Latest Reviews
Ralluku
For: Collections-5
For: Collections-5
fun
Tagged as: Avoidance
[0] Likes
Rating: 9.2 92
Difficulty: 54 54
Jul 20, 2023
voraciousreader
For: I Wanna Escape Into My Mind
For: I Wanna Escape Into My Mind
Erik stole my line lol
Serious review: I had a lot of fun! Lesbian Burnmind really encapsulates it, but if you want more details, then here's what to expect: wacky platforming focused more on cycles, light gimmicks and enemies than needle, a medley stage, great bosses (on the easier side), unique visuals, epic gameplay advice, and a great final stage. The physics are close enough to classic fangame physics (not that it matters that much since you're not doing gates or anything), but you'll often be playing as alternate characters with different properties, which was very well implemented and a nice feature I wish more fangames had.
Highly recommended for any fangame player, and I think it also has a huge speedrunning potential. If I had to nitpick anything, the flying seekers could probably use a gentler intro, and there's a couple spots on final boss phase one where I felt unfairly walled, but overall it's an awesome game and it was a pleasure to experience.
[11] Likes
Serious review: I had a lot of fun! Lesbian Burnmind really encapsulates it, but if you want more details, then here's what to expect: wacky platforming focused more on cycles, light gimmicks and enemies than needle, a medley stage, great bosses (on the easier side), unique visuals, epic gameplay advice, and a great final stage. The physics are close enough to classic fangame physics (not that it matters that much since you're not doing gates or anything), but you'll often be playing as alternate characters with different properties, which was very well implemented and a nice feature I wish more fangames had.
Highly recommended for any fangame player, and I think it also has a huge speedrunning potential. If I had to nitpick anything, the flying seekers could probably use a gentler intro, and there's a couple spots on final boss phase one where I felt unfairly walled, but overall it's an awesome game and it was a pleasure to experience.
Rating: 9.5 95
Difficulty: 55 55
Jul 19, 2023
opanker
For: I Wanna Kill The Kamilia 2 Remake
[0] Likes
For: I Wanna Kill The Kamilia 2 Remake
[0] Likes
Rating: 9.0 90
Difficulty: 75 75
Jul 19, 2023
3headedmonkey
For: I wanna be the Airplane
For: I wanna be the Airplane
Click on the green down arrow next to 첨부파일 (1)
then click on "내PC 저장"
[0] Likes
then click on "내PC 저장"
Rating: N/A
Difficulty: N/A
Jul 19, 2023
Riot3_1_2_1
For: I WANNA MAKER - ABYSS OF DDONGKNESS
For: I WANNA MAKER - ABYSS OF DDONGKNESS
sakupen ddong
Tagged as: Needle
[1] Like
Rating: N/A
Difficulty: N/A
Jul 19, 2023
Skulldude
For: I Wanna Escape Into My Mind
For: I Wanna Escape Into My Mind
Jane's a real one of a kind maker whose efforts are paid off in fantastic experiences like Chungo's Gauntlet, mixing stupidity and genius in one massive experimental bag, still accessible to anyone. And now, with an even longer game, I can safely say she's on her way to my favorites and only hope more people pick up what she's putting down.
From all the self-drawn art complimenting the more abrasive/harsh music, I was already really drawn into this. If you're a massive fan of I Want or the Burnmind series, you're guaranteed to love this too, the same type of wacky gimmicks, production and overall theming present in those games feel like a massive inspiration for something as "out there" as this is.
Despite the number of differences from your typical GM8/GMS fangame engine, this feels really close to how most other fangames play. Unfortunately, the same minor problems I had with Chungo are present here too, with how you can't hold a button between rooms or transitions or how there's no proper windowed mode, it didn't take away from my experience but it can get bothersome for others. But hey, hopefully her next project will address these things!
Certainly, for some people this game can come off quite hit or miss, but regardless I'd recommend at least giving it a shot and just try to be willing to try out something a little different. It's not every day you get a fangame exploring a story in a personal but subtle way, with level and boss design done this masterfully. There's not much else I can say that others haven't already, very glad Jane was willing to put her all into making this a blind FM game when I reached out to her and it was great seeing the much deserved warm reception for her works.
Keep up the great job, see you at ESA ;)
[6] Likes
From all the self-drawn art complimenting the more abrasive/harsh music, I was already really drawn into this. If you're a massive fan of I Want or the Burnmind series, you're guaranteed to love this too, the same type of wacky gimmicks, production and overall theming present in those games feel like a massive inspiration for something as "out there" as this is.
Despite the number of differences from your typical GM8/GMS fangame engine, this feels really close to how most other fangames play. Unfortunately, the same minor problems I had with Chungo are present here too, with how you can't hold a button between rooms or transitions or how there's no proper windowed mode, it didn't take away from my experience but it can get bothersome for others. But hey, hopefully her next project will address these things!
Certainly, for some people this game can come off quite hit or miss, but regardless I'd recommend at least giving it a shot and just try to be willing to try out something a little different. It's not every day you get a fangame exploring a story in a personal but subtle way, with level and boss design done this masterfully. There's not much else I can say that others haven't already, very glad Jane was willing to put her all into making this a blind FM game when I reached out to her and it was great seeing the much deserved warm reception for her works.
Keep up the great job, see you at ESA ;)
Rating: 10.0 100
Difficulty: 52 52
Jul 19, 2023
Delicious Fruit