6 Reviews:
egg
I love you Bummer, but I can't try to respect games like this. It's fucking awful and I know it was probably made to be, but it doesn't change the fact that people are still littering the wiki with this shit. Just because you say your game is a meme, doesn't excuse the game from any criticism as its released. Don't even waste your internet downloading this.
[10] Likes
Rating: N/A
Difficulty: N/A
Jul 26, 2018
tuhkakuppi
It's a decent game, but it's in the BET series so it's out of place. Apparently it was made for some other project and the original cancer BET 3 was abandoned, rip.
acceptance
acceptance
Tagged as: Needle
[6] Likes
Rating: N/A
Difficulty: 68 68
Jul 26, 2018
DestructorTheDestroyer
Now for this game, I saw that there was no serious review for this game so I decided to make one. Now, with that out of the way. I have some things I want to say and I will try to be as objective and honest as possible. I feel like Bummer truly tried to make a good game this time, so I will give it the rightful respect it deserves.
With that being said, I am happy to say that there are some actually good things this game does that I would like to talk about.
First of all, this style of needle that Bummer made is unlike any needle I have played before in my experience. This surprised me, so the needle felt refreshing and it has some creativity (mainly on the last screen).
Second of all, Bummer always provides an easy setup for all the hard jumps, making the needle a lot easier than it could have been. The only issue I have are the aligns not being marked because each of these setups requires a specific align. These aligns are sometimes not very obvious such as the downward plane part on the second screen.
Third of all, the best thing on this game is definitely the third screen of the game. This screen has you do 4 different sections where you have to hit all the switches in each corner of the room which give you access to a warp which leads to the end. This screen revolves around shooting switches to access more parts of each section. I feel if this gimmick had been more refined and the entire game used this concept this game might have been a really good game.
On a side note, Bummer makes each individual switch save after you hit a save which saves a lot of grief in the long run.
Now there are a couple of bad things I would like to talk about since I feel Bummer's future games can improve if he fixes these issues.
First of all, The background is a bit distracting and it might get very difficult to continue playing after a while of grinding. The spikes are fine but the background needs to be changed.
Second of all, This game needs to have a sprite for triggers since some of them are invisible which is really annoying and completely unnecessary. Some of them have sprites so what happened here.
Third of all, The difficulty balance is the games weakest point. As such, it leads to some saves being far harder than others for no reason. I feel some saves need to be buffed and others need to be nerfed. For example, the save with the downward plane in screen 2 needs to be nerfed and the left section with the buffed sidegate on screen 3 needs to be nerfed.
Now as for a conclusion, I think this game is worth playing if you are an experienced needle player. However, I would be cautious of the save balancing, as some of them are far harder than others. Which for a lot of people, it can be very frustrating to deal with. So if you can look past that then you should be fine.
Recommended for experienced needle players.
With that being said, I am happy to say that there are some actually good things this game does that I would like to talk about.
First of all, this style of needle that Bummer made is unlike any needle I have played before in my experience. This surprised me, so the needle felt refreshing and it has some creativity (mainly on the last screen).
Second of all, Bummer always provides an easy setup for all the hard jumps, making the needle a lot easier than it could have been. The only issue I have are the aligns not being marked because each of these setups requires a specific align. These aligns are sometimes not very obvious such as the downward plane part on the second screen.
Third of all, the best thing on this game is definitely the third screen of the game. This screen has you do 4 different sections where you have to hit all the switches in each corner of the room which give you access to a warp which leads to the end. This screen revolves around shooting switches to access more parts of each section. I feel if this gimmick had been more refined and the entire game used this concept this game might have been a really good game.
On a side note, Bummer makes each individual switch save after you hit a save which saves a lot of grief in the long run.
Now there are a couple of bad things I would like to talk about since I feel Bummer's future games can improve if he fixes these issues.
First of all, The background is a bit distracting and it might get very difficult to continue playing after a while of grinding. The spikes are fine but the background needs to be changed.
Second of all, This game needs to have a sprite for triggers since some of them are invisible which is really annoying and completely unnecessary. Some of them have sprites so what happened here.
Third of all, The difficulty balance is the games weakest point. As such, it leads to some saves being far harder than others for no reason. I feel some saves need to be buffed and others need to be nerfed. For example, the save with the downward plane in screen 2 needs to be nerfed and the left section with the buffed sidegate on screen 3 needs to be nerfed.
Now as for a conclusion, I think this game is worth playing if you are an experienced needle player. However, I would be cautious of the save balancing, as some of them are far harder than others. Which for a lot of people, it can be very frustrating to deal with. So if you can look past that then you should be fine.
Recommended for experienced needle players.
Tagged as: Needle
[3] Likes
Rating: 7.0 70
Difficulty: 75 75
Jul 22, 2019