Marcus

Creator: Kyu-Chan

Average Rating
6.1 / 10
Average Difficulty
65.0 / 100
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Tags:

Needle (2) Gimmick (1) Visual_Challenge (2) marcus (2)

Screenshots

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3 Reviews:

Fairlaigt212
Balancing could be better, last stage i gave up because of the optical illusion background, was quite funny but annoying
Honey gimmick a bit jank

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Tagged as: Needle Gimmick Visual_Challenge marcus
[0] Likes
Rating: 5.0 50       Difficulty: 65 65
Jan 1, 2022
RedTeFox
(This review is based on the recent update)
This is Kyu's second solo fangame that's been publically released, and I will say that it's better than the previous one, that one being Baka Miku Game. It has more variety in regards to themes and gimmicks, and was more enjoyable overall. The game consists of 3 stages, each being 3 screens long.

Spoilers from here on out.
The gimmick on stage one consists of screen wrap. I enjoyed the needle throughout this stage and I think the screenwrapping was done pretty well, though the second screen does have a semi-precise drop, but it's very close to the save and can be done pretty consistently once you have it down, so it isn't too much of deal breaker. The third screen was cute, having you basically do the screen twice, once with screenwrap, and again without. Next stage's gimmick consists of honey and water blocks. The first screen has none of those though, instead having some pathing needle with triggers. That screen was enjoyable. The second screen is where it begins. The honey and water blocks are pretty jank at first, but in the read me it pretty much explains how it all works, and you can consistently get it once you learn how to do it. Screen 3 of this stage was way more enjoyable than the second though, opting for a more better flow with how it uses the honey and water blocks. And finally, the third stage has a silly visual challenge gimmick, where I shit you not, are literally just screenshots of jtool, sidebar included. The skin used is some illusion thing and semi-seethrough blocks and spikes. Some spikes, though very very few, do not have collision, making the needle slightly easier, and sometimes the spikes just are not the normal spikes. The third screen is something. Not only is it a jtool screenshot, but it has the hotkeys thing on the screen, making it even harder to see, but the platforming in that area isn't that hard at all compared to the rest of the stage. This stage was not only difficult visually, but the needle can be seen as difficult in itself.

With all that said, this is a cute game. It doesn't take itself too seriously and I don't think it should be taken too seriously. I have no idea what rabbit_ice is on about in regards to needing to spam shoot+left for more than 10 seconds because the only thing you need to shoot for is to save. I think they're referring to a section where you need to "spam" left and jump, but even then it's a short save and really easy and goofy. Overall, I recommend this game if you want to experience something that is neat but also is not trying to be anything amazing.

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Tagged as: Needle Visual_Challenge marcus
[0] Likes
Rating: 6.8 68       Difficulty: 65 65
Jan 1, 2022
Lake
[0] Likes
Rating: 6.5 65       Difficulty: 65 65
Feb 9, 2022