I Wanna Kill Originality

Creators: aNobodi, infern0man1, ミクアイワナ, RedBatNick, BoshyMan741, IDKMAN, Wolfiexe, DestinationMystery, Mokuteki, Smartkin

Average Rating
4.7 / 10
Average Difficulty
83.0 / 100
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Adventure (1) Needle (1) Avoidance (2) Medley (4) Boss (1)


  • by Leslie211

11 Reviews:

Here is a list of things that needs to be removed, remade from scratches, or undergo heavy changes (for different reasons):
boss1, boss 2, boss 3, boss 4, boss rush maze, scramble, the father, solgryn, hurtful pain tower, potato 2, down right up, unknown, NANG, BoshyMan area, Joshua area, Mokuteki area, Smartkin area, secret boss 3, secret boss 4, secret boss 5. There is probably more, but these are the ones I remember.

Before playing this game I thought that everyone could achieve anything if they put their mind to it. After knowing how much effort was spent into making this and seeing the end result I don't think that's true anymore.
I am sorry for the guest makers, you all deserved better.

If you think I am wrong you can always play the game, like I did from start to finish.

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Tagged as: Medley
[10] Likes
Rating: 0.0 0       Difficulty: N/A
Nov 4, 2017
This game is honestly not good, the stages had so many screens that weren't creative and others that had great ideas but were executed in the laziest way possible like RMJ and Kill The Guy, very few felt actually fun and different from your average medley game, specially stage 4 was really bad, unbalanced and unfitting compared to the others, the production value in this game doesnt even feel like its there and makes the game seem unfinished and more rushed than it is, the bosses are for the most part just embarassing, ones like boss 1, boss 4, solgryn don't belong in the game in the slightest and feel like no effort and care were put into them, no character and soul whatsoever. Boss 4 and other avoidances I've had a lot of lag issues with, besides various other bugs which I'm certainly hoping get fixed some time soon, as the maker has been aware of them for so long. The secrets, secret bosses and guest stages were way more fun than the actual whole medley part of the game, and the guest stages specially because they weren't directly involved with the main maker, smartkin and infern0 are wonderful makers whose areas felt rly good and just shouldve been a separate game from this one, would've gotten more recognition and not mixed in the mess that this game ended up being. One half of this game is below average, and the other feels so different in comparison. Personally i would say its worth it to go through just to play them if youre a fan of needle and avoidance, otherwise you're much better off playing the more famous and popular medley games in the community. Also worth mentioning: This game was updated and Josh didn't say a single word about it, absolutely none of the testers actually played things beyond the guest stages given how hard it was, this new stage has some of the most questionable platforming in the game with parts that were supposed to be actually kinda easy but the maker's lack of self-awareness and competence made those parts just as bad with certain jumps being ridiculously precise. Everything after that stage is the worst thing I've personally seen done in a medley.

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[9] Likes
Rating: 0.9 9       Difficulty: 87 87
Nov 3, 2017
Game definitely had some good points (Boss 4, searching for bosses in bossrush, some guest stages) , however most of the game could've been executed in a much more better way. (boss 1 being glitchy, some of 2nd boss attacks being literally BlessRNG, unbalanced bossrush, unbalanced saves, the "Solgryn", screens not from their games, huge gradius ship hitbox and etc.)

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Tagged as: Adventure Needle Avoidance Medley Boss
[3] Likes
Rating: 4.0 40       Difficulty: 85 85
Apr 22, 2019
- already enough said

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[2] Likes
Rating: 4.9 49       Difficulty: 84 84
Jan 11, 2019
There is volume

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[1] Like
Rating: 7.5 75       Difficulty: 80 80
May 1, 2021