Latest Reviews
MauricioJuegaIWBT
For: I wanna be the Purple Trap
[0] Likes
For: I wanna be the Purple Trap
[0] Likes
Rating: 7.7 77
Difficulty: 77 77
Dec 15, 2021
MauricioJuegaIWBT
For: I wanna Go To Heaven
For: I wanna Go To Heaven
Cielo dinamarquino
[0] Likes
Rating: 1.2 12
Difficulty: 55 55
Dec 15, 2021
MauricioJuegaIWBT
For: I wanna spike Lovegood
[0] Likes
For: I wanna spike Lovegood
[0] Likes
Rating: 6.9 69
Difficulty: 70 70
Dec 15, 2021
MauricioJuegaIWBT
For: I wanna celebrate Cherry卒s Birthday
[0] Likes
For: I wanna celebrate Cherry卒s Birthday
[0] Likes
Rating: 7.3 73
Difficulty: 68 68
Dec 15, 2021
MauricioJuegaIWBT
For: I Wanna Defeat The Second Family Members
For: I Wanna Defeat The Second Family Members
Well I cleared all game and now can give a respective opinion about all areas, I don't want to did "mucho texto", full review of all areas in my YT channel
Kaden: The most mediocre area of the game, simple needle with triggers/trap and some backtracks are worse, doing saves harder than rest. PD: You have A/D align, can be useful for some tedious jumps without align (corner room 6) | 5 /10
Skuldafn: This aren't my style of needle, very long saves with gravity gimmick and precise jumps... The gameplay is very fun to do, and people that like this needle maybe have a fun experience with this. but not is my case, the only problem is save 3, level design is terrible, other saves are ok | 6.6 /10
KogamiTakara: Fun area with normal needle using the most of default gimmicks: Water, vines, refreshers. He use very well those gimmicks doing a enjoyable gameplay, the visuals are cool. Happy birthday man | 7.4 /10
Huse: A different style of needle, a little hard to understand the true path, but if you can did it, is very fun to play this. The music and atmosphere is perfect, only only problem is the poor use of some gimmicks | 8 /10
PlayerDash2017: The needle is simple same gimmicks than Kogami: refreshers, water, vines. The difference is the difficulty, design and PlayerDash innovated using blocks with only 1 jump, this change so good the gameplay and with the low difficulty did this stage very fun and replayable, I liked, but definitely not is the best | 8.1 /10
Renko97: Another area with very long saves, but the difficulty is more accesible, so is playable... maybe one of the best creations of Renko, maybe the intense backtracking can be tedious but with good ability you wouldn't have much problems, I enjoyed this | 8.5 /10
KingSlendy: To persons who enjoyed precise needle without any gimmick, the strong point is easily the visuals, are amazing, with the music combines with perfection, but those ones can be distrating for some persons, but I don't have problems. Some saves can be very tedious to do but I have fun the most part of the stage | 8.5 /10
JPRG666: The shooting refreshers is a gimmick I enjoyed a lot when I play Vandal and now is here, the maker did a very good use of this gimmick and innove with dotKid, doing the gameplay very fun, one of my favorites areas, visuals are ok | 9 /10
AlejoFangamer: This are my favorite area (subjective), I enjoyed a lot, perfect visuals, the dice dynamic is fun to watch, very fun gimmicks, but some details can be better executed and difficulty sometimes is unbalanced... btw in some gimmicks the room can be diferent to others, this give more variety in gameplay | 9.5 /10
ElPepe: The center of atention of the game, various streamers play this in live because between all the needles we found a... Magic Tower? ElAnpepion did a mini Tower with Twitch emotes as enemies and is very well produced, good difficulty, music, ambientation... some enemies can be tedious to defeat in the beginning however | 9.7 /10
Average of all areas: 8.03 /10 (+0.3 for very well made hub and title)
[4] Likes
Kaden: The most mediocre area of the game, simple needle with triggers/trap and some backtracks are worse, doing saves harder than rest. PD: You have A/D align, can be useful for some tedious jumps without align (corner room 6) | 5 /10
Skuldafn: This aren't my style of needle, very long saves with gravity gimmick and precise jumps... The gameplay is very fun to do, and people that like this needle maybe have a fun experience with this. but not is my case, the only problem is save 3, level design is terrible, other saves are ok | 6.6 /10
KogamiTakara: Fun area with normal needle using the most of default gimmicks: Water, vines, refreshers. He use very well those gimmicks doing a enjoyable gameplay, the visuals are cool. Happy birthday man | 7.4 /10
Huse: A different style of needle, a little hard to understand the true path, but if you can did it, is very fun to play this. The music and atmosphere is perfect, only only problem is the poor use of some gimmicks | 8 /10
PlayerDash2017: The needle is simple same gimmicks than Kogami: refreshers, water, vines. The difference is the difficulty, design and PlayerDash innovated using blocks with only 1 jump, this change so good the gameplay and with the low difficulty did this stage very fun and replayable, I liked, but definitely not is the best | 8.1 /10
Renko97: Another area with very long saves, but the difficulty is more accesible, so is playable... maybe one of the best creations of Renko, maybe the intense backtracking can be tedious but with good ability you wouldn't have much problems, I enjoyed this | 8.5 /10
KingSlendy: To persons who enjoyed precise needle without any gimmick, the strong point is easily the visuals, are amazing, with the music combines with perfection, but those ones can be distrating for some persons, but I don't have problems. Some saves can be very tedious to do but I have fun the most part of the stage | 8.5 /10
JPRG666: The shooting refreshers is a gimmick I enjoyed a lot when I play Vandal and now is here, the maker did a very good use of this gimmick and innove with dotKid, doing the gameplay very fun, one of my favorites areas, visuals are ok | 9 /10
AlejoFangamer: This are my favorite area (subjective), I enjoyed a lot, perfect visuals, the dice dynamic is fun to watch, very fun gimmicks, but some details can be better executed and difficulty sometimes is unbalanced... btw in some gimmicks the room can be diferent to others, this give more variety in gameplay | 9.5 /10
ElPepe: The center of atention of the game, various streamers play this in live because between all the needles we found a... Magic Tower? ElAnpepion did a mini Tower with Twitch emotes as enemies and is very well produced, good difficulty, music, ambientation... some enemies can be tedious to defeat in the beginning however | 9.7 /10
Average of all areas: 8.03 /10 (+0.3 for very well made hub and title)
Rating: 8.3 83
Difficulty: 92 92
Dec 15, 2021
roaming97
For: I wanna have a good WiFi
For: I wanna have a good WiFi
Tagged as: Trap
[0] Likes
Rating: 8.5 85
Difficulty: 40 40
Dec 15, 2021
fangameXPmaster
For: I wanna Charge Ahead
For: I wanna Charge Ahead
The second boss on double door routes was very strong!
There were a few things I would like to see adjusted about them
[0] Likes
There were a few things I would like to see adjusted about them
Rating: 6.0 60
Difficulty: 70 70
Dec 15, 2021
touhoe
For: You give me butterflies, and I take them away
[0] Likes
For: You give me butterflies, and I take them away
[0] Likes
Rating: 9.1 91
Difficulty: 59 59
Dec 15, 2021