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DarqSaintDiablo
For: I wanna singularity
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 22, 2018
Chance
For: 一秒耐久
two 1-second "avoidance"

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Tagged as: Avoidance Short
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 22, 2018
joseph567
For: I wanna reach the Moon
Very well-made adventure game. The most challenging part might be the puzzles. And I enjoyed every boss. They were not difficult and the great atmosphere made them not boring at all to get through.

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[3] Likes
Rating: 9.5 95       Difficulty: 55 55
Jun 22, 2018
Po4ti__
For: I Wanna Get Cultured 2
Засовывать нидл вставки в босса это плохая идея. Особенно если они на время. ОСОБЕННО ЕСЛИ ИХ ДВЕ ЗА ЧЕКПОИНТ.

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[5] Likes
Rating: 9.5 95       Difficulty: 70 70
Jun 22, 2018
dwd
For: I wanna be the Distant
[0] Likes
Rating: 8.0 80       Difficulty: 42 42
Jun 22, 2018
Wolsk
For: IWBTG3D
Tagged as: unfinished
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 22, 2018
Wolsk
For: I wanna hiyashinsu
A 20-second pattern avoidance that is pretty neat but presumably unfinished.

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Tagged as: Avoidance unfinished
[0] Likes
Rating: 6.0 60       Difficulty: 20 20
Jun 22, 2018
killtheicit
For: I wanna reach the Moon
[0] Likes
Rating: 10.0 100       Difficulty: 51 51
Jun 22, 2018
kurath
For: I wanna reach the Moon
Its an extremely well executed adventure game with classic fangame roots all over the place.

The platforming is very puzzle heavy. For me, this was great but its something to be aware of before going in. The puzzles were in the right level to keep them interesting even for a seasoned puzzle player but still doable for a fangame player without much puzzle background. It was probably the highlight of the game for me, though the rest is still very good.

The bosses were mostly enjoyable and I appreciated that they felt easier relative to the platforming than many fangames where the ratio seemed not as favorable. There was one boss that I had a particular issue with and is worth being aware of if you have vision issues prone to blurriness as it has very dense effects which can make it very difficult to look at. The final boss really capped it off well with a set of interesting, memorable fights and the game closed out with a nice light-hearted touch which I feel like really encapsulates the fangame spirit.

Overall its an exemplary adventure fangame and really represents a lot of the traditional fangame aspects. Does it push the envelope? No, not at all, but what it does is take those traditional elements and refines them to an amazing degree, both in aesthetics and design. This is especially apparent in the comparison to its inspiration - it just flows and plays much better than See the Moon, keeping its strengths, trimming its faults and improving everything it can. Its definitely worth playing for anyone who likes adventure games at all.

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Tagged as: Adventure Gimmick Puzzle
[10] Likes
Rating: 9.7 97       Difficulty: 50 50
Jun 22, 2018
Teadust
For: I wanna be the Crimson Needle
[0] Likes
Rating: 6.0 60       Difficulty: 80 80
Jun 22, 2018
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