3 Reviews:
DerpyHoovesIWBTG
Same review but on a new page because of a request.
This game had so much potential if it wasn't for the god awful engine being used, which made everything horrendous. Your jumps are locked to a certain height and the collision detection is atrocious, where you can apparently die by touching a certain spike even though it doesn't look like it at all and you can even go through walls by jamming into them.
The first boss has a unpredictable attack after you kill it on certain frames, where it shoots another fruit right at you if you can't see it coming. If that happens, you have to reset the game because reentering the boss makes the cutscene play again but it just won't start the fight. The second boss has one attack (the arrow one) which can downright be unfair at times, as for the rest it's an okayish fight. The third boss is actually the best one in the game. It has one attack which straight up just doesn't work at all but everything else provides a fair challenge.
Eventually, after doing a space stage featuring some of the worst needle I have ever pulled off you end up at some avoidance. The beginning is all pattern and once you know what to do you can do it every single time. After like 30 seconds in it throws an attack with a random(360) fruit spam which lasts for like 20 seconds, but here's the catch: You have to do this with the broken ass jump physics, so prepare to get walled very easily just because you jumped too high and have to land right on the top of some fruit. I kept going for like a half hour or so but in the end I just gave up after successfully pulling off that attack twice and it continues with a bunch of fruit bursts where you have to be extremely lucky, so that you can move yourself on the row of blocks without dying because you can't stay on the ground.
If you want some good laughs then play this, but don't try to beat this unless you feel like torturing yourself for some reason. Scratch is not a good way to start making fangames on since there isn't really one that is faithful to the regular physics you're used to, so if the creator is reading this then please make something that isn't made in Scratch the next time.
慣れ親しんだ物理学に忠実なものはないので、Scratchを使ったアイワナを作り始めるのは良い方法ではありません。作成者がこれを読んでいるのなら、Scratchでされていないのです。
[0] Likes
This game had so much potential if it wasn't for the god awful engine being used, which made everything horrendous. Your jumps are locked to a certain height and the collision detection is atrocious, where you can apparently die by touching a certain spike even though it doesn't look like it at all and you can even go through walls by jamming into them.
The first boss has a unpredictable attack after you kill it on certain frames, where it shoots another fruit right at you if you can't see it coming. If that happens, you have to reset the game because reentering the boss makes the cutscene play again but it just won't start the fight. The second boss has one attack (the arrow one) which can downright be unfair at times, as for the rest it's an okayish fight. The third boss is actually the best one in the game. It has one attack which straight up just doesn't work at all but everything else provides a fair challenge.
Eventually, after doing a space stage featuring some of the worst needle I have ever pulled off you end up at some avoidance. The beginning is all pattern and once you know what to do you can do it every single time. After like 30 seconds in it throws an attack with a random(360) fruit spam which lasts for like 20 seconds, but here's the catch: You have to do this with the broken ass jump physics, so prepare to get walled very easily just because you jumped too high and have to land right on the top of some fruit. I kept going for like a half hour or so but in the end I just gave up after successfully pulling off that attack twice and it continues with a bunch of fruit bursts where you have to be extremely lucky, so that you can move yourself on the row of blocks without dying because you can't stay on the ground.
If you want some good laughs then play this, but don't try to beat this unless you feel like torturing yourself for some reason. Scratch is not a good way to start making fangames on since there isn't really one that is faithful to the regular physics you're used to, so if the creator is reading this then please make something that isn't made in Scratch the next time.
慣れ親しんだ物理学に忠実なものはないので、Scratchを使ったアイワナを作り始めるのは良い方法ではありません。作成者がこれを読んでいるのなら、Scratchでされていないのです。
Rating: 0.5 5
Difficulty: 50 50
Nov 4, 2020
AndresSgarrido
A fangame made in scratch! What could possibly go wrong.
No variable jump height, fucked up collisions, and cannot restart instantly after dying every single time.
[0] Likes
No variable jump height, fucked up collisions, and cannot restart instantly after dying every single time.
Rating: 2.6 26
Difficulty: 50 50
Jun 1, 2019