Creator's Comments:
AlexBrogan69 [Creator]
The update is live.
http://www.mediafire.com/file/t8cupaexmyc78ca/I_Wanna_Be_The_%27y%27_where_%28y_%C2%B7_4%21%29_%C3%B7_15_%3D_51.2.rar
[1] Like
http://www.mediafire.com/file/t8cupaexmyc78ca/I_Wanna_Be_The_%27y%27_where_%28y_%C2%B7_4%21%29_%C3%B7_15_%3D_51.2.rar
Rating: N/A
Difficulty: N/A
Apr 25, 2018
10 Reviews:
Cubpletionist
Loved this game. Had a few unnecessary difficulty spikes, especially the very last save, but really nice overall.
Tagged as: Needle
[1] Like
Rating: 7.5 75
Difficulty: 70 70
Jun 10, 2022
Wolfiexe
A pretty difficult 32px needle game with a heavy focus on smart pathing and common usage of some of the traditional gimmicks such as vines and water.
Alex's strength is definitely in his pathing, making interesting manoeuvres that work well alongside the somewhat complex layouts he has going on. On a couple of occasions it can feel a little overwhelming looking at the screen and figuring out the path, but just going straight into the jumps it feels pretty intuitive and well designed with where you're headed and what you gotta pull off.
As the game is entirely 32px needle, some of the design can feel a little overly precise at times, which I felt came at a detriment to the smart pathing. It's still enjoyable, but it's definitely a needle game where the creativity goes into the layout and pathing as opposed to the actual jumps. There's also a lack of production value in the sense that every screen kind of looks and feels very similar, with the same tileset, music, warp and so on, meaning it just feels like a collection of jtool screens.
It's worth playing if the interesting pathing sounds like your kinda thing, but expect some bumps along the way. The final save in particular has some real doozy jumps that made the experience a bit more clunky that it probably could've been. I had a fun time though.
Alex's strength is definitely in his pathing, making interesting manoeuvres that work well alongside the somewhat complex layouts he has going on. On a couple of occasions it can feel a little overwhelming looking at the screen and figuring out the path, but just going straight into the jumps it feels pretty intuitive and well designed with where you're headed and what you gotta pull off.
As the game is entirely 32px needle, some of the design can feel a little overly precise at times, which I felt came at a detriment to the smart pathing. It's still enjoyable, but it's definitely a needle game where the creativity goes into the layout and pathing as opposed to the actual jumps. There's also a lack of production value in the sense that every screen kind of looks and feels very similar, with the same tileset, music, warp and so on, meaning it just feels like a collection of jtool screens.
It's worth playing if the interesting pathing sounds like your kinda thing, but expect some bumps along the way. The final save in particular has some real doozy jumps that made the experience a bit more clunky that it probably could've been. I had a fun time though.
Tagged as: Needle
[0] Likes
Rating: 7.4 74
Difficulty: 70 70
Dec 19, 2019
joseph567
A game that looks well-made but actually very awkward to play.
[0] Likes
Rating: 4.2 42
Difficulty: 71 71
Apr 27, 2018
DestructorTheDestroyer
EDIT: Creator is nerfing last save so will edit rating when changes are made.
This game is amazing but the last save almost ruined the entire experience for me if that save ever gets nerfed would give this game an 8.0 - 8.5 in rating. Would highly recommend if you can get through the final save.
This game is amazing but the last save almost ruined the entire experience for me if that save ever gets nerfed would give this game an 8.0 - 8.5 in rating. Would highly recommend if you can get through the final save.
Tagged as: Needle
[0] Likes
Rating: 7.5 75
Difficulty: 75 75
Apr 23, 2018
DerpyHoovesIWBTG
Tagged as: Needle
Pathing_Puzzle
[1] Like
Rating: 7.0 70
Difficulty: 65 65
Feb 28, 2023