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FutureShock
For: I Wanna Spook Jam
+Collab showcasing the work of 27 western gamemakers
+amazing production value and presentation
+very diverse gameplay featuring a multitude of gimmicks and boss battles
+flavorful and charming Halloween atmosphere
+built in controller support

-no significant difficulty curve, too easy for more experienced players
-feels disjointed at times

Thanks to the combined efforts of western gamemakers, this Halloween the community is in for a special treat. Under the lead development of patrickgh3 and with contributions from 26 veteran and new gamemakers, I Wanna Spook Jam far exceeds a simple holiday themed collab.

The production value is incredible, the game looks spectacular thanks to tons of custom sprites, beautiful backgrounds and pretty tilesets. The music selection excellently compliments the spooky atmosphere, featuring eerie tunes from many classic games.

I Wanna Spook Jam is not a horror game by any means and doesn't take itself too seriously, hence the tone being inconsistent at times. Though the flavor is definitely there, almost every single screen just oozes charm that kept me smiling throughout.

I Wanna Spook Jam boasts a staggering 27 stages of various length plus a final boss battle consisting of several phases. The gameplay is equally diversified, ranging from simple needle to puzzles, traps as well as various gimmicks that I don't want to spoil here. This, In combination with the frequently changing scenery, makes for a very varied fangame experience. You merely might find yourself wishing that particular stages were longer or shorter, depending on your preference.

Concerning the difficulty, I Wanna Spook Jam is very beginner friendly. Save point placement is very generous and the bosses are short and straight forward. There is no noticeable difficult curve so more experienced players will breeze through without any problems whatsoever. If you are looking for a challenge, this game has next to nothing to offer in that regard.
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I Wanna Spook Jam is a very ambitious project both in size and presentation and showcases the incredible amount of creative talent present in the western community. It does feel a little disjointed occasionally as is to be expected from a project involving this many people. The diverse and rapidly changing gameplay keeps the experience from getting stale, serving as a counterbalance to the low difficulty as well. As such, I Wanna Spook Jam is a relaxing and thoroughly entertaining break from grinding harder fangames.

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[4] Likes
Rating: 8.5 85       Difficulty: 35 35
Nov 1, 2016
Zurai
For: I Wanna Spook Jam
Collabs are great, because many ideas come together, which a single person wouldnt be able to think of and offer a great variety when it come to gameplay and gimmicks.

Sadly, there were quite a few stages which seemed really uninspired. Pretty much just needle with a few Halloween-themed visuals.

Because many people work together and make their stages seperatly, it's hard to balance everything and get a nice difficulty curve going. Some stages were out of balance and if I remember correctly, this game was meant to be around a 40~ish del-fruit difficulty. I think some stages were beyond that point.

Also the endgame felt completly out of place. You basically fight 4 bosses in a row, some were decent, some not. But alone the fact that you have such a long boss sequence to get through made me feel like playing a totally different game. But that could be just me. Also the difficulty was not a 40 for me at that point.

But still, the game is great and there a quite a few highlights like Dibixs stage for example. He manages to hide his needle behind a beautiful and well created Halloween-themed stage which hit the right difficulty I was expecting from this game. Also obsecure stages like HopPros stages made it a unique journey.

I definitly recommend that game, but I dont think it is well suited for complete beginners, which I hoped it would be.

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Tagged as: Adventure Needle Avoidance Boss Collab
[9] Likes
Rating: 8.0 80       Difficulty: 58 58
Oct 31, 2016
DarqSaintDiablo
For: Halloween Spike
Not worth playing

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Tagged as: Needle
[0] Likes
Rating: 4.0 40       Difficulty: 50 50
Oct 31, 2016
ThePolaroid
For: I Wanna Spook Jam
A collaboration project with creators of all different styles, some new and some veteran. With over 27 stages, you would expect a few bad apples in the mix, but surprisingly there are very few that even come close to mediocre. Nearly everyone involved did a fantastic job and it couldn't have been done without Patrick's initiative and massive amount of work he put into it.

