Latest Reviews
Nogard
For: I wanna Go Attack
For: I wanna Go Attack
You should stop playing after Vet's area. It's the classic chinese game without quality and cheap production value. All the bosses are embarassing to say the least.
[3] Likes
Rating: 0.0 0
Difficulty: 80 80
Feb 2, 2017
Onynekyu
For: I wanna be the mistake
For: I wanna be the mistake
Overall, it's a good game with a good design. The second boss is annoying if we don't fast kill it because of desynhronization from water block / boss's attacks. I getr lucky for the last boss because i get the easiest pattern everytime.
[0] Likes
Rating: 6.5 65
Difficulty: 45 45
Feb 2, 2017
marasovec
For: I wanna be the Needle gamer 2
For: I wanna be the Needle gamer 2
My eyes are bleedeng
[1] Like
Rating: 3.0 30
Difficulty: 25 25
Feb 2, 2017
Smajsnamz
For: I wanna be the Sample
For: I wanna be the Sample
When I started this game I expected someone who just uploaded the engines sample maps, while this game does indeed use them about half the game isn't. Nothing particularly amazing about this game and a few parts are way harder then they should have been. Probably a game most weren't expected to play.
[0] Likes
Rating: 3.0 30
Difficulty: 30 30
Feb 2, 2017
Smajsnamz
For: I wanna kill the Poop
For: I wanna kill the Poop
Primarily simple platforming with mostly wide open jumps and a few gates and 1 diamond being the hardest jump. There are 4 bosses 2 of which are free and the last boss has some production value but nothing over the top. This game would probably have gotten a 4 in rating if the other bosses had something to them.
[0] Likes
Rating: 3.0 30
Difficulty: 30 30
Feb 2, 2017
CakeSauc3
For: I wanna be the ♂
For: I wanna be the ♂
Adventure game with a decent amount of pretty bland content.
Game starts with an intro beginner needle area followed by a standstill shooty boss that can't actually kill you (bullets aren't player killers). Upon completing the first boss, the player is moved to a hub world with 3 paths to choose from.
Path 1 is Sand Mountain, an area of trap needle followed by a cherry boss with simple attacks. Path 2 is Water World, an area of basic water needle (be warned, it's Nekoron Water) and a cherry boss with simple attacks. Path 3 is Dark Zero, an area of basic generic needle followed by a cherry boss with simple attacks. All three areas have fairly repetitive screens full of corridor needle, and they don't go light on their usage of gate jumps, diagonals, and ceiling diamonds.
Once those three paths have been cleared, a path opens up to the final area with two portals. The portal on the right contains one screen of bullet bill platforming and isn't bad aside from the fact it gives you an annoying wait for the cycle to begin. However, this is only a minor annoyance compared to the other area.
The portal on the left leads to a fairly large area of multiple screens and a really unpolished gimmick where you jump on clouds that sink into spikes. What makes the clouds frustrating is that they begin to fall when you touch them, but they don't have a solid surface until about halfway down their sprite. This leads to a lot of moments when you think your jump should be refreshed, but it's actually not. It's even possible to v-string clip through the clouds and fall directly through them, missing the solid surface completely.
Once the player has cleared the contents of both portals, the way is open to reach the final boss, which is a gigantic Male symbol that bobs up and down on one side of the screen and shoots the attacks of the previous cherry bosses at you. Once you kill the boss, the game is over.
I wouldn't necessarily say this game is bad (except for one area with a particularly unpolished gimmick towards the end), but it's entirely unoriginal. Play it only if you have nothing better to play.
[0] Likes
Game starts with an intro beginner needle area followed by a standstill shooty boss that can't actually kill you (bullets aren't player killers). Upon completing the first boss, the player is moved to a hub world with 3 paths to choose from.
Path 1 is Sand Mountain, an area of trap needle followed by a cherry boss with simple attacks. Path 2 is Water World, an area of basic water needle (be warned, it's Nekoron Water) and a cherry boss with simple attacks. Path 3 is Dark Zero, an area of basic generic needle followed by a cherry boss with simple attacks. All three areas have fairly repetitive screens full of corridor needle, and they don't go light on their usage of gate jumps, diagonals, and ceiling diamonds.
Once those three paths have been cleared, a path opens up to the final area with two portals. The portal on the right contains one screen of bullet bill platforming and isn't bad aside from the fact it gives you an annoying wait for the cycle to begin. However, this is only a minor annoyance compared to the other area.
The portal on the left leads to a fairly large area of multiple screens and a really unpolished gimmick where you jump on clouds that sink into spikes. What makes the clouds frustrating is that they begin to fall when you touch them, but they don't have a solid surface until about halfway down their sprite. This leads to a lot of moments when you think your jump should be refreshed, but it's actually not. It's even possible to v-string clip through the clouds and fall directly through them, missing the solid surface completely.
Once the player has cleared the contents of both portals, the way is open to reach the final boss, which is a gigantic Male symbol that bobs up and down on one side of the screen and shoots the attacks of the previous cherry bosses at you. Once you kill the boss, the game is over.
I wouldn't necessarily say this game is bad (except for one area with a particularly unpolished gimmick towards the end), but it's entirely unoriginal. Play it only if you have nothing better to play.
Rating: 4.0 40
Difficulty: 40 40
Feb 2, 2017
Chance
For: I wanna be the Gerry Trap
For: I wanna be the Gerry Trap
Tagged as: Avoidance
[0] Likes
Rating: 5.3 53
Difficulty: 39 39
Feb 2, 2017
CakeSauc3
For: I wanna overcome the Lowly trap
For: I wanna overcome the Lowly trap
Fun adventure game with a small touch of gimmicks, a couple of short bosses and cute signs to tell you things in broken English. Looks nice visually; production was obviously emphasized.
Recommended for beginners looking to try some new gimmicks and bosses or experienced players looking for a fun, quick adventure.
[1] Like
Recommended for beginners looking to try some new gimmicks and bosses or experienced players looking for a fun, quick adventure.
Rating: 7.0 70
Difficulty: 20 20
Feb 2, 2017
Smajsnamz
For: I wanna be the Invisible
For: I wanna be the Invisible
The platforming in this game isn't really THAT bad, since the creator seemed to understand that invisible jumps are already harder. That being said there are a few areas that up the difficulty quite a bit and would probably be a huge hindrance for really new players, combine that with a few invisible spikes that are attached to triggers that took a while to figure out. I struggled just remember where things were and understanding what jump I'm actually trying to do. The boss has 4 attacks all spamming the screen at the same time. The concepts not horrible since the titles appropriately named but the game doesn't do anything particularly well.
[0] Likes
Rating: 3.0 30
Difficulty: 50 50
Feb 2, 2017