I Wanna Poke The Dargy

Creator: Igzicorus

Average Rating
8.7 / 10
Average Difficulty
65.0 / 100
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Boss (3) Minigame (1)


  • by Wolfiexe
  • by Wolfiexe

Creator's Comments:

Igzicorus [Creator]
This is a somewhat difficult single boss game with two sequential difficulties and some bonuses. It is meant to be fun and a bit challenging.

The download is to the latest version 1.06 (despite the link name). The included update file lists detailed changes for each update (with spoilers).

Update - Version 1.06 (Sept. 19, 2018)
-Several nerfs to hard mode to make it more balanced, a few of which affect the regular mode. Hard mode is now a fair bit easier, but still difficult.
-A few other minor changes.

Update - Version 1.04 (mislabeled 1.05 in the files) (Sept. 18, 2018)
-Nerfed a few earlier attacks to try to minimize unfairness.
-Fixed a few graphical issues.

Release Version 1.00 (Sept. 12, 2018)

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[1] Like
Rating: N/A       Difficulty: N/A
Sep 18, 2018

4 Reviews:

Rating based on medium.

This game is essentially a single boss-fight with some surrounding features which include some excellent production value.

Its a very fast paced, chaotic fight and was a lot of fun on medium. It comes with a harder mode as well, available once medium is completed which is quite a bit harder and changes up a number of attacks. Supposedly beyond that are additional secrets and endings, though the meat of the game is the boss fight.

The boss is very creative and well produced, though not without some flaws and the surrounding content helps contribute to the experience as a whole. There's a ton of detail put into every part of it, and attacks are designed with visible tells when applicable for fairness, showing a lot of thought went into this. Included in this is that each segment has changing mechanics, a must for keeping a game around a single boss fight interesting.

For more specifics:
Loved the chaotic feel, especially in phases 1 and 3. The details were awesome to see throughout - especially the nice touches like the lightning spawns and the clear but amusing tells like the umbrella as well as the very fitting and well executed healthbar. The fact that all 3 phases had a unique style was a huge plus.

The only major con for me was the bullet bounceback effect, which felt unnecessary and very out of place with the tiny kid bullet turning into a giant one, causing distraction. It felt like there were a couple of depth issues, with the kid being behind some of the smoke effects (this wasn't a big deal so much as it made sense) and the some bullets passing behind the dragons when they're in close proximity to the player.

Minigame was another huge plus.

Overall, this is a great bossfight game - challenging enough to definitely get some time out of without being overwhelming. And if you enjoy it (which you likely will, as its a well executed fight), there's further challenge if you're interested. I'd definitely recommend this to anyone looking for a creative, original bossfight to butt heads against.

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Tagged as: Boss Minigame
[3] Likes
Rating: 8.8 88       Difficulty: 60 60
Sep 13, 2018
My complains were listened :)

Rating based on both medium and hard mode, I used to recommend only the medium mode but after few updates I'd recommend both modes now

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Tagged as: Boss
[1] Like
Rating: 8.5 85       Difficulty: 70 70
Sep 16, 2018
Tagged as: Boss
[0] Likes
Rating: N/A       Difficulty: N/A
Sep 12, 2018