Latest Reviews

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Mercury
For: I wanna ε
[0] Likes
Rating: 6.2 62       Difficulty: 67 67
Jun 22, 2024
Mercury
For: I wanna  ̄
[1] Like
Rating: 5.9 59       Difficulty: 64 64
Jun 22, 2024
shign
For: Messy Needle
Decent for a first game even if very short (5 rooms I think?), it lacks a bit of balancing, some jumps are individually harder than the rest but nothing too bad.
Worth 5-10 min.

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[0] Likes
Rating: 6.5 65       Difficulty: 50 50
Jun 22, 2024
Mercury
For: I wanna 零
[0] Likes
Rating: 8.5 85       Difficulty: 65 65
Jun 22, 2024
aliceNobodi
For: SHOOT: Taming the ruins
There is very little I can say about this game that wouldn't just become me gushing on about how phenomenal of a maker UbersawMedic is. Please go play the game.

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Tagged as: Adventure Gimmick Boss Secrets FASF2023
[7] Likes
Rating: 10.0 100       Difficulty: 60 60
Jun 22, 2024
opanker
For: I Wanna Follow The World
Tagged as: Needle enemies
[0] Likes
Rating: 4.0 40       Difficulty: 60 60
Jun 22, 2024
Sergey
For: First Dance
piski

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[2] Likes
Rating: 6.8 68       Difficulty: 46 46
Jun 22, 2024
Chance
For: What a small world!
Tagged as: Adventure Trap
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 22, 2024
ameliandyou
For: I Wanna Step Outside the Needle
Really really fun needle game with fun cycles, unique needle, and a few custom gimmicks! I really enjoyed my time playing even if some parts were a bit tricky. If you are a needle fan hungry for a quality needle experience, this is the game for you!

I do wish the visuals stood out a bit more, I think having a budget iwm tileset really holds the game back from being very visually memorable. I thought the songs were good, and they fit each area decently well.

I also do wish there was more done to make the game stand out from something you might find on iwm, most of the game doesn't do enough to separate itself from quality iwm needle. For example, only one of the custom gimmicks was something I hadn't seen in some form in iwm, making it feel like an iwm level because of both the gameplay and visuals.

I also do feel like a bit more could have been done with some of the gimmicks, the purple cherries and refreshing gimmick both coming to mind. For example, purple cherries kinda get used for the same thing the majority of the game, either a circle based thing that might have a hole or might grow or shrink, or cherries that just move on a set path. It would be nice to see more varied uses of the gimmick throughout, such as having it grow-shrink (setting it apart from iwm) or having other unique uses for big cherries firing at the player in interesting ways.

As for the refreshing gimmick, while it was nice, I do wish situations where you might not want the refreshiness would be expanded on a bit more. This was only used once, which can easily be skipped by using the refreshiness on a water from a previous section. I really like situations where you would dodge water and what not, and it would be nice to see that a bit more especially near the end.

Overall, really fun needle game! It shouldn't be too hard, but if you are a beginner, be prepared for a challenge.

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[1] Like
Rating: 8.1 81       Difficulty: N/A
Jun 22, 2024
MrSnailz [Creator]
For: I wanna Solace
Tagged as: Needle Precision
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 22, 2024
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