5 Reviews:
Wolsk
The platforming is pretty boring, but it's inoffensive and short enough that it doesn't matter much. The boss is a Sans avoidance which means you have to dodge inside a small box while avoiding orange (move through) and blue (stand still) lines. It is mostly okay and has a couple fun attacks, but the hitboxes are horribly screwed up for some reason, and what I believe to be the final attack (because I did not actually beat this) is incredibly difficult for all the wrong reasons. The hitboxes are consistent with the sprites in terms of size and shape, but from what I can tell, they often become desynced with the sprites which will cause you to CONSTANTLY die to what appears to be nothing. Regarding the final attack, you need to dodge through orange and blue lines along with gate jumps of varying heights (all of which are pattern) while a ton of horrible RNG flies out from the top corners that will constantly block the gaps you want to go through and snipe you while you're forced to stand still. It also goes on for way too long.
This game could've been fun with some proper testing, but it turned out to be a mess that is not worth playing due to the awful RNG and broken hitboxes. Do not recommend.
[0] Likes
This game could've been fun with some proper testing, but it turned out to be a mess that is not worth playing due to the awful RNG and broken hitboxes. Do not recommend.
Rating: 3.7 37
Difficulty: 73 73
Aug 25, 2019
Bob
The platforming stage is pretty ugly and full of corridor design, and the boss isn't terrible but it has a lot of unpleasant attacks.
[0] Likes
Rating: 4.2 42
Difficulty: 65 65
Apr 23, 2018