I Wanna Hold Your Hand

Creator: voraciousreader

Average Rating
8.5 / 10
Average Difficulty
56.8 / 100
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Tags:

Needle (3) Gimmick (2) Vine (1) Cycle (2) Too_Many_Diagonals (1)

Screenshots

  • by voraciousreader
  • by voraciousreader
  • by voraciousreader
  • by voraciousreader
  • by voraciousreader

Creator's Comments:

voraciousreader [Creator]
PASSWORD IS IWHYH
If sndPop is missing get it here https://www.mediafire.com/file/ed7nztmrw0oveie/sndPop.wav/file
and copy it inside data/sounds, apologies!

If you're a fangame beginner that's already cleared a few beginner needles and is looking to "level up", particularly with vines, platforms and other JTool gimmicks, IWHYH was made for you! I hope you'll find it challenging, but also fun and fair.

I Wanna Hold Your Hand is a needle/gimmick game (needleventure? no one agrees on what a needleventure is anyway), with multiple main stages, each divided in two halves: a "lesson" half and a "trial" half. Completing all main stages unlocks the final stage. You can expect a wide variety of needle, cycles, gimmicks, vines, and delicious fruit. The difficulty peaks at around 56, but most of it is below that mark.

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v1.1.1 changelog
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-warps to hub added at the beginning of several stages
-fixed autosaves at the beginning of certain rooms
-improved transition rooms
-several skips patched
-several nerfs, particularly in vines and gravity stages
-new sfx for jump refreshers


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Tagged as: Needle Gimmick Vine Cycle Too_Many_Diagonals
[1] Like
Rating: N/A       Difficulty: 57 57
Jan 5, 2025

6 Reviews:

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