Latest Reviews
Nearigami
For: I Wanna Be The ما الأمر يصل زملائه اللاعبين؟
For: I Wanna Be The ما الأمر يصل زملائه اللاعبين؟
Maybe if you’re into these extremely deep-fried and vaguely offensive memes you could get something out of it, but honestly I found this thoroughly annoying and terrible. Not recommended.
[0] Likes
Rating: 0.5 5
Difficulty: 50 50
Nov 27, 2023
Nearigami
For: I wanna be the Ned
For: I wanna be the Ned
Game has slurs in it. It feels like Heart Goes on except with spikes. Honestly it’s pretty bad and not worth your time even as far as Sudoku style games go.
[0] Likes
Rating: 0.0 0
Difficulty: 30 30
Nov 27, 2023
Zettazest
For: I Wanna Escape The Foundry
For: I Wanna Escape The Foundry
Nifty little game with levels that are fun to navigate! I especially liked the cactus jump gimmick, and even thought to give them super launches to the side as well, which were incorporated excellently! There were some uncomfortably big difficulty spikes from easy to medium, got to work on a smoother transition between "a bit of a challenge" and "annoyingly difficult." Overall good game!
[0] Likes
Rating: 7.5 75
Difficulty: 52 52
Nov 27, 2023
ElCochran90
For: I wanna be the orbit trap 3
For: I wanna be the orbit trap 3
No real need to reiterate the elements I disliked of the first two games, as this third unplanned installment uses the same stage, setting and score; many traps are recycled and the overabundance per traps in every save is still there.
However, there are some minor upgrades. First, the punishment room abuse is gone; there's only two and one is a funny avoidance. The other is the typical maze design with dancing sprites, but you can skip it with "S" as someone is finally aware that doing them many times does not add to the fun. The roast of the Nekoron engine saves is my second favorite part of the game, as it has happened to many of us before: softlock. Finally, it doesn't overuse recycle traps: there are new sprites and memes here and there. Platforming is the same, but pretty much every save has a trap towards the ending. I also hate the p*rn screaming man, gets on my nerves. Still quite short and repetitive of the trilogy, but it works for the intended purposes.
Also, it gave me a couple of laughs, and I will always thank that.
[0] Likes
However, there are some minor upgrades. First, the punishment room abuse is gone; there's only two and one is a funny avoidance. The other is the typical maze design with dancing sprites, but you can skip it with "S" as someone is finally aware that doing them many times does not add to the fun. The roast of the Nekoron engine saves is my second favorite part of the game, as it has happened to many of us before: softlock. Finally, it doesn't overuse recycle traps: there are new sprites and memes here and there. Platforming is the same, but pretty much every save has a trap towards the ending. I also hate the p*rn screaming man, gets on my nerves. Still quite short and repetitive of the trilogy, but it works for the intended purposes.
Also, it gave me a couple of laughs, and I will always thank that.
Rating: 4.5 45
Difficulty: 40 40
Nov 27, 2023
Telnaior
For: I wanna challenge 100 trials!!
For: I wanna challenge 100 trials!!
90 second wait every attempt on the final boss is atrocious.
[0] Likes
Rating: 1.8 18
Difficulty: 33 33
Nov 27, 2023
williamthewishing
For: ingenuity
For: ingenuity
5-stage needle game. I heard it had really fun water maneuvers so I played it. Stage 1 is literally just raw needle. Stage 2 introduces the water and maybe vines (though vines were definitely in stages 3-5). Stage 1 wasn't really interesting. Stage 2 wasn't much interesting but was serviceable excepting the double corner near the end of the stage. Like 95% of stages 3-5 were utterly fantastic. They're designed around water and vine maneuvers exclusively. There are no platform jumps or jump refreshers anywhere. I'm a big fan of the majority of the design in these stages. There were a few out-of-place precision jumps throughout the game though with the worst one being the dip into corner weave up into plane thing as the very last save of the game. There were also slopes and catharsis water in stage 3 which were welcome. Yeah this leaves me in a weird spot where you have to play a bit to get to the good stuff and there are random precise jumps that break the flow of things. If the game was only stages 3-5 and had no random precision jumps it would be an immediate recommendation but with those things I'm not sure. I guess I would say that if you have a bit of patience the game is absolutely worth checking out. If you aren't then pass on it. Oh yeah I forgot to mention but I like the visuals and the song picks. Stage 1 and 2 visuals are kinda basic though.
[0] Likes
Rating: 7.3 73
Difficulty: 70 70
Nov 27, 2023
Delicious Fruit