I Wanna Defeat The Second Family Members
Creators: KingSlendy, JPRG666, PlayerDash2017, Renko97, Huse, KogamiTakara, Kaden, AlejoFangamer, Skuldafn, ElAnpepion
14 Reviews:
kurath
Cleared a few and tried most of the rest. Its not my thing so I'm going to refrain from rating it for that. Its a well produced needle collab but hard needle collab is of no interest to me.
However, it has a fun magic tower stage (ElAnpepion's) and if you like that kind thing, its worth downloading for that alone. Wasn't tagged for that so felt it'd be worth doing so so that people know, because that offers a different appeal from the rest of the game.
However, it has a fun magic tower stage (ElAnpepion's) and if you like that kind thing, its worth downloading for that alone. Wasn't tagged for that so felt it'd be worth doing so so that people know, because that offers a different appeal from the rest of the game.
Tagged as: Magic_Tower
[12] Likes
Rating: N/A
Difficulty: N/A
Dec 1, 2021
ferrarityy
Probably the BEST Needle Collab I've played this year
well well well. this game is a collab of 10 participants,I will write about the game from the easiest to the most difficult.
ElAnpepion- my favorite stage, amazing NAMTG reference with memes and twitch :) 9,5/10
PlayerDash2017- I liked the gimmick with one jump, pretty fun to play, but I did not like the vines moment at all 7/10
AlejoFangamer- I liked how to get to the dice, and the fact that you can fall out absolutely random stage. it is also worth noting a very good design 8/10
KogamiTakara- As much as I hate to admit it, this stage was not very good :( I guess the thing is that I don't like it when one screen can have all the standard gimmicks (water, platforms, vines) and I could have called this stage "just a needle" but I couldn't miss the vines from I wanna Maker, as well as the background, I am sure kogami could do better 6.5/10
Renko97- It looks good, but when you realize that this is a trigger needle with gravity turns, it becomes uncomfortable. I just HATE the gravity shift. and if you don't take that into account the current result, the stage turned out quite well.7/10
Kaden- I can't say anything about this stage, it's just not bad. 6.5/10
I would like to point out right away that I did not pass the next stages.
Huse- puzzle Kappa
JRPG666- gimmick needle
Skuldafn- the hardest stage in the game, as much as 90 difficulty, I could not pass even the first screen, this stage reminds me of CN3, I do not know why
[5] Likes
well well well. this game is a collab of 10 participants,I will write about the game from the easiest to the most difficult.
ElAnpepion- my favorite stage, amazing NAMTG reference with memes and twitch :) 9,5/10
PlayerDash2017- I liked the gimmick with one jump, pretty fun to play, but I did not like the vines moment at all 7/10
AlejoFangamer- I liked how to get to the dice, and the fact that you can fall out absolutely random stage. it is also worth noting a very good design 8/10
KogamiTakara- As much as I hate to admit it, this stage was not very good :( I guess the thing is that I don't like it when one screen can have all the standard gimmicks (water, platforms, vines) and I could have called this stage "just a needle" but I couldn't miss the vines from I wanna Maker, as well as the background, I am sure kogami could do better 6.5/10
Renko97- It looks good, but when you realize that this is a trigger needle with gravity turns, it becomes uncomfortable. I just HATE the gravity shift. and if you don't take that into account the current result, the stage turned out quite well.7/10
Kaden- I can't say anything about this stage, it's just not bad. 6.5/10
I would like to point out right away that I did not pass the next stages.
Huse- puzzle Kappa
JRPG666- gimmick needle
Skuldafn- the hardest stage in the game, as much as 90 difficulty, I could not pass even the first screen, this stage reminds me of CN3, I do not know why
Rating: 9.0 90
Difficulty: 90 90
Nov 24, 2021
MARCO
This rating is just my opinion about the game and every area on it.
Playerdash area:
Rating: 7.9
Difficulty: 41
I have not too much to say about this area, the gimmick is interesting and not very weir so i like it, and the way playerdash used it was really good.
Alejofangamer area:
Rating: 9.
Difficulty: 38
This area was really fun to play, one of the best areas in the game by far, it has a very original idea and most of the screens are interesting and really fun to play, it feels like playing another game than just a collab area.
