Latest Reviews
gourdladle
For: I wanna be the BRB
For: I wanna be the BRB
biribiribiribi
[0] Likes
Rating: N/A
Difficulty: N/A
Sep 13, 2022
gourdladle
For: I wanna play the level
For: I wanna play the level
nothing truly unique
[0] Likes
Rating: 6.0 60
Difficulty: 45 45
Sep 13, 2022
CanusAntonius
For: I wanna find and kill Jack
For: I wanna find and kill Jack
This is a weird Adventure game made in a GDevelop engine that's both short and easy. It seems to be aimed at being more of a funny time than something with genuine gameplay, and I guess it kind of succeeds at that. There's a tiny bit of platforming alongside enemies you can shoot, a few traps here and there, and a boss at the end that's pretty free. The physics are pretty off so you can double jump up like half the screen.
Probably wouldn't recommend but it's pretty fun to roll randomly and play.
[0] Likes
Probably wouldn't recommend but it's pretty fun to roll randomly and play.
Rating: 3.5 35
Difficulty: 22 22
Sep 13, 2022
CanusAntonius
For: I wanna love the MMO
For: I wanna love the MMO
Love the MMO is a neat Adventure game from Marimario that consists of some interesting Gimmick usages that make for a neat playthrough.
The game starts with a trap stage introduction, all of the saves in it are pretty short and only have a few so it's pretty easy to get through. Past this is a hub with four stages, but you do have to beat them in order. These stages are the interesting part of the game as they all have their own gimmick. One stage involves a meter in which you can click to change the Kid's gravity. Another involves an RPG level up mechanic where killing enemies grants experience points to level up. There's also a stage in which hitting a spike forces you to immediately fight a boss, or you can do screens without damage to reach it without hp. Finally, there is a Kirby-themed stage at the end. Each of these four all come with its own boss which uses the stage gimmick pretty well, and they're not really that hard as well. The game ends after those four without a final stage, so be sure to enjoy them while you can.
I think it was a pretty fine Adventure game and would definitely recommend it. There are unique ideas here that I'd love to see more of in the future.
[1] Like
The game starts with a trap stage introduction, all of the saves in it are pretty short and only have a few so it's pretty easy to get through. Past this is a hub with four stages, but you do have to beat them in order. These stages are the interesting part of the game as they all have their own gimmick. One stage involves a meter in which you can click to change the Kid's gravity. Another involves an RPG level up mechanic where killing enemies grants experience points to level up. There's also a stage in which hitting a spike forces you to immediately fight a boss, or you can do screens without damage to reach it without hp. Finally, there is a Kirby-themed stage at the end. Each of these four all come with its own boss which uses the stage gimmick pretty well, and they're not really that hard as well. The game ends after those four without a final stage, so be sure to enjoy them while you can.
I think it was a pretty fine Adventure game and would definitely recommend it. There are unique ideas here that I'd love to see more of in the future.
Rating: 7.4 74
Difficulty: 30 30
Sep 13, 2022
CanusAntonius
For: I wanna be the 1×1
For: I wanna be the 1×1
What a silly game, it's a 32x32 pixel window, which means you're basically playing a fangame within a single block. It's definitely an interesting concept, but of course takes a toll with the gameplay.
I think the main issue with this is the physics, your block moves insanely fast, and this makes it really hard to play with the set window size. There are some awkward things you have to do with it too, such as bonk jumps with a killer wall to the other, as well as a fall you need to swerve and jump before the end. The boss of the game is also an issue though since it's pretty damn hard given the gimmick, and I (like most reviewers) resorted to resizing the screen in order to beat it. The boss's last attack especially was pretty obnoxious, I don't feel like for an experimental game like this it should have been hard at all.
I'd recommend it if you want to try something quirky, just be sure to resize the window if the size makes it too hard.
[1] Like
I think the main issue with this is the physics, your block moves insanely fast, and this makes it really hard to play with the set window size. There are some awkward things you have to do with it too, such as bonk jumps with a killer wall to the other, as well as a fall you need to swerve and jump before the end. The boss of the game is also an issue though since it's pretty damn hard given the gimmick, and I (like most reviewers) resorted to resizing the screen in order to beat it. The boss's last attack especially was pretty obnoxious, I don't feel like for an experimental game like this it should have been hard at all.
I'd recommend it if you want to try something quirky, just be sure to resize the window if the size makes it too hard.
Rating: 4.0 40
Difficulty: 45 45
Sep 12, 2022
Delicious Fruit