Twisted Drop Party

Creator: Desti

Average Rating
7.3 / 10
Average Difficulty
89.3 / 100
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Tags:

Avoidance (3)

Screenshots

  • by Fruitless
  • by Dog

14 Reviews:

TetraField
At first this avoidance seemed really good, ridiculously good even. The first hours were great, the drop parts are extremely dynamic, making them really engaging. But then you play for longer. You will start noticing many flaws in the avoidance, like the constant walling, the same attack's difficulty can range from very easy to "what the fuck was that????", the part before drop 1 is boring and goes for too long without adding much, the last attack of the second dark part (which is literally free, probably the easiest attack of the avoidance) having like a 5% chance to suddenly throw a 16px at you for absolutely no reason, and so on. And a lot of this is the fault of really inconsistent rng that can be seen throughout the whole avoidance, making it feel like you are playing more against the rng itself, rather than the avoidance.

But if you can ignore the rng (have more patience than me), you'll play a really good avoidance that will most likely give you a lot of enjoyment, so i guess there's that.

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[5] Likes
Rating: 7.0 70       Difficulty: 85 85
Oct 12, 2021
Quart
+3 for the visuals. awful avoidance. second drop is stupid and always walls you.

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[2] Likes
Rating: 3.0 30       Difficulty: 90 90
Apr 22, 2022
PlutoTheThing
I feel very conflicted about this avoidance because while I do generally enjoy it and think the vibes are good, I think the attack design is really questionable. One of the issues the fight has is just the difficulty balance, the hardest attacks are really rough and can be super difficult and overwhelming to read, and the attacks that aren't that range from kinda tricky to "someone at the skill level to clear this will find this trivial." It leads to pretty big sections of the fight, notably the 2 interludes where the fight isn't that interesting. The other big issue is regarding the RNG balance, because so many attacks in this fight can drop absolutely vile RNG even on attacks that are normally free, and of course the actual hard attacks have this issue too. The most egregious attacks in this regards are ones that restrict your movement, especially at the start of drop 2. In general it leads to a game that on paper is quite skill based but feels very luck based and like your skill doesn't really matter, which is extremely tilting in a barrage game. There's a lot of attacks in this game where I think the concept is good but very few I would earnestly say are good attacks. The game in general for me is carried on vibes and the general enjoyment of playing a fast paced avoidance, but none of what I like about avoidance attack design can be found here, which is a shame. With some tweaks this game could be amazing.

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[1] Like
Rating: 7.3 73       Difficulty: 90 90
Apr 27, 2025
BloggerOP
This is omega unbalanced, but it's good kind of unbalanced (if that makes sense), because you should still be able to read it even if the RNG is easy. That is, if you feel like you can't read it, I heavily don't recommend playing this since everything will be bullshit RNG attacks for you. If you can, you can give it a try, you'll have at least a small amount of fun reading it actually. Personally I enjoyed playing this, but at the same time, I thought this avoidance is super dumb lol, so be warned.

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[1] Like
Rating: 6.5 65       Difficulty: 87 87
Oct 23, 2024
Fishuser
funny ending

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[1] Like
Rating: N/A       Difficulty: 91 91
May 11, 2023