hard to see the blocks and spikes, due to the background.
Tagged as: Needle
[0] Likes
Rating: 6.8 68
Difficulty: 60 60
Oct 4, 2025
Jopagu
If this game was released as just the first 100 floors, it would be a decent needle game. There's unique visual themes, themes for the stages, and pleasant needle. Unfortunately, after floor 100, the game gets worse with each passing stage. The visuals get unoriginal, and unpleasant. The needle gets worse and worse, culminating with awkward corridor needle and diagonal spam. I don't know what went wrong in this game, but I feel that 200 floors was just too ambitious, and the creator ran out of ideas. As others have said, the game would be significantly helped by having more frequent stage changes. Overall, a mind numbing experience. I would recommend the first hundred floors, but the 2nd half is significantly worse.
[0] Likes
Rating: 6.0 60
Difficulty: 61 61
Feb 5, 2024
PlutoTheThing
I think this game is fun if you just wanna turn your brain off, but none of the needle really stands out to me as something particularly interesting or fun, it's mostly just pretty basic stuff which goes on for a reaaaally long time. I think this game having so few tilesets makes it feel a lot longer than it is, especially as they get worse throughout the game. There's not even basic jtool gimmicks to spice things up, it's just raw needle, not an inherently bad thing but I just think the game could benefit from a little extra to make some screens stand out from others at all. It's still decent but definitely has room to improve.
[0] Likes
Rating: 5.3 53
Difficulty: 53 53
Feb 3, 2024
Delicious Fruit
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