ElAnpepion area:
Rating: 9.5
Difficulty: 36
This area literally felt like playing a different game, i just loved it. This area is a long magic tower like stage, it has many fun bosses, not too hard needle, i wana wana kiko, etc... It is one of the best areas of this collab.
Kingslendy area:
Rating: 8
Difficulty: 65
This area is really fun and honestly some of the best needle in the game. It honestly isnt too hard for a precision needle like stage. And i really love those visuals.
Kaden area:
Rating: 2.1
Difficulty: 64
Im giving this a 2.1 rating because im a nice guy, this stage doesnt deserve more than that.
KogamiTakara area:
Rating: 7.8
Difficulty: 61
When i saw this area for the first time i thought it wasnt gonna too good, but man, i was completely wrong, this area is just really fun to play even if some parts doesnt look like.
Huse stage:
Rating: 6.7
Difficulty: 69
I honestly didnt like this area too much, and it is a really good needle stage, but i just dont like at all those gimmicks, and i didnt felt too comfortable while playing it. It is still a good area.
JPRG666 stage:
Rating: 6.8
Difficulty: 68
This stage is kinda fun to play, anyways i have never liked shoot refreshers, and it is the most uncomfortable common gimmick, so i didnt like this area too much honestly, anyways that doesnt mean it isnt bad, some saves were surprisingly fun and easy for some reason.
Renko97 area:
Rating: 7.1
Difficulty: 59
This area have some of the longest saves in the game, anyways they arent too hard, and i fluked a big part on most of them. The visuals are really good.
Skuldafn stage:
Rating: 8.4
Difficulty: 93
This area is one of the hardest things i have ever done. It is really good jtool needle with really long, precise and hard saves, is hard to just give a rating to this area, so im gonna say my opinion about every save.
Save 1:
Difficulty: 52
This save wasnt too hard, it took me a bit of time and i fluked part of the second screen, it was fun honestly and most of the jumps were good.
Save 2:
Difficulty: 79
This save was hard as fuck, it took me really long and i got really stressed with it. Anyways the needle was fun tbh and most of the jumps were good, the thing that bothered me a bit was how long it was.
Save 3.
Difficulty: 64
Pasillo needle
Save 4.
Difficulty: 93
This is the hardest save i have ever done and my second longest save grind, This save is the only reason why im not giving this area a 9.5+ rating, it was too hard that it just affected my opinion about the save. It is a 2 screen long save + a funny gate, and it is mostly a 16px spam and fun jumps which became annoying after doing them 8234287 times. As i said, the difficulty of this save affected my opinion about it, because even though this save is really good i cant give it a good rating, while i played this save i just couldnt stop feeling streesed and it just broke my patience. Is really sad how this save affected my opinion about this area.
As final words about this game i would say:
I honestly recommend playing this game, stuff like ElAnpepion area and AlejoFangamer area are some of the best stuff i have played in fangames in the last months and i totally recommend to play them. also satges like player, kogami and renko stages are really fun, and king, huse and jota area are a bit hard, but still fun to play.
Kaden area is horrible.
But, after all, if you want to enjoy this collab just dont beat it 100%, because unless you have a lot of patience or you are zero, you are gonna suffer a lot on skuldafn last save.
[4] Likes
Playerdash area:
Rating: 7.9
Difficulty: 41
I have not too much to say about this area, the gimmick is interesting and not very weir so i like it, and the way playerdash used it was really good.
Alejofangamer area:
Rating: 9.
Difficulty: 38
This area was really fun to play, one of the best areas in the game by far, it has a very original idea and most of the screens are interesting and really fun to play, it feels like playing another game than just a collab area.
ElAnpepion area:
Rating: 9.5
Difficulty: 36
This area literally felt like playing a different game, i just loved it. This area is a long magic tower like stage, it has many fun bosses, not too hard needle, i wana wana kiko, etc... It is one of the best areas of this collab.
Kingslendy area:
Rating: 8
Difficulty: 65
This area is really fun and honestly some of the best needle in the game. It honestly isnt too hard for a precision needle like stage. And i really love those visuals.