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Tagged as: Long Collab
[4] Likes
Rating: 9.4 94       Difficulty: 45 45
Oct 31, 2016
Bob
For: I Wanna Spook Jam
Really great collab game, there weren't any stages I particularly disliked. Well done from everyone involved :)

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[4] Likes
Rating: 9.5 95       Difficulty: 48 48
Oct 31, 2016
Nearigami
For: I wanna Bread
Edit 1/22/24: Not gonna read the review below it but I'm happy I still like this game about as much as I did back then.

Absolutely wonderful game. Short, and funny in its own right. The game itself has some tricky beginner jumps, but nothing in this game would shy a new player away from it. The game is divided into four stages. The starter stage is just pure needle, and it's solid and makes good use of making small rooms take a while, without ever being a drag. From there, the game splits into 3 possible stages, each with it's own unique twist/gimmick. Spoilers begin here.

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Right/Green Path: Troll (Not Trap) Funny stage, solid needle. Boss is Knife, easiest boss, yet manages to be enjoyable.

Lower/Shadow Path: Own unique shadow gimmick which makes tracing steps difficult, favorite platform Inc stage. Boss is Jam, mostly an easy boss, however one attack sucks to learn and it alone makes this free boss more difficult. Wasn't a favorite of mine.

Left/Red Path: Requires precise platforming and a good gimmick. Do this area last causally. The toaster boss is my favorite boss and part of the game by a long shot. It's difficult for beginners but fundamentally is incredibly solid. This fight alone makes the game worth playing.

Overall really amazing.

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[1] Like
Rating: 8.0 80       Difficulty: 35 35
Oct 31, 2016
silverpaladin315
For: I wanna break the Series Z 2
[0] Likes
Rating: 1.0 10       Difficulty: 85 85
Oct 31, 2016
silverpaladin315
For: I Wanna Break The Series Z
[2] Likes
Rating: 0.5 5       Difficulty: 72 72
Oct 31, 2016
Quentinjanuel
For: I Wanna Spook Jam
index = id;

















