I Wanna Be The Eternal Quest!

Creator: ReloadedK

Average Rating
8.8 / 10
Average Difficulty
48.8 / 100
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Tags:

Adventure (1) Demo (1)

Screenshots

  • by ReloadedK
  • by ReloadedK
  • by ReloadedK
  • by ReloadedK
  • by ReloadedK
  • by ReloadedK
  • by ReloadedK
  • by ReloadedK
  • by ReloadedK
  • by ReloadedK

Creator's Comments:

ReloadedK [Creator]
>This game has been updated to v0.4 (2019-05-11)
-IWBT Eternal Quest! is my attempt at an adventure game. It has 7 worlds/stages.
-I plan to update this game every 2 to 3 months.
-I pay special attention to file size and optimization. The .exe alone is just 1,63 MB. Taking 3 or 4 screenshots of the game weights the same as the entire thing. Fun stuff :)
-If you have a joystick, you should check the "JoyToKey_en" folder. Open "JoyToKey.exe", select the preset or bind the keys yourself, and you should be able to play the game with that.
-The game was made with speedrunning in mind. Some rooms with enemies have a certain pattern which can be used to the runner's advantage.
-I highly recommend checking the different resolutions, as they can change the entire experience.

- Patch Notes:

-v 0.1
release

-v 0.3
Lots of rooms changed
Platform bug fixed
Small enemy AI upgrades

-v 0.4
Fixed physics (jump/fall speed, water, walljumps, etc)
Room changes again
New difficulty system
Added Health bar and weapons
Finished ingame menu
Enemy balancing and small AI tweaks
Added selectable resolutions
Added different weapons
New teleport and room changers
Added an intro
Stage introductions
Many, many small changes to random things.

-v 0.41
The "saveless" difficulty has been changed to "1 HP"
Added auto-fullscreen in the resolutions menu
Reduced golem's invencibility frames
The way the sword registers an attack has been changed
Debug is now Ctrl + D. Read the readme file!
Mostly small fixes.

-v 0.42
Sword attacks register perfectly
Mostly bug fixes.

It is not explained in the readme, but you can suicide by pressing Ctrl+Q at any time. The command is fixed, so it won't matter if you use the Q or Ctrl keys for other actions. This was made mostly as a dramatic effect, and for its nostalgia factor.


- Known Bugs:

-v 0.4
1. Return traps in the 3rd world, screen 5, will be shown above the "gameover" background.
2. The last screen of world 6 has no music indexed, so if you go back to the menu and load that room, the menu music will still play there.
3. When first starting the game, if you go directly to the "options" menu, the option "show enemy name and HP" will be turned off by default. This fixes itself when starting in any difficulty.
4. My JoytoKey preset has "F" indexed for button 15, which is R3. It should be F4 by default, since that button was meant to turn fullscreen on and off
(All these bugs have been fixed in v0.41)

-v0.41
1. I forgot to put the timers in world 3 to 15 instead of 10 seconds in the "1 HP" difficulty.
2. The difficulty viewer in the file selection menu will glitch if you choose the "1 HP" difficulty, showing that difficulty in the rest of the files. Silly me.
(All these bugs have been fixed in v0.42)

-If you find a bug or something doesn't work the way it should, please send me an email to: kevin_matias@live.com.ar



- JoyToKey preset:

-Stick1 left: Left key
-Stick1 right: Right key
-Stick1 up: Up key
-Stick1 down: Down key
-POV left: Left key
-POV right: Right key
-POV up: Up key
-POV down: Down key
-Button 1 (X): Shift
-Button 2 (Circle): Spacebar
-Button 4 (Square): Z
-Button 5 (Triangle): R
-Button 7 (L1): X
-Button 8 (R1): Z
-Button 9 (L2): A
-Button 10 (R2): F2
-Button 11 (Select): Esc
-Button 12 (Start): Enter
-Button 14 (L3): X
-Button 15 (R3): F4

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[2] Likes
Rating: N/A       Difficulty: N/A
May 11, 2019

7 Reviews:

kurath
Important to note as of this review (2019-03-28) that this is a Demo.

This game makes a really interesting first impression. A quick gander at the readme indicates this is a demo and explains vaguely what it is and isn't missing (which tends to be a little worrying), but as you start it up you see that there is quite a bit here already. Its easy to notice the physics are non-standard (though the maker reportedly is addressing that) though it isn't really a problem through the vast majority of the game.

The stages are varied, look great with lots of dynamic touches and a good variety. The first couple stages are pretty well developed but as you progress you will see more and more that reminds you that it is a demo. They all possess a variety of gimmicks and most with some enemies to engage as well. The creativity present generally overcomes the rough edges you'd expect from a demo.

Overall, if you don't mind an unfinished project and a bit of non-traditional physics, this is a great work in progress adventure game. The aesthetics are great and the stages (which is all there is at the moment) are well varied and pretty fun to work through. I'd be a little hesitant if you're a newer player as the demo aspect shows in some back and forth balance at points that could be a sticking point, but if you're more experienced there's definitely nothing that should trip you up for long. I hope this project continues as there's a ton of potential here and its a fantastic first look from a new maker.

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Tagged as: Adventure Demo
[2] Likes
Rating: 8.5 85       Difficulty: 45 45
Mar 28, 2019
Colmillo
Muy buen juego!!! :D

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[0] Likes
Rating: 10.0 100       Difficulty: 66 66
Jun 19, 2019
PlayerDash2017
Good Game :O

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[0] Likes
Rating: 8.5 85       Difficulty: 45 45
Jun 5, 2019
YaroslaV909
Very good

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[0] Likes
Rating: 8.6 86       Difficulty: 46 46
Mar 26, 2019
evilgod
[0] Likes
Rating: 8.4 84       Difficulty: 46 46
Mar 28, 2019