Kaden area:
Rating: 2.1
Difficulty: 64
Im giving this a 2.1 rating because im a nice guy, this stage doesnt deserve more than that.
KogamiTakara area:
Rating: 7.8
Difficulty: 61
When i saw this area for the first time i thought it wasnt gonna too good, but man, i was completely wrong, this area is just really fun to play even if some parts doesnt look like.
Huse stage:
Rating: 6.7
Difficulty: 69
I honestly didnt like this area too much, and it is a really good needle stage, but i just dont like at all those gimmicks, and i didnt felt too comfortable while playing it. It is still a good area.
JPRG666 stage:
Rating: 6.8
Difficulty: 68
This stage is kinda fun to play, anyways i have never liked shoot refreshers, and it is the most uncomfortable common gimmick, so i didnt like this area too much honestly, anyways that doesnt mean it isnt bad, some saves were surprisingly fun and easy for some reason.
Renko97 area:
Rating: 7.1
Difficulty: 59
This area have some of the longest saves in the game, anyways they arent too hard, and i fluked a big part on most of them. The visuals are really good.
Skuldafn stage:
Rating: 8.4
Difficulty: 93
This area is one of the hardest things i have ever done. It is really good jtool needle with really long, precise and hard saves, is hard to just give a rating to this area, so im gonna say my opinion about every save.
Save 1:
Difficulty: 52
This save wasnt too hard, it took me a bit of time and i fluked part of the second screen, it was fun honestly and most of the jumps were good.
Save 2:
Difficulty: 79
This save was hard as fuck, it took me really long and i got really stressed with it. Anyways the needle was fun tbh and most of the jumps were good, the thing that bothered me a bit was how long it was.
Save 3.
Difficulty: 64
Pasillo needle
Save 4.
Difficulty: 93
This is the hardest save i have ever done and my second longest save grind, This save is the only reason why im not giving this area a 9.5+ rating, it was too hard that it just affected my opinion about the save. It is a 2 screen long save + a funny gate, and it is mostly a 16px spam and fun jumps which became annoying after doing them 8234287 times. As i said, the difficulty of this save affected my opinion about it, because even though this save is really good i cant give it a good rating, while i played this save i just couldnt stop feeling streesed and it just broke my patience. Is really sad how this save affected my opinion about this area.
As final words about this game i would say:
I honestly recommend playing this game, stuff like ElAnpepion area and AlejoFangamer area are some of the best stuff i have played in fangames in the last months and i totally recommend to play them. also satges like player, kogami and renko stages are really fun, and king, huse and jota area are a bit hard, but still fun to play.
Kaden area is horrible.
But, after all, if you want to enjoy this collab just dont beat it 100%, because unless you have a lot of patience or you are zero, you are gonna suffer a lot on skuldafn last save.
Rating: 8.2 82
Difficulty: 93 93
Feb 26, 2022
MauricioJuegaIWBT
Well I cleared all game and now can give a respective opinion about all areas, I don't want to did "mucho texto", full review of all areas in my YT channel
Kaden: The most mediocre area of the game, simple needle with triggers/trap and some backtracks are worse, doing saves harder than rest. PD: You have A/D align, can be useful for some tedious jumps without align (corner room 6) | 5 /10
Skuldafn: This aren't my style of needle, very long saves with gravity gimmick and precise jumps... The gameplay is very fun to do, and people that like this needle maybe have a fun experience with this. but not is my case, the only problem is save 3, level design is terrible, other saves are ok | 6.6 /10
KogamiTakara: Fun area with normal needle using the most of default gimmicks: Water, vines, refreshers. He use very well those gimmicks doing a enjoyable gameplay, the visuals are cool. Happy birthday man | 7.4 /10
Huse: A different style of needle, a little hard to understand the true path, but if you can did it, is very fun to play this. The music and atmosphere is perfect, only only problem is the poor use of some gimmicks | 8 /10
PlayerDash2017: The needle is simple same gimmicks than Kogami: refreshers, water, vines. The difference is the difficulty, design and PlayerDash innovated using blocks with only 1 jump, this change so good the gameplay and with the low difficulty did this stage very fun and replayable, I liked, but definitely not is the best | 8.1 /10