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et2,64,32,32,32,var_x+160,var_y+416,1000);instance_create(var_x+160,var_y+416,objBlock);tile_add(Quentin_bkTileset2,64,32,32,32,var_x+160,var_y+448,1000);instance_create(var_x+160,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+192,var_y+480,1000);instance_create(var_x+192,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+224,var_y+480,1000);instance_create(var_x+224,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+576,var_y+480,1000);instance_create(var_x+576,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+544,var_y+480,1000);instance_create(var_x+544,var_y+480,objBlock);tile_add(Quentin_bkTileset2,0,32,32,32,var_x+608,var_y+416,1000);instance_create(var_x+608,var_y+416,objBlock);tile_add(Quentin_bkTileset2,0,32,32,32,var_x+608,var_y+448,1000);instance_create(var_x+608,var_y+448,objBlock);tile_add(Quentin_bkTileset2,64,0,32,32,var_x+256,var_y+480,1000);instance_create(var_x+256,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+288,var_y+544,1000);instance_create(var_x+288,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+320,var_y+544,1000);instance_create(var_x+320,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+352,var_y+544,1000);instance_create(var_x+352,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+384,var_y+544,1000);instance_create(var_x+384,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+448,var_y+544,1000);instance_create(var_x+448,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+416,var_y+544,1000);instance_create(var_x+416,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,0,32,32,var_x+480,var_y+544,1000);instance_create(var_x+480,var_y+544,objBlock);tile_add(Quentin_bkTileset2,0,0,32,32,var_x+512,var_y+480,1000);instance_create(var_x+512,var_y+480,objBlock);tile_add(Quentin_bkTileset2,0,32,32,32,var_x+512,var_y+512,1000);instance_create(var_x+512,var_y+512,objBlock);tile_add(Quentin_bkTileset2,64,32,32,32,var_x+256,var_y+512,1000);instance_create(var_x+256,var_y+512,objBlock);tile_add(Quentin_bkTileset2,96,0,32,32,var_x+512,var_y+544,1000);instance_create(var_x+512,var_y+544,objBlock);tile_add(Quentin_bkTileset2,96,0,32,32,var_x+608,var_y+480,1000);instance_create(var_x+608,var_y+480,objBlock);tile_add(Quentin_bkTileset2,96,0,32,32,var_x+704,var_y+384,1000);instance_create(var_x+704,var_y+384,objBlock);tile_add(Quentin_bkTileset2,96,0,32,32,var_x+736,var_y+352,1000);instance_create(var_x+736,var_y+352,objBlock);tile_add(Quentin_bkTileset2,128,0,32,32,var_x+256,var_y+544,1000);instance_create(var_x+256,var_y+544,objBlock);tile_add(Quentin_bkTileset2,128,0,32,32,var_x+160,var_y+480,1000);instance_create(var_x+160,var_y+480,objBlock);tile_add(Quentin_bkTileset2,128,0,32,32,var_x+64,var_y+384,1000);instance_create(var_x+64,var_y+384,objBlock);tile_add(Quentin_bkTileset2,128,0,32,32,var_x+32,var_y+352,1000);instance_create(var_x+32,var_y+352,objBlock);tile_add(Quentin_bkTileset2,96,32,32,32,var_x+736,var_y+64,1000);instance_create(var_x+736,var_y+64,objBlock);tile_add(Quentin_bkTileset2,128,32,32,32,var_x+32,var_y+64,1000);instance_create(var_x+32,var_y+64,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+0,1000);instance_create(var_x+0,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+0,1000);instance_create(var_x+32,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+64,var_y+0,1000);instance_create(var_x+64,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+96,var_y+0,1000);instance_create(var_x+96,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+128,var_y+0,1000);instance_create(var_x+128,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+160,var_y+0,1000);instance_create(var_x+160,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+192,var_y+0,1000);instance_create(var_x+192,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+224,var_y+0,1000);instance_create(var_x+224,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+256,var_y+0,1000);instance_create(var_x+256,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+288,var_y+0,1000);instance_create(var_x+288,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+320,var_y+0,1000);instance_create(var_x+320,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+352,var_y+0,1000);instance_create(var_x+352,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+384,var_y+32,1000);instance_create(var_x+384,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+416,var_y+32,1000);instance_create(var_x+416,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+416,var_y+0,1000);instance_create(var_x+416,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+384,var_y+0,1000);instance_create(var_x+384,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+448,var_y+0,1000);instance_create(var_x+448,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+480,var_y+0,1000);instance_create(var_x+480,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+512,var_y+0,1000);instance_create(var_x+512,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+544,var_y+0,1000);instance_create(var_x+544,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+576,var_y+0,1000);instance_create(var_x+576,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+608,var_y+0,1000);instance_create(var_x+608,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+640,var_y+0,1000);instance_create(var_x+640,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+672,var_y+0,1000);instance_create(var_x+672,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+704,var_y+0,1000);instance_create(var_x+704,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+0,1000);instance_create(var_x+736,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+0,1000);instance_create(var_x+768,var_y+0,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+32,1000);instance_create(var_x+768,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+32,1000);instance_create(var_x+736,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+704,var_y+32,1000);instance_create(var_x+704,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+672,var_y+32,1000);instance_create(var_x+672,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+640,var_y+32,1000);instance_create(var_x+640,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+608,var_y+32,1000);instance_create(var_x+608,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+576,var_y+32,1000);instance_create(var_x+576,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+544,var_y+32,1000);instance_create(var_x+544,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+512,var_y+32,1000);instance_create(var_x+512,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+480,var_y+32,1000);instance_create(var_x+480,