18 Reviews:
Horizon
TL;DR: Bad RNG-heavy avoidance.
The game starts out with some energetic music and a hyperactive GIF. And sadly, this is also the most enjoyable aspect of this fangame. The music choice for the starting screens (and the death music) is exponentially better than the generic music used during the avoidance itself. Since the avoidance itself is only 15 seconds short I'll let this slide.
The game looks bad.The difficulty select screen is trash, the tileset is generic and during the avoidance another hyperactive GIF is used over a standard white background. Out of the three phases (if you can even call them that, only 5 seconds each), two of them use standard apples as the weapon. The other attack uses dots, which are a bit more enjoyable. The game would be immensely more fun if there was just a little more thought put into the graphical design.
The overlap between the second and third attack almost always leads to unavoidable RNG death because the slow moving dots haven't cleared out yet. This makes completing this otherwise easy avoidance a bit of a pain. Ask yourself, do you crave an avoidance that you can complete in a few RNG-filled minutes? If yes, give this game a try. If no, give this game a pass.
[0] Likes
The game starts out with some energetic music and a hyperactive GIF. And sadly, this is also the most enjoyable aspect of this fangame. The music choice for the starting screens (and the death music) is exponentially better than the generic music used during the avoidance itself. Since the avoidance itself is only 15 seconds short I'll let this slide.
The game looks bad.The difficulty select screen is trash, the tileset is generic and during the avoidance another hyperactive GIF is used over a standard white background. Out of the three phases (if you can even call them that, only 5 seconds each), two of them use standard apples as the weapon. The other attack uses dots, which are a bit more enjoyable. The game would be immensely more fun if there was just a little more thought put into the graphical design.
The overlap between the second and third attack almost always leads to unavoidable RNG death because the slow moving dots haven't cleared out yet. This makes completing this otherwise easy avoidance a bit of a pain. Ask yourself, do you crave an avoidance that you can complete in a few RNG-filled minutes? If yes, give this game a try. If no, give this game a pass.
Rating: 3.5 35
Difficulty: 35 35
Jun 23, 2017
MikuAiwana
Really enjoyable, short avoidance that is RNG heavy. Worth a play and it will not take you very long.
[0] Likes
Rating: 6.0 60
Difficulty: 30 30
Apr 14, 2017