I Wanna Reach The Steins Gate

Creator: Mauricio_Juega_IWBT

Average Rating
8.4 / 10
Average Difficulty
67.1 / 100
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Needle (4) Avoidance (5) Gimmick (1)


  • by MauricioJuegaIWBT
  • by MauricioJuegaIWBT
  • by MauricioJuegaIWBT
  • by MauricioJuegaIWBT
  • by MauricioJuegaIWBT
  • by MauricioJuegaIWBT

11 Reviews:

Rating is based on clearing the needle and the avoidance.

Probably my favourite fangame at the moment. I enjoyed every second of this game, it's a very good steins;gate inspired fangame. I watched the first anime, and a bunch of 0, and this game definitely pulls off the steins;gate feel in a fun way. This game pulls off all of its themes really well, and manages to achieve a good difficulty curve, although with the practice tools included the avoidance is a little easier than the needle.

The needle is crafted well with few saves striking out, but the rest is fun enough for the less fun saves to not really be much of a problem. The creator introduces gimmicks well for them to be used again in the game, introducing you to basic gimmicks in the first stage (i.e. vines, jump refreshers, platforms, triggers, etc) with one per screen and then combining the 4 of them for the last room of the stage. Stage 2, is when spikes start being messed with. Stretched spikes, bigger spikes, you name it. Stage 3 is when the orbs get introduced, which is one of the most fun parts in my opinion. They're a bit learny, but they're fun to get used to. Stage 4 is when all of the gimmicks you've been introduced to are brought together. It can make for a fun challenging mix of platforming. After stage 4, you get brought to a trials stage. This is why my rating is a 75. The trials stage is pretty challenging and i'm lucky to have gotten through it as quickly as i did. It's fun though, but has some dumb jumps.

After these 5 stages, you have the avoidance. The avoidance uses the song Gate of Steiner (from steins;gate 0) and it uses a lot of creative attacks, making use of arena changes wisely and actually has a creative way to introduce practice to the player. The practice has 3 warps, one for each chorus, though the third chorus warp is accessed by reaching the repeat of chorus 1 in the song, not the slow part before it. You can unlock practice warps through playing practice warps if you want to, which is what i did to learn the avoidance. None of the attacks are too out of place, and the difficulty is fairly consistent throughout. Each attack is creative and fun to pull off, especially with the banger that the song is.

Overall, i'd consider this a must play fangame if you're good enough to take it on.

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Tagged as: Needle Avoidance Gimmick
[6] Likes
Rating: 10.0 100       Difficulty: 75 75
Dec 10, 2020
Incredible, criminally underlooked game, good and creative yet tough needle and insanely fun avoidance. A bit learny but once you're past that bump it's honestly one of my favorites. The trials segment before the avoidance is pretty tough.

Thanks draconical for making me able to finish this, because i accidentally saved inside a warp which made me unable to complete the game lol

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[1] Like
Rating: 9.5 95       Difficulty: 70 70
Jul 5, 2021
the needle is fun, the avoidance is even more fun.
i loved this game.
i recommend this game even for the people that doesn't like avoidances

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Tagged as: Needle Avoidance
[1] Like
Rating: 10.0 100       Difficulty: 71 71
Feb 16, 2021
stage 1, 2 is regular needle and then stage 3, 4 has cycles mixed into it. the cycles are learny, which isnt necessarily bad but it definitely broke the flow of the game (stage 3,4 took much more time than stage 1,2). also, some of the cycles in this game were really questionable in terms of design. For instance, there was one where the orbs were moving so fast you couldn't read its movement, so you just had to trial-and-error it, which was a chore. the needle overall was fair and consistent, although nothing special. i had fun with the finale stage.

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[1] Like
Rating: 7.2 72       Difficulty: 55 55
Dec 9, 2020
Rating not include avoidance
I just not like timing stuff in this game
is too precise in later screens
I cant reaction just all memorize stuff
Also screen 17 (iirc) final save is dumb because the balls are too fast and only have one savespot in the second platform middle.

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[1] Like
Rating: 6.5 65       Difficulty: 65 65
Dec 8, 2020