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+448,var_y+32,1000);instance_create(var_x+448,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+352,var_y+32,1000);instance_create(var_x+352,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+320,var_y+32,1000);instance_create(var_x+320,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+288,var_y+32,1000);instance_create(var_x+288,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+256,var_y+32,1000);instance_create(var_x+256,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+224,var_y+32,1000);instance_create(var_x+224,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+192,var_y+32,1000);instance_create(var_x+192,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+160,var_y+32,1000);instance_create(var_x+160,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+96,var_y+32,1000);instance_create(var_x+96,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+64,var_y+32,1000);instance_create(var_x+64,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+32,1000);instance_create(var_x+32,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+128,var_y+32,1000);instance_create(var_x+128,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+32,1000);instance_create(var_x+0,var_y+32,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+64,1000);instance_create(var_x+0,var_y+64,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+96,1000);instance_create(var_x+0,var_y+96,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+128,1000);instance_create(var_x+0,var_y+128,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+160,1000);instance_create(var_x+0,var_y+160,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+192,1000);instance_create(var_x+0,var_y+192,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+224,1000);instance_create(var_x+0,var_y+224,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+256,1000);instance_create(var_x+0,var_y+256,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+288,1000);instance_create(var_x+0,var_y+288,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+320,1000);instance_create(var_x+0,var_y+320,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+352,1000);instance_create(var_x+0,var_y+352,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+384,1000);instance_create(var_x+0,var_y+384,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+384,1000);instance_create(var_x+32,var_y+384,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+416,1000);instance_create(var_x+32,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+64,var_y+416,1000);instance_create(var_x+64,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+64,var_y+448,1000);instance_create(var_x+64,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+96,var_y+448,1000);instance_create(var_x+96,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+96,var_y+416,1000);instance_create(var_x+96,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+128,var_y+416,1000);instance_create(var_x+128,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+128,var_y+448,1000);instance_create(var_x+128,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+128,var_y+480,1000);instance_create(var_x+128,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+128,var_y+512,1000);instance_create(var_x+128,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+96,var_y+512,1000);instance_create(var_x+96,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+64,var_y+512,1000);instance_create(var_x+64,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+512,1000);instance_create(var_x+32,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+480,1000);instance_create(var_x+32,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+64,var_y+480,1000);instance_create(var_x+64,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+96,var_y+480,1000);instance_create(var_x+96,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+448,1000);instance_create(var_x+32,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+416,1000);instance_create(var_x+0,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+448,1000);instance_create(var_x+0,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+480,1000);instance_create(var_x+0,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+512,1000);instance_create(var_x+0,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+544,1000);instance_create(var_x+0,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+0,var_y+576,1000);instance_create(var_x+0,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+576,1000);instance_create(var_x+32,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+64,var_y+576,1000);instance_create(var_x+64,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+96,var_y+576,1000);instance_create(var_x+96,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+128,var_y+576,1000);instance_create(var_x+128,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+160,var_y+576,1000);instance_create(var_x+160,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+192,var_y+576,1000);instance_create(var_x+192,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+224,var_y+576,1000);instance_create(var_x+224,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+224,var_y+544,1000);instance_create(var_x+224,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+224,var_y+512,1000);instance_create(var_x+224,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+192,var_y+512,1000);instance_create(var_x+192,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+160,var_y+512,1000);instance_create(var_x+160,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+160,var_y+544,1000);instance_create(var_x+160,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+192,var_y+544,1000);instance_create(var_x+192,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+128,var_y+544,1000);instance_create(var_x+128,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+96,var_y+544,1000);instance_create(var_x+96,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+64,var_y+544,1000);instance_create(var_x+64,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+32,var_y+544,1000);instance_create(var_x+32,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+256,var_y+576,1000);instance_create(var_x+256,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+288,var_y+576,1000);instance_create(var_x+288,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+320,var_y+576,1000);instance_create(var_x+320,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+352,var_y+576,1000);instance_create(var_x+352,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+384,var_y+576,1000);instance_create(var_x+384,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