I Wanna Eclipse

Creator: Gwiz609

Average Rating
9.0 / 10
Average Difficulty
57.2 / 100
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Tags:

Adventure (24) Trap (5) Gimmick (8) Boss (16) Secrets (7) Story (5) Required_secrets (1) Art (1) SourPls (3) Sideways_Gravity (1) Cycle (1)

Screenshots

  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by chory

Creator's Comments:

Gwiz [Creator]
Patch 1.11 : https://www.mediafire.com/file/25exqmwuxzi8w1e/I_wanna_Eclipse_ver_1.11.zip/file

more framerate issues fixed since 1.1
Things to note:
make sure you don't just copy the exe since there's more stuff in the music folder (doesn't apply if you're just going from 1.1 to 1.11)
A boss intro is now skippable once beaten
Another boss intro can be shortened with S and the intro attack is now a bit less annoying hopefully
Final boss changes (not exactly nerfed, but hopefully less unfair)
Framerate should not drop anymore
other minor changes
I'm leaving the 1.02 link up if you prefer the old version of bosses (and if this is somehow broken)

Patch 1.02
https://www.mediafire.com/file/dxcyujcntc86bk6/I_wanna_Eclipse_1.02.zip/file

Fixes an annoying saveblocker
Bug fixes
Softlock fixes

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[13] Likes
Rating: N/A       Difficulty: N/A
Nov 20, 2019

75 Reviews:

Wolfiexe
Eclipse for me is one of the most inspirational fangames in recent memory, with the incredibly high effort Gaywiz put in throughout. You've got the sheer volume of original art in this game (like 95% of it?) which has charmingly drawn boss sprites and quirky little monsters roaming the stages, to the varied stage design and wacky little story strung around the place, and even some original music pieces which stick out as very memorable such as the final boss. I struggle to think of many other fangames with the same level of solo effort and creativity as this, and it all ties together for a really fun adventure experience.

The game follows a nice flow between stages and bosses, usually utilizing any given stage theme for a fair length before swiftly moving on. The stages never get old or feel drawn out, and whilst it might've been nice in some cases to see some stages more elaborated on (the Wizard Castle in particular was a favourite that felt like it could've lasted slightly longer), the general flow and design feels solid from start to finish. There's even a sprinkling of traps throughout, all of which I felt were pretty amusing and didn't detract from the gameplay or get frustrating. Also a shoutout goes to the Buble Bath, a once-in-a-lifetime fangame experience.

Bosses are often the meat of any adventure game, and this is no exception. As mentioned earlier, every boss sprite is completely hand-drawn and they ooze a lot of charm because of it. To go into some more specific spoilers, the Archmage boss/avoidance has an amazing reveal transition that just feels so slick the first time you see it, and it's accompanied with some very charming attacks and even mini-game-esque elements. The final boss has some really cool multi-tasking stuff going on that gets you into a good back-and-forth rhythm. It also features a very rarely seen but clever usage of audio telegraphing, making a particular sound effect play in reverse when the spike trails comes from the opposite direction. Small touches like this go a long way in making a boss memorable, and I thought this particular example was just really cool. I did have some initial gripes with the Archmage intro, although Gaywiz has since patched this to be skippable after passing it once, alongside some improvements on the Robot boss which make the fight feel a lot smoother and less frustrating in terms of missing the boxes. Overall though the boss variety is stellar.

There are some mandatory secrets if you want to reach the "actual" ending, although I feel with a bit of awareness you'll likely catch at least a couple, and you'll get a chance later to be clued in and revisit their locations which makes it not too painful to backtrack for them. You might even meet a fruity foe or two along the way.

I can conjure up some nitpicks such as finding a couple jumps a little bumpy or some sound effects too loud, but in the grand scheme of things I feel like this is an adventure game that really stands out with the passion put into it and the really impressive creativity on display. Adventure games are a great genre which can provide so much variety and fresh material for a player, and I find Eclipse to be a fantastic example of this.

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Tagged as: Adventure Boss
[10] Likes
Rating: 9.5 95       Difficulty: 60 60
Nov 28, 2019
Stinkycheeseone890
Basically just read Bob's review lol. Hard to say much without sounding repetitive, but I think this is what I'd consider a perfect fangame. I think it is my #1 favorite adventure fangame.

I consider this a must-play for anyone who is interested in fangames at all, it belongs with the greats.

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[10] Likes
Rating: 10.0 100       Difficulty: 60 60
Nov 20, 2019
Saya
Pretty awesome game. Has very nice and polished visuals that are also original art (excluding maybe like 1 sprite), great fitting music, and decent bosses. Although I do consider to be pretty much the best fangame I've played, it is still not withount flaws; albeit most of those flaws are rather minor.

EDIT: Most issues pointed below are now fixed.

First of all, the audio balance is just all around the place. As an example, the text sound is extremely loud compared to music, and this seems to happen with a multitude of other sounds.
Secondly, two of the bosses (not counting anything after getting all of the items (if there is even anything)) had some pretty annoying mechanics: The gay wizard boss really could use a way to skip the intro. It's something that you can easily get past once you know how it works, but it just takes quite a bit of time before you get to actually fight the boss. For the robot boss, I'd like to see the TVs (?) get altered in some way (perhaps by simply enlarging their hitboxes so your bullets won't fly in-between them) as hitting them is the only really difficulty in the boss (at least it was for me) and that's what made it quite frustrating.

Overall yeah, this game is really freaking good. Play it.

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[9] Likes
Rating: N/A       Difficulty: 60 60
Nov 23, 2019
BoshyGo11
An amazing adventure from Gwiz, definetely his best work. This game has all original graphics and even some OSTs (can't wait for the CD release) coming with a great amount of small stages with some various gimmicks and some bosses with a great amount of varying attacks

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Tagged as: Adventure Trap Gimmick Boss Secrets Story SourPls Sideways_Gravity
[8] Likes
Rating: 7.5 75       Difficulty: 60 60
Nov 23, 2019
Draconical
Absolutely perfect.

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[8] Likes
Rating: 10.0 100       Difficulty: 60 60
Nov 23, 2019