3 Reviews:
Xplayerlol
RNG-heavy avoidance that happens to be too RNG-heavy. So heavy, in fact, that every transition between attacks is a potential wall. I'm not even exaggerating. Some attacks are also amazing walls on their own, even without transtions. The cherry rain near the beginning of the fight has a special place in hell. The few pattern attacks in the fight are just there to add insult to the injury, forcing you to tank more RNG once you die, until you learn them (Although they are few, and not really hard to learn, so they are the actually decent part of the fight). Survive enough RNG, beat a pretty short shooting phase, and you'll reach the second phase, which doesn't last that long and only has one attack (Or three, depending on your point of view). It's fair, I guess, and actually fun, too bad it's at the end of an atrocious fight. (Edit: I forgot to mention, but you can skip this phase by not pressing "R" once you die).
It's actually canceRNG, and I'm trying my best to not give it a lower rating than it deserves. Definitely wouldn't recommend.
[0] Likes
It's actually canceRNG, and I'm trying my best to not give it a lower rating than it deserves. Definitely wouldn't recommend.
Rating: 3.5 35
Difficulty: 69 69
Sep 8, 2019