Latest Reviews

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DestructorTheDestroyer
For: I wanna φ
The last jump is cancer as hell.

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Tagged as: Needle L_Game
[0] Likes
Rating: 6.0 60       Difficulty: 80 80
Mar 23, 2017
oumashue
For: I wanna celebrate 100
[0] Likes
Rating: 7.0 70       Difficulty: 45 45
Mar 23, 2017
Emmanating
For: I would like to play a Peaceful game
Tagged as: Short
[0] Likes
Rating: 1.5 15       Difficulty: 0 0
Mar 23, 2017
KingSlendy
For: I wanna be the Whimsical Mercy
I had so much fun with this avoidance, but as other people mencioned, the last attacks of the boss are just... no... I hated that perfect pixel attack and I died like 10 times in the final attack, but still a great avoidance

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Tagged as: Avoidance
[0] Likes
Rating: 8.0 80       Difficulty: 75 75
Mar 23, 2017
BaronBlade
For: I wanna be the P→P→P
Fun, short avoidance with a cute weeb song. Couple of simple patterns and a lot of fairly mild RNG. I had a good time with it; would recommend.

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[0] Likes
Rating: 7.3 73       Difficulty: 44 44
Mar 23, 2017
oumashue
For: I wanna be the GBR
[0] Likes
Rating: 4.0 40       Difficulty: 32 32
Mar 23, 2017
Zorgo
For: I wanna be the night needle
Tagged as: Needle NeedleButterfly-like
[0] Likes
Rating: 7.5 75       Difficulty: 50 50
Mar 23, 2017
Kefit
For: I wanna be the 128
Really good Rukito style game. That being said, while the game is definitely Rukito-style, it also establishes its own identity via clever and effective use of triggers to turn every save into somewhat of a puzzle. Most of the needle is excellent and creative. Most of the triggers are sanely placed and sized, such that you're not asked to do nonsense like frame perfect trigger triggering. Overall it comes together in an extremely fluid and enjoyable experience.

Unfortunately, every so often there's a jump or a moving apple that requires too much precision - for example, the apple in stage 7's water segment, or the squished diagonal in stage eight. These segments crash the flow of the game to a halt. They really feel like they weren't tested sufficiently. The game also overuses apple bobbing mechanics. To its credit, it makes interesting use of the mechanic, but it becomes pretty tiring the second and third time around. Save point placement is also pretty bad, with lots of saves stuck in the air or in little cubbies off the main path (thankfully this doesn't matter as much for this style of game). However, these are mostly minor blemishes. I'm only detailing them here in the hopes that the creator can take notice and make his next game even better.

There's also a final boss. It's easy but has WAY TOO MUCH HP. Fangames gotta fangame, I guess.

Overall an excellent game. I look forward to more from 128-Up.

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[1] Like
Rating: 8.5 85       Difficulty: 75 75
Mar 23, 2017
Zorgo
For: I wanna LTO 3
My rating is based on a mod making it possible. I like the purple tileset and music in this one, but difficulty curve is a bullshit. Second save is harder than the rest of the game, it is a squshied diagonal drop, which is only possible with like 1 or 2 v-strings. Leehe is a terrible test player.

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Tagged as: Needle
[2] Likes
Rating: 3.5 35       Difficulty: N/A
Mar 23, 2017
DarqSaintDiablo
For: I wanna Pudding Game
Tagged as: Needle
[0] Likes
Rating: N/A       Difficulty: N/A
Mar 23, 2017
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