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Legend_Hoa
For: I wanna be the World Master
Completed without all secrets. Not as good as its sequel. Modeled after the original guy game when it comes to progression. Traps aren't as fun, and the platforming pretty easy besides the Horror area. The autoscroller before the final area is slow, long, and annoying to learn. Besides the final boss, most bosses are pretty basic.

The final boss is very very enjoyable though. Worth going through the game to fight? Maybe. I'd just recommend checking out the sequel instead, then coming back to this one if you are curious.

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[0] Likes
Rating: 5.0 50       Difficulty: 45 45
May 9, 2015
IPECACMAN
For: I Wanna Be WannaBe
I cry every time ;(

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[2] Likes
Rating: N/A       Difficulty: 0 0
May 9, 2015
Sudnep
For: I Wanna be the Scapegoat
Tagged as: Adventure Gimmick
[0] Likes
Rating: 9.0 90       Difficulty: 40 40
May 9, 2015
Bob
For: I wanna be the Block Easy Type
possibly the worst fangame i've ever played in my entire life. every screen is filled with retarded flying spikes and invisible blocks, fake blocks and random nonsense. think of pharaoh but even worse.

on a side note, this was the 20th game ever uploaded to the wiki.

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Tagged as: Needle Trap Impossible
[1] Like
Rating: 0.1 1       Difficulty: 60 60
May 9, 2015
Xplayerlol
For: I wanna be the SSR
Decent Rukito game (Probably one of the least popular ones). Looking back at it, I don't really know why did I like it. There are some interesting ideas for platforming, including nice use of standart gimmicks (Moving spikes, vine jumps) and interesting jumps, but at the same time, there are some things that just don't work well with this game. Visuals are pretty bad (Generic tilesets and unfitting colors at some points), and worse than invisible blocks that don't appear, there are invisible SPIKES that don't appear at a certain point of the game. And finally, the first boss and the last save are among the worst things I've ever seen in a fangame.
The triggers and traps are a hit-or-miss. The traps are divided between the annoying generic flying spikes placed at the end of a hard save for the sake of annoying you, and some really interesting traps that work as legitimate platforming obstacles, instead of just one-time killers. The triggers are there to make the platforming slightly less linear, and to make the player think for a while instead of just advancing. The thing is, many of these triggers are poorly placed. Some are hard to find, some feel extremely pointless, some are annoying to reach and many feel like an extra waste of time. It's not fun.
The whole game is a huge hit-or-miss, and I'm not very sure if the hits are worth it. Probably wouldn't recommend.

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Tagged as: Needle Trap Gimmick Trigger
[2] Likes
Rating: 5.0 50       Difficulty: 74 74
May 8, 2015
Paragus
For: II wwaannnnaa SShhaakkee
I turned on the game, the screen was shaking. I start the game, the screen is still shaking. Threw it into the recycle bin. Who finds this type of garbage funny?

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[1] Like
Rating: 1.0 10       Difficulty: 40 40
May 8, 2015
nops
For: I wanna be the Rubik's Cube
Excellent needle, the avoidance is way too hard for me, though.

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Tagged as: Needle Avoidance Miku
[0] Likes
Rating: 7.5 75       Difficulty: 85 85
May 8, 2015
nops
For: I wanna be the Addiction
[0] Likes
Rating: 7.5 75       Difficulty: 25 25
May 8, 2015
Yok
For: I Wanna be the Scapegoat
Why add so many games w/o download link? It's like telling someone: "This is a really good game, too bad you'll never play it."

With that being said: This is a really good game, too bad you'll never play it.

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[15] Likes
Rating: 7.0 70       Difficulty: 55 55
May 8, 2015
nops
For: I wanna Caolila
[0] Likes
Rating: 7.5 75       Difficulty: 30 30
May 8, 2015
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