Latest Reviews
Faucet
For: Tactical Nimbus Symphony
For: Tactical Nimbus Symphony
Great adventure game that has three fun stages and some simple but fun bosses. The traps are super funny and clever in this game, and I'd definitely say that they're the highlight of it. The third stage also has really good pathing.
[0] Likes
Rating: 8.1 81
Difficulty: 43 43
Aug 20, 2026
Faucet
For: I wanna beat the Random Numbers
For: I wanna beat the Random Numbers
Very charming avoidance game with 4 hp avoidances. I really liked the music selection in this game, and there's lots of fun to be had even if the design is somewhat outdated and weird at times. This game sort of has music2 vibes.
[0] Likes
Rating: 8.5 85
Difficulty: 44 44
Aug 20, 2026
LastTISisLife
For: I wanna restart
For: I wanna restart
Chunky one. It's pretty long game that mostly focuses on varied platforming. Bosses are also exists, but they are like small part of the game, even tho final one is quite hard. It's also pretty straightforward and fun mess at the same time. I also quite liked Black Kid fight, even tho it was quite non-sense. On those two bosses you are granted with HP, which is nice touch, always welcoming to witness
If we speaking about core of the game - platforming, i'd say it's like generally very good or even brilliant sometimes. I especially like first stages of the game, which were pretty enjoyable, simply executed, but with a nice touch of sightreading traps, light-hearted gimmicks and some fun cycles. Puzzle stage was also very good, not insanely difficult and has some fun tropes. I also really liked "metroidvania" castle stage, imo very good execution of this style, it wasn't headache inducing and comes along quite nicely overall. Those two were probably the highlight of the game for me along with final boss
I had tho a bit of an issues with pre-final stage, which has quite annoying bubble gimmick. While i'm not specifically hater of this gimmick, the actual annoyance lies in fact that this bubble destroys from walls touch. While in some places it was cleverly executed, most of the time it was really frustrating and it didn't help that generally saves with this gimmick were like balls hard. This stage also has "pursuer" gimmick, which was way more enjoyable, however also quite hard and gives stage some pattern avoidance vibe, which is not a thing for everyone for sure
Final stage was the meat of the game - it's absurdly long stage basically divided in two parts. First part is classic fiesta of all gimmicks from the game. It's generally wholesome concept and for the most part it was very enjoyable, but some saves felt like they were drastically hard for what they are. Especially that save that lasts 3 screens. I get the idea about it, but it was a bit exhausting to perform for sure. It was also probably the hardest thing in the game, if you curious
Second half of the final stage was 30-saves long journey in the one big screen. Basically pathing needle challenge. Honestly it was very good, reminds me of Qoqoqo majesty, and final twist was quite awesome
All in all, it was very good game. Definitely deserves more glory, it's really well-designed. Even if experience was not always flawless, i would definitely recommend this for any adventure fans
[0] Likes
If we speaking about core of the game - platforming, i'd say it's like generally very good or even brilliant sometimes. I especially like first stages of the game, which were pretty enjoyable, simply executed, but with a nice touch of sightreading traps, light-hearted gimmicks and some fun cycles. Puzzle stage was also very good, not insanely difficult and has some fun tropes. I also really liked "metroidvania" castle stage, imo very good execution of this style, it wasn't headache inducing and comes along quite nicely overall. Those two were probably the highlight of the game for me along with final boss
I had tho a bit of an issues with pre-final stage, which has quite annoying bubble gimmick. While i'm not specifically hater of this gimmick, the actual annoyance lies in fact that this bubble destroys from walls touch. While in some places it was cleverly executed, most of the time it was really frustrating and it didn't help that generally saves with this gimmick were like balls hard. This stage also has "pursuer" gimmick, which was way more enjoyable, however also quite hard and gives stage some pattern avoidance vibe, which is not a thing for everyone for sure
Final stage was the meat of the game - it's absurdly long stage basically divided in two parts. First part is classic fiesta of all gimmicks from the game. It's generally wholesome concept and for the most part it was very enjoyable, but some saves felt like they were drastically hard for what they are. Especially that save that lasts 3 screens. I get the idea about it, but it was a bit exhausting to perform for sure. It was also probably the hardest thing in the game, if you curious
Second half of the final stage was 30-saves long journey in the one big screen. Basically pathing needle challenge. Honestly it was very good, reminds me of Qoqoqo majesty, and final twist was quite awesome
All in all, it was very good game. Definitely deserves more glory, it's really well-designed. Even if experience was not always flawless, i would definitely recommend this for any adventure fans
Rating: 8.6 86
Difficulty: 70 70
Aug 20, 2026
LastTISisLife
For: I wanna Olympic
For: I wanna Olympic
Very good one. I always like games with certain thematics, and this one is hella jammer of that kind. Not every stage bangs, but i would say they were still at the very least good, and the best ones were actually awesome. Traps are pretty avoidable and sometimes quite predictable, and even the ones that are not were nice trolls, which was also pleasure. The only downside is that bosses were kinda mid in comparison to platforming and rock climbing stage and water stage were a bit awkward, but that's pretty much it. Recommended
[0] Likes
Rating: 8.4 84
Difficulty: 45 45
Aug 20, 2026
i_wanna_wiki_bot
For: Anima Trista
For: Anima Trista
Tagged as: Needle
[0] Likes
Rating: N/A
Difficulty: N/A
Aug 20, 2026
Cythraul
For: I wanna ↓
For: I wanna ↓
Vine save with 0f stutter is fucking garbage and incredibly hard. Everything else is good and much easier.
[0] Likes
Rating: 6.0 60
Difficulty: 92 92
Aug 20, 2026
hygrisis
For: I wanna buy the Crayon
For: I wanna buy the Crayon
The first six stages were pretty standard, but the last two bosses were a real pain.
[0] Likes
Rating: 4.5 45
Difficulty: 60 60
Aug 20, 2026
fha183
For: TUNNEL VISION
For: TUNNEL VISION
很高兴能再次见到很多老梗 玩这个游戏感觉回到了过去
[4] Likes
Rating: 9.1 91
Difficulty: 49 49
Aug 20, 2026
Delicious Fruit