I wanna be the Oblique Torment 2

Creators: MooMooArmageddon, RandomErik, MaxFlyMan, OMGUY, TwistedB

Average Rating
5.5 / 10
Decent
Average Difficulty
63.2 / 100
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Tags:

Adventure (1) Needle (1) Trap (1) Boss (1) Visual_Challenge (2) RNG (1) Jumpscare (1) Art (1) Sudoku (3) Post-Sudoku (1) bald (1) GOTT_IST_TOT (1) God_is_dead_again (1) Obscure (1)

Screenshots

1/1
by MooMooArmageddon

Creator's Comments:

MooMooArmageddon [Creator]
another game by me.
[1] Like
Rating: N/A       Difficulty: N/A
Jul 25, 2024

8 Reviews:

bantsmen
Disclaimer: I voice-acted one line in this game. I highly doubt this put any bias in my opinion of this game, but I figured I should mention it for transparency's sake.

An improvement over the first Oblique Torment, but it still unfortunately suffers from many of the same issues. Like the original, this game is heavily inspired by Hereditary Baldness 2 and Hereditary Baldness 2 Chapter 2. The visual "production value" of this game is noticeably higher and the anticipation of what wacky thing you'll see next is probably the main appeal of this game. There's many different references all over this game which can be both a good and a bad thing. While it's cool to see so many references to many cool things, it also makes them feel derivative. This may seem to be a silly criticism for an IWBTG fangame as these are known for referencing other things all the time, I feel that one of the main appeals of HB2 was how unexpected and unique every part of it felt, and that feeling is lost when the game is purposefully trying to be like HB2. The reason why I feel Burnmind, another fangame that references HB2, gets away with it and this game doesn't is because Burnmind has fantastic level design and gameplay to back it up which brings me to my main issue with this game: the level design and gameplay.

While there are less long annoying saves in this instalment, there still are quite a few. They can be particularly soul crushing when you get stuck on one, especially a rather nasty one near the end of the game. What's worse is that there's no debug keys to carry through obnoxious sections like the first game, so you gotta tough it through everything (there's a reason Hereditary Baldness 2 has them). My second major gripe is how uninspired and bland a lot of the level design is. Don't get me wrong, some areas actually do have some decent design that make good use of that screen's gimmick like the Mario Kart screen, however quite a few screens have level design that is more or less just corridor needle. The worst offender is probably the needle rave screen which has stickmen raving around needle, there is no gimmick beyond the visuals and the needle is the kind of uninspired generic design you'd see in an early 2010s needle game that you would only play today by rolling it in roulette. There's also some screens that I don't feel use the gimmick to its full potential like the "bad camera" stage. The first part of the stage is just tight corridors with bouncing apples, the camera gimmick barely matters at all. The second part is where the gimmick actually matters since it can hit blocks that make it stop moving, but it doesn't last very long and was pretty much the only time you need to care about the gimmick. I disliked most boss fights: Reveal Spoiler.

I hope this mostly negative review isn't discouraging. There's a lot that goes into good game design and it's hard say exactly how one should improve their game's design, as there's so many ways to do it. This game has great, audio, visuals, and ideas, but without great design to tie it all together it falls flat. I think with enough effort into studying how well liked games do their design and how to implement a similar approach, this maker has the potential to make a truly wonderful fangame, and I hope to be there when it happens.

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Tagged as: Adventure Needle Trap Boss Visual_Challenge Jumpscare Sudoku bald
[6] Likes
Rating: 4.3       Difficulty: 60
Jul 26, 2024
ameliandyou
This review contains spoilers for the first 3 sections of oblique torment 2.

Also note that I will not be directly giving it a rating because this review isn't based on the complete game, and I also really don't want to hurt the score. This is a really really well made game in a lot of aspects, and I really hope that the game performs well rating and popularity wise.

Also note that even though my review is going to be a bit negative, this review is intended to provide constructive feedback to help moo moo make more amazing games in the future.

Reveal Spoiler

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[6] Likes
Rating: N/A       Difficulty: N/A
Jul 24, 2024
Oothwophen
To hav fun w/ this game u needd:

A gud compter, goond keybord.., goodd luk,? guud paytiences,, and its bettr off cut yur hairr delbratelly b4hand., so da fkin heradtrry baadnes wont embrrass u dat haard..,,

Reveal Spoiler

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Tagged as: Visual_Challenge RNG Art Sudoku Post-Sudoku GOTT_IST_TOT God_is_dead_again Obscure
[4] Likes
Rating: 8.0       Difficulty: 59
Jul 25, 2024
fatherpucci1
At first this game seems like a decent hereditary baldness/burnmind inspired game, but at some point the game just straight up turns into a hereditary baldness 2 clone by taking its screens or ideas without making anything new. The time travel from HB2P2 is at this point like seeing yet another boss rush in a medley (pls make new ideas instead of copying others especially in this genre). So throughout most of the game i just thought that it was ok just needed more original ideas.
Until the creator decided to make a really long save full of cycles and chokeable moments. There wasnt a single reason to make the whole tower be just one save. While sudoku is about weird and maybe even bad design, this save is just horrible to play and cycles make it feel like a waste of time every death.
And then the creator decided to also make the final boss a mess filled with bad variance RNG attacks, dumb instagibs and also gave it 1000000 HP + a second phase. I cleared with wasp because playing the boss without it felt like i was playing an MSR boss instead of a hereditary baldness boss
Overall while i was mildly disappointed with the game at first, these 2 parts made it a very unfun and frustrating experience

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Tagged as: Sudoku
[3] Likes
Rating: 2.5       Difficulty: 75
Feb 5, 2025
DarkMary
First clear used 5h and second used 2.5h.

There's the unevenness of difficulty. Just compare with the final boss, the tower climbing before it was TOO HARD. Even on the second playthrough, I still spent more time climbing the tower than the boss. The timing jump of the second half is really annoying.
But overall putting aside the difficulty imbalance and shit visual challenge, it's a good game.I would give it 7.5.
Love your level Omguy.
[1] Like
Rating: 7.5       Difficulty: 63
Jul 31, 2024
Slends
I might be a sucker for sudoku games (and i am), but i genuinely don't understand how the rating on this game is so low.

While i do believe it is inferior to burnmind due to annoying sections that go on for too long and the overuse of screenshake, i still believe the game is worth playing and a huge improvement compared to the first game.

Onto the good things, a lot of gimmicks are fun, some of the effects and sections genuinely look impressive and are really creative.

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[0] Likes
Rating: 7.4 74       Difficulty: 62 62
Mar 19, 2025
Spazm
[1] Like
Rating: 3.0 30       Difficulty: 60 60
Aug 5, 2024