Renko97: Another area with very long saves, but the difficulty is more accesible, so is playable... maybe one of the best creations of Renko, maybe the intense backtracking can be tedious but with good ability you wouldn't have much problems, I enjoyed this | 8.5 /10
KingSlendy: To persons who enjoyed precise needle without any gimmick, the strong point is easily the visuals, are amazing, with the music combines with perfection, but those ones can be distrating for some persons, but I don't have problems. Some saves can be very tedious to do but I have fun the most part of the stage | 8.5 /10
JPRG666: The shooting refreshers is a gimmick I enjoyed a lot when I play Vandal and now is here, the maker did a very good use of this gimmick and innove with dotKid, doing the gameplay very fun, one of my favorites areas, visuals are ok | 9 /10
AlejoFangamer: This are my favorite area (subjective), I enjoyed a lot, perfect visuals, the dice dynamic is fun to watch, very fun gimmicks, but some details can be better executed and difficulty sometimes is unbalanced... btw in some gimmicks the room can be diferent to others, this give more variety in gameplay | 9.5 /10
ElPepe: The center of atention of the game, various streamers play this in live because between all the needles we found a... Magic Tower? ElAnpepion did a mini Tower with Twitch emotes as enemies and is very well produced, good difficulty, music, ambientation... some enemies can be tedious to defeat in the beginning however | 9.7 /10
Average of all areas: 8.03 /10 (+0.3 for very well made hub and title)
[4] Likes
Kaden: The most mediocre area of the game, simple needle with triggers/trap and some backtracks are worse, doing saves harder than rest. PD: You have A/D align, can be useful for some tedious jumps without align (corner room 6) | 5 /10
Skuldafn: This aren't my style of needle, very long saves with gravity gimmick and precise jumps... The gameplay is very fun to do, and people that like this needle maybe have a fun experience with this. but not is my case, the only problem is save 3, level design is terrible, other saves are ok | 6.6 /10
KogamiTakara: Fun area with normal needle using the most of default gimmicks: Water, vines, refreshers. He use very well those gimmicks doing a enjoyable gameplay, the visuals are cool. Happy birthday man | 7.4 /10
Huse: A different style of needle, a little hard to understand the true path, but if you can did it, is very fun to play this. The music and atmosphere is perfect, only only problem is the poor use of some gimmicks | 8 /10
PlayerDash2017: The needle is simple same gimmicks than Kogami: refreshers, water, vines. The difference is the difficulty, design and PlayerDash innovated using blocks with only 1 jump, this change so good the gameplay and with the low difficulty did this stage very fun and replayable, I liked, but definitely not is the best | 8.1 /10
Renko97: Another area with very long saves, but the difficulty is more accesible, so is playable... maybe one of the best creations of Renko, maybe the intense backtracking can be tedious but with good ability you wouldn't have much problems, I enjoyed this | 8.5 /10
KingSlendy: To persons who enjoyed precise needle without any gimmick, the strong point is easily the visuals, are amazing, with the music combines with perfection, but those ones can be distrating for some persons, but I don't have problems. Some saves can be very tedious to do but I have fun the most part of the stage | 8.5 /10
JPRG666: The shooting refreshers is a gimmick I enjoyed a lot when I play Vandal and now is here, the maker did a very good use of this gimmick and innove with dotKid, doing the gameplay very fun, one of my favorites areas, visuals are ok | 9 /10
AlejoFangamer: This are my favorite area (subjective), I enjoyed a lot, perfect visuals, the dice dynamic is fun to watch, very fun gimmicks, but some details can be better executed and difficulty sometimes is unbalanced... btw in some gimmicks the room can be diferent to others, this give more variety in gameplay | 9.5 /10
ElPepe: The center of atention of the game, various streamers play this in live because between all the needles we found a... Magic Tower? ElAnpepion did a mini Tower with Twitch emotes as enemies and is very well produced, good difficulty, music, ambientation... some enemies can be tedious to defeat in the beginning however | 9.7 /10
Average of all areas: 8.03 /10 (+0.3 for very well made hub and title)
Rating: 8.3 83
Difficulty: 92 92
Dec 15, 2021