+416,var_y+576,1000);instance_create(var_x+416,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+448,var_y+576,1000);instance_create(var_x+448,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+544,var_y+544,1000);instance_create(var_x+544,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+544,var_y+576,1000);instance_create(var_x+544,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+512,var_y+576,1000);instance_create(var_x+512,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+480,var_y+576,1000);instance_create(var_x+480,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+544,var_y+512,1000);instance_create(var_x+544,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+576,var_y+512,1000);instance_create(var_x+576,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+576,var_y+544,1000);instance_create(var_x+576,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+576,var_y+576,1000);instance_create(var_x+576,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+608,var_y+576,1000);instance_create(var_x+608,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+640,var_y+576,1000);instance_create(var_x+640,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+640,var_y+544,1000);instance_create(var_x+640,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+608,var_y+544,1000);instance_create(var_x+608,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+608,var_y+512,1000);instance_create(var_x+608,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+640,var_y+512,1000);instance_create(var_x+640,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+672,var_y+512,1000);instance_create(var_x+672,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+704,var_y+512,1000);instance_create(var_x+704,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+512,1000);instance_create(var_x+736,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+544,1000);instance_create(var_x+736,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+544,1000);instance_create(var_x+768,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+704,var_y+544,1000);instance_create(var_x+704,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+672,var_y+544,1000);instance_create(var_x+672,var_y+544,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+672,var_y+576,1000);instance_create(var_x+672,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+704,var_y+576,1000);instance_create(var_x+704,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+576,1000);instance_create(var_x+736,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+576,1000);instance_create(var_x+768,var_y+576,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+512,1000);instance_create(var_x+768,var_y+512,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+480,1000);instance_create(var_x+768,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+448,1000);instance_create(var_x+768,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+448,1000);instance_create(var_x+736,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+704,var_y+448,1000);instance_create(var_x+704,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+704,var_y+480,1000);instance_create(var_x+704,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+672,var_y+480,1000);instance_create(var_x+672,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+640,var_y+480,1000);instance_create(var_x+640,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+480,1000);instance_create(var_x+736,var_y+480,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+672,var_y+448,1000);instance_create(var_x+672,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+640,var_y+448,1000);instance_create(var_x+640,var_y+448,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+640,var_y+416,1000);instance_create(var_x+640,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+672,var_y+416,1000);instance_create(var_x+672,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+704,var_y+416,1000);instance_create(var_x+704,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+416,1000);instance_create(var_x+736,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+736,var_y+384,1000);instance_create(var_x+736,var_y+384,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+384,1000);instance_create(var_x+768,var_y+384,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+416,1000);instance_create(var_x+768,var_y+416,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+352,1000);instance_create(var_x+768,var_y+352,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+320,1000);instance_create(var_x+768,var_y+320,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+256,1000);instance_create(var_x+768,var_y+256,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+288,1000);instance_create(var_x+768,var_y+288,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+224,1000);instance_create(var_x+768,var_y+224,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+192,1000);instance_create(var_x+768,var_y+192,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+160,1000);instance_create(var_x+768,var_y+160,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+128,1000);instance_create(var_x+768,var_y+128,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+96,1000);instance_create(var_x+768,var_y+96,objBlock);tile_add(Quentin_bkTileset2,32,32,32,32,var_x+768,var_y+64,1000);instance_create(var_x+768,var_y+64,objBlock);/*end of make room*/with(objPlayer){instance_destroy();}instance_create(384,608+512,objPlayer);roomed=true;room_set_height(Quentin_rStage1,608);}}}with(warp){if(instance_exists(objPlayer)){if(distance_to_point(objPlayer.x,objPlayer.y)<20){room_set_height(Quentin_rStage1,608*2)}else{room_set_height(Quentin_rStage1,608);}}Quentin_scrSpotlight(1,0.1);visible=true;t+=1;if(t=10){x=800-(32*7);y=64;}}}if(instance_exists(Quentin_objBoo)){with(Quentin_objBoo){if(instance_exists(objPlayer)){if(objPlayer.y<650){visible=true}else{visible=false}}}}}




WAIT DO NOT READ MY SECRET CODE!! >_<

Also why are you still reading that shit? Do not click on the spoiler button
https://gyazo.com/d3f7d2af430e5a4201186f11297e67ea

(rating doesn't include my stage)


Congratulations to Patrickgh3, Baron, KingTheSlendyKiller, Honyoru and TheRazzor20000!
I love you guys!!

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Tagged as: Needle Avoidance Trap Gimmick Boss Long Puzzle Collab
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Rating: 10.0 100       Difficulty: 25 25
Oct 31, 2016
silverpaladin315
For: I Wanna Spook Jam
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Rating: 9.5 95       Difficulty: 40 40
Oct 31, 2016
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