5 Reviews:
xva
pretty sub-par game here, I suppose it's somewhat fun to mindlessly run through, since it really doesn't require much thought to play and beat. 100 floors of needle you've already played and bosses you've already beaten before at some point. notably, this game has 20 diamonds that you can collect to get the true ending. this, to my knowledge, grants you no extra content but just displays the amount of diamonds you've collected as 20 on the clear screen. mind you, these diamonds are a pain in the ass to get and most of the time you'll just end up skipping them anyway. in case you do skip them, say goodbye to that "true end" idea, since this game has some sort of anti-save-manipulation mechanism that prevents you from savehacking quite literally anywhere in the game. this is extremely annoying and pretty much pointless - savehacking isn't often used for skipping things that you find too hard. it's usually for going back for things you've missed or getting out of softlocks. this savehack protection is an awful idea and I firmly believe less games should do stupid things like this
an interesting thing about this game is that in the second half of the game, the platforming gets oddly more difficult, spamming lots of named jumps that teeter on the edge precision needle. there's inverts, double diamonds, a super F, planes, corners, etc. floor 84 is the best room in the game, it's reminiscent of I wanna be the Butterfly in a way, except you have to account for jump timings and cherry RNG, not just arbitrary timings. honestly it's a really fun screen and could maybe have been worth getting to - if not for the fact that the game's instantly gonna descend in quality the moment you exit 84
[0] Likes
an interesting thing about this game is that in the second half of the game, the platforming gets oddly more difficult, spamming lots of named jumps that teeter on the edge precision needle. there's inverts, double diamonds, a super F, planes, corners, etc. floor 84 is the best room in the game, it's reminiscent of I wanna be the Butterfly in a way, except you have to account for jump timings and cherry RNG, not just arbitrary timings. honestly it's a really fun screen and could maybe have been worth getting to - if not for the fact that the game's instantly gonna descend in quality the moment you exit 84
Rating: 4.0 40
Difficulty: 59 59
Nov 16, 2024
LastTISisLife
Hard 100F game, that drastically ramps at difficulty on 50F boss and then it's just very wild ride with a lot of hard generic needle (it even has fucking ground double diamond) and pretty hard bosses as well. Floors 73 and 76 were really great ngl, but there were also some very notorious floors like floor 84, which is apple skirmish journey with some really cruel stuff going on, and floor 97, which is like really dumb completely invisible maze where you can easily die still... Also floors 78-85 basically are sort of a medley ig, where each screen taken from maker's others game. Oh and how i forgot - game says there is 20 hidden diamond across the entire game, but they are like not foundable (if they even exist), so who knows how hard you need to work to obtain them
All in all, real mess of the game. Probably, the closest game i can think that is similar to this is Explorer, but this game is definitely more unhinged. Can recommend if you feel like you need to waste hour or two and can stomach awkward and generic stuff
Answers for quiz on floors 86-88 are: 75, 31, 195
[0] Likes
All in all, real mess of the game. Probably, the closest game i can think that is similar to this is Explorer, but this game is definitely more unhinged. Can recommend if you feel like you need to waste hour or two and can stomach awkward and generic stuff
Answers for quiz on floors 86-88 are: 75, 31, 195
Rating: 5.5 55
Difficulty: 67 67
Jun 14, 2024