I wanna Deviate

Creator: Lemonxreaper

Average Rating
7.5 / 10
Average Difficulty
48.7 / 100
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Tags:

Needle (3) Avoidance (2) Trap (2) Gimmick (1) Puzzle (2) Taisa (1)

Screenshots

  • by Wolfiexe
  • by Wolfiexe
  • by Wolfiexe

8 Reviews:

Bob
Really cool game inspired from call me it. It was pretty fun and not too frustrating. I thought the puzzle area was the perfect length. Also, don't bother trying to beat the first platforming screen because even if you make it to the end it just teleports you anyway.

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Tagged as: Needle Avoidance Trap Gimmick Puzzle
[1] Like
Rating: 8.1 81       Difficulty: 48 48
Jul 12, 2016
TheOzoneLayer
This was a pretty good game overall. The trap stage had some good fake-outs and didn't go on for longer than it needed to. (Note you're supposed to die to the apple boss at the end of that stage). The stage where you had to guide the kid clone was pretty creative and very well designed. The intermission screen where you had the avoidance platforming with the two avoidances was probably my least favorite part of the game, just because it felt like filler to me, but I still enjoyed it a bit. The needle stage was probably my favorite one, and the Colonel fight caught me off guard, but it was done well, and had saves in between all the phases, so it wasn't as nearly as obnoxious as it could have been. Overall I'd definitely recommend this game.

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Tagged as: Needle Trap
[1] Like
Rating: 7.0 70       Difficulty: 45 45
Jul 10, 2016
shign
Nice game with some variety. The trap section is good, the puzzle one has an interesting and well made gimmick and the final avoidance is also very enjoyable. I'm less a fan of the needle part, especially the final screen with the fucking drop, and the code crimson avoidance is kinda meh, but there was nothing I really disliked. Would recommend.

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[0] Likes
Rating: 7.0 70       Difficulty: 50 50
Feb 16, 2020
Wolfiexe
Lemon's take on a Call Me It-style game, mimicking the flow of the original quite closely with his own unique ideas and interpretations mixed in.

There's a pleasant little mix of things in here, with my favourite part being most likely the puzzle. It utilizes the line-touching concept of Call Me It but adds another layer by creating a clone that follows you, and only that clone can activate the lines. It allows for some galaxy brain strats and gives you something else to think about. The avoidances are also fun and fair without breaking apart the game flow or feeling like a difficulty bump.

I have no real complaints, although I guess I can always wish that the game had more content. Still, considering the source material it was inspired by I can probably be glad that there's no somewhat learny vocaloid avoidance.

Definitely worth a try if you're a Call Me It fan, or just want some interesting puzzle design with sprinklings of avoidance and needle throughout.

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Tagged as: Needle Avoidance Puzzle
[0] Likes
Rating: 8.0 80       Difficulty: 50 50
Sep 7, 2019
BaronBlade
Nice adventure game, basically Call Me It without the spooky stage and Rin boss. Trap area is silly, usual above-average trap fare. Puzzle area takes the purple area from CMI and adds a nice twist to it. Code Crimson is structured like PANIC HOLIC in CMI but was a good bit easier. Needle is nice, but a good deal harder than the other platforming up to there. Final boss is neat, and broken up into individual phases so it's not out of line with the rest of the game. It's a real good time.

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[0] Likes
Rating: 7.3 73       Difficulty: 48 48
Jun 5, 2017