Latest Reviews
just_another_Guy
For: I wanna be the PYF
For: I wanna be the PYF
For me it was very fun, even the "impossible to see through" water, mainly because the design of that room makes it not as bad as it sounds. Also, plenty of vine jumps, gravity inverters, spike traps and moving apples are involved, for me that was a plus, but these could turn some people off. The bosses are fun and quick, the last boss is a bit RNG-heavy, but can be manipulated in a way to make him a lot easier to kill. Overall, if you don't mind the things I mentioned (and you're fairly experienced with needle), then you should totally play this. Personally, the only issue I had was the fact that the warp room that you unlock at the end of the game is hard to navigate.
[1] Like
Rating: 8.0 80
Difficulty: 70 70
Jul 9, 2015
Xplayerlol
For: 針3マップ
For: 針3マップ
Three screens of generic visuals, restarting music and mostly generic jumps. Nothing that you can't find somewhere else. Wouldn't recommend.
Tagged as: Needle
[0] Likes
Rating: 2.1 21
Difficulty: 55 55
Jul 9, 2015
Xplayerlol
For: I wanna be the Aisaka
For: I wanna be the Aisaka
Nice needle game with an unbalanced difficulty curve. Nice visuals, good musics (Loved last stage's music) and it's quite well-designed for the most part. Loved the red stage, too.
I don't really have too much to say about it. It's good, really good. Would recommend.
[0] Likes
I don't really have too much to say about it. It's good, really good. Would recommend.
Rating: 7.5 75
Difficulty: 50 50
Jul 9, 2015
Xplayerlol
For: I wanna be the PYF
For: I wanna be the PYF
Well...Ugh. I'm a bit surprised, and very disappointed. This is easily the worst Rukito game I've played so far.
It's not too different from the other Rukito games, there are some good parts and there are some bad parts. But there are just way too many terrible parts. To name a few, in Stage 4, the three last saves use a specific kind of water whose transparency is nearly 0. That's right, it's extremely hard to SEE the kid. Now, what kind of game gets hard because it's hard to SEE the kid? But wait, it gets worse. Stage 5's first screen is alright, but the next screens are incredibly tedious. The third save is a trip of boredom through vine jumps with a choke gate at the end, and the last save is even worse, as you need to do a certain overused platform trick to get extra jumps...Lots of times. As a bonus, if you're also disgusted by the gravity flipper gate at Stage 7's first save, you don't need to do it. There's an alternative way, but you'll need to sacrifice the second save. Fun, right? But it's the only other way).
The bosses aren't much better. Both are quite tedious, and the second one is really RNG-based. At least both fights are short, it could be worse (GR comes to the mind).
There are just too many terrible parts, and nothing really worth playing for. Wouldn't recommend.
[3] Likes
It's not too different from the other Rukito games, there are some good parts and there are some bad parts. But there are just way too many terrible parts. To name a few, in Stage 4, the three last saves use a specific kind of water whose transparency is nearly 0. That's right, it's extremely hard to SEE the kid. Now, what kind of game gets hard because it's hard to SEE the kid? But wait, it gets worse. Stage 5's first screen is alright, but the next screens are incredibly tedious. The third save is a trip of boredom through vine jumps with a choke gate at the end, and the last save is even worse, as you need to do a certain overused platform trick to get extra jumps...Lots of times. As a bonus, if you're also disgusted by the gravity flipper gate at Stage 7's first save, you don't need to do it. There's an alternative way, but you'll need to sacrifice the second save. Fun, right? But it's the only other way).
The bosses aren't much better. Both are quite tedious, and the second one is really RNG-based. At least both fights are short, it could be worse (GR comes to the mind).
There are just too many terrible parts, and nothing really worth playing for. Wouldn't recommend.
Rating: 3.0 30
Difficulty: 80 80
Jul 8, 2015
RandomFangamer
For: I wanna see the Barrage
For: I wanna see the Barrage
Well, its in the name, you get to SEE the barrage
It does look pretty, and it's a great show.
[0] Likes
It does look pretty, and it's a great show.
Rating: 6.0 60
Difficulty: 1 1
Jul 8, 2015
Thenader2
For: I wanna be like the Chori Andante
For: I wanna be like the Chori Andante
It's just not a game to enjoy. Left right platforming, generic jumps everywhere, boring. Pretty bad music, all the rooms make you spawn on exactly the bottom left corner which means its full of unoriginality. Not recommended at all
Tagged as: Needle
[0] Likes
Rating: 0.5 5
Difficulty: 64 64
Jul 8, 2015
Thenader2
For: I wanna be the FF
For: I wanna be the FF
Very short game, really easy, horrid design though.
[0] Likes
Rating: 1.0 10
Difficulty: 20 20
Jul 8, 2015
Kris219
For: I wanna Design
For: I wanna Design
This game is lovely. Ten screens in total but almost each one of them has its own particular design.
The spike behavior changing bullets gimmick is really cool, but the signs that should explain it to the player are not in English, so that makes the learning process rely on a trial and error process.
It introduces with almost every new stage a new paint-bullet gimmick that helps you change the behavior of spikes in each level, which puts the player more in the puzzle-solving mood rather then the simple hard platforming one.
The last stage is particularly challenging but all-around fair.
Also, level 8 design is incredible: you can normally play through the level or attempt an awesome skip right at the beginning
Overall, a must-play for puzzle fangame lovers!
[0] Likes
The spike behavior changing bullets gimmick is really cool, but the signs that should explain it to the player are not in English, so that makes the learning process rely on a trial and error process.
It introduces with almost every new stage a new paint-bullet gimmick that helps you change the behavior of spikes in each level, which puts the player more in the puzzle-solving mood rather then the simple hard platforming one.
The last stage is particularly challenging but all-around fair.
Also, level 8 design is incredible: you can normally play through the level or attempt an awesome skip right at the beginning
Overall, a must-play for puzzle fangame lovers!
Rating: 8.0 80
Difficulty: 45 45
Jul 8, 2015