Latest Reviews
superPP
For: I wanna meet the 蛤蛤
For: I wanna meet the 蛤蛤
Tagged as: Avoidance
[0] Likes
Rating: 0.0 0
Difficulty: 50 50
Jan 31, 2023
Rainydays
For: I wanna be the Spich 2
For: I wanna be the Spich 2
Tagged as: Trap
[0] Likes
Rating: 6.0 60
Difficulty: 45 45
Jan 31, 2023
Rainydays
For: I wanna kill the PDMidi
For: I wanna kill the PDMidi
Tagged as: Trap
[0] Likes
Rating: 6.0 60
Difficulty: 60 60
Jan 31, 2023
Riot3_1_2_1
For: I wanna be Possessed
For: I wanna be Possessed
Really good avoidance!
Tagged as: Avoidance
[0] Likes
Rating: 9.0 90
Difficulty: N/A
Jan 31, 2023
Riot3_1_2_1
For: Avoidance,but Engine Nikaple Edition
For: Avoidance,but Engine Nikaple Edition
simple engine avoidance with strange ideas and strange attacks, and it has bug with bounce apples
JUST BUILD SOMETHING NEW
JUST BUILD SOMETHING NEW
Tagged as: Avoidance
[0] Likes
Rating: 3.0 30
Difficulty: 40 40
Jan 31, 2023
qhw
For: I wanna use computer
For: I wanna use computer
It can also be regarded as a lotus flower in the domestic garbage dump. It is indeed a masterpiece in terms of innovation, but the difficulty is uneven in some places. For example, the two loaves of cheese stuck me for several minutes (I didn't know I could go there directly at first), and I used a bunch of unpopular subculture materials and recent new stalks. The difficulty of BOSS is well controlled. I passed it at first sight. Generally speaking, it is a fun domestic product with high playability.
[0] Likes
Rating: 8.0 80
Difficulty: 38 38
Jan 31, 2023
CanusAntonius
For: I Wanna Be The Earthrise
For: I Wanna Be The Earthrise
A pretty good adventure game consisting of 2 stages, a boss, and an avoidance. I was quite a fan of the stages and boss, but I found the avoidance quite lacking, which is especially frustrating since it took me longer than the rest of the game combined.
The stages mostly consist of platforming with traps and occasional gimmicks, such as blocks that launch you in a certain direction or bubbles you can jump within as they move. The traps are mostly pretty creative, though at a few saves they did feel too numerous for a game seeming to aim for the easy side. The boss was pretty neat, it's a cherry boss with some unique attacks, such as one where you get a circle around you that slows down cherries if they go within.
The avoidance as mentioned is where I thought the game fell apart, it's not particularly hard but it has a few things I really just can't stand. One main problem is a section where a load of black cherries aim toward the Kid, the telegraphing on this felt terrible with the song so I was never able to get it consistent at all. Another involves an actual instagib as the very final attack where you need to quickly jump in a circle or die, while there is one earlier like this the speed is quite faster so the player is sure to die on their first attempt if not expecting it, and it's not free either so you can still die in later attempts too. I really wish this attack was just nonexistent because it completely ruined the avoidance for me.
Overall, I did enjoy the majority of the game, but I think the avoidance needs to be heavily changed. As it stands, I truly just cannot recommend playing the whole game as I have no enjoyment with that part at all.
[1] Like
The stages mostly consist of platforming with traps and occasional gimmicks, such as blocks that launch you in a certain direction or bubbles you can jump within as they move. The traps are mostly pretty creative, though at a few saves they did feel too numerous for a game seeming to aim for the easy side. The boss was pretty neat, it's a cherry boss with some unique attacks, such as one where you get a circle around you that slows down cherries if they go within.
The avoidance as mentioned is where I thought the game fell apart, it's not particularly hard but it has a few things I really just can't stand. One main problem is a section where a load of black cherries aim toward the Kid, the telegraphing on this felt terrible with the song so I was never able to get it consistent at all. Another involves an actual instagib as the very final attack where you need to quickly jump in a circle or die, while there is one earlier like this the speed is quite faster so the player is sure to die on their first attempt if not expecting it, and it's not free either so you can still die in later attempts too. I really wish this attack was just nonexistent because it completely ruined the avoidance for me.
Overall, I did enjoy the majority of the game, but I think the avoidance needs to be heavily changed. As it stands, I truly just cannot recommend playing the whole game as I have no enjoyment with that part at all.
Rating: 7.8 78
Difficulty: 54 54
Jan 31, 2023
bantsmen
For: I wanna be the SB
For: I wanna be the SB
Uninteresting, low-effort trap adventure. Not a lot to say, would not recommend.
[0] Likes
Rating: 3.0 30
Difficulty: 40 40
Jan 31, 2023
bantsmen
For: I Wanna travel forest DEMO
For: I Wanna travel forest DEMO
A bizarre demo game where you mainly traverse open spaces with blocks and spikes laid out in a fashion that suggests the maker randomly clicked all over the screen and then randomly assigned a tileset to each block. Between all the random blocks there appear to be intentional structures however, such as a staircase or a "house". When transitioning between screens downwards, it's possible to get stuck in blocks and you will be forced to restart (this happened to me many times). There is a brief trap platforming intermission in the middle and also a basic boss at the end of the demo.
I am genuinely curious what the thought process behind making this was and I'm curious to see what the full version of this game will look like if this is just the demo. Would recommend to all sudoku spelunkers.
[1] Like
I am genuinely curious what the thought process behind making this was and I'm curious to see what the full version of this game will look like if this is just the demo. Would recommend to all sudoku spelunkers.
Rating: 2.0 20
Difficulty: 30 30
Jan 31, 2023
Delicious Fruit