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Xplayerlol
For: I wanna beat the Spikes
Rating doesn't include extra because those jumps don't sound very friendly to me.
Interesting needle trials fangame. I've been stuck somewhere close to the end for quite a long time, so I'm not really sure about the length, but the readme file says that there are 50 rooms, so I'll go with that. There are quite a few tough jumps (Including a downwards plane with corners, but don't worry, you can save jump, which makes your life a lot easier), and some of them are quite uncommon. The visuals and the music are nice (The music doesn't restart and the death sound is low, by the way). Would recommend.

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Tagged as: Needle
[0] Likes
Rating: 5.6 56       Difficulty: 54 54
Apr 28, 2015
Xplayerlol
For: I wanna Galvanize 82 mermaids
Short fangame. A few screens of traps, weird needle placing and troll-ish stuff. The traps aren't too generic, and I actually liked the 'needle' sections. Plus, the death sound is low. Not something I would recommend, but it's not bad.

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Tagged as: Needle Trap Special
[0] Likes
Rating: 4.5 45       Difficulty: 21 21
Apr 27, 2015
Xplayerlol
For: I wanna be the Crimson ripoff
Decent 52-floor game with ups and downs. This game is inspired by Crimson Needle, and as such, it takes the visuals from other games (Not all of them are popular, but they aren't in the pit of the forgotten games either). The visuals change every 3 floors, and so does the level design. The game borrows more than just the visuals, taking even gimmicks from the other games. For example, at the Adventure Game floors, you'll see quite a bit of jump refreshers and gravity inversion. The level design, however, can be quite different from the original ones, and that can be for the better or for the worse.
As such, there are the normal floors, which will be more or less enjoyable according to the player, and then there are the ones that are simply unbearable, such as Adventure Game and Cultured (The jump refreshing never seems to go well in this game, moving platforms were tedious and annoying as hell, and Floor 49.9 made me want to...It was bad).
That being said, the game is well-designed, and has some interesting jumps, but the gameplay is often lacking. There's also the fact that the death sound is high enough to be a nuisance, which is a shame since the musics are quite nice and don't restart. If you're up to a long challenge, you might want to try this game out, but I'm not really sure if I would recommend it.

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Tagged as: Needle Gimmick x_Floor
[1] Like
Rating: 6.5 65       Difficulty: 73 73
Apr 27, 2015
Paragus
For: I wanna end the rainbow miku
9 Miku avoidance fights in a row with HP allowing the player to take some damage along the way. This is the boss rush version of the original Rainbow Miku. Roughly 32 mins of avoidance.

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Tagged as: Avoidance
[0] Likes
Rating: 8.5 85       Difficulty: 70 70
Apr 27, 2015
Paragus
For: I wanna be the metaphor
A really good troll game. All of the traps are creative and the game is fairly long. The music is low grade and generic which is annoying. There is also an avoidance at the end of the game.

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Tagged as: Troll
[2] Likes
Rating: 7.8 78       Difficulty: 50 50
Apr 27, 2015
sharkruisher
For: I wanna be the Bored II
While being bored working on Cultured 2, PieceofCheese decided to create the follow up to bored. This uses the so called +1 gimmick, one of my favourites. A lot of humour, memes and overall laziness. Some +1's are ass, but it is all worth it just to see the amazing ending.

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[1] Like
Rating: 7.0 70       Difficulty: 45 45
Apr 26, 2015
Hop
For: I wanna be the Gate jump
If you want to tell people you've beaten a fangame this is the one to do it with.

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[3] Likes
Rating: 1.0 10       Difficulty: 5 5
Apr 26, 2015
Xplayerlol
For: I wanna be the Cradow
Another needle game that I first saw at Series Z 2, and one more made by PDPlayer himself.
Three screens, nice visuals (I liked the tilesets, and the background doesn't look bad at all), and a nice music that doesn't restart, adding up to the lack of death sounds.
I was really ready to give it a higher rating (Like, 2 or maybe even 3 points higher), but the gameplay...The gameplay just...Ugh. There are quite a few uncommon jumps around, but that's not for the better this time. You'll often have to do repetitive jumps, not just similar, but jumps that are almost the same. That wouldn't be a bother, if they were interesting jumps. But when things are up to mostly don't-hit-the-ceiling jumps and inverts, it's hard to enjoy something at all. As if it wasn't bad enough, there are 4.5-block-high jumps around. They're not even that hard, they're just there to be as annoying as possible. The only save I truly enjoyed was the last one, because it actually felt like a last save, and it wasn't really unfair in any way.
It's pretty bad. Wouldn't recommend.

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Tagged as: Needle
[0] Likes
Rating: 4.2 42       Difficulty: 75 75
Apr 26, 2015
Legend_Hoa
For: I wanna be the World Master Another
Completed game on Medium without all secrets.

Fun platforming with interesting stage gimmicks. The Jungle area excels at adapting Mutant Mudd's concept of jumping between the foreground and background with the standard guy platforming. The City area progresses like a beatemup, where you go against stickman enemies with well telegraphed attacks. Castle and Electro are lighthearted trap areas, with just a right amount of assholishness as to not be frustrating. The Lava area is the most challenging for platforming, with a tough secret room. Coast area is probably the least interesting, but the wind shifts do keep you on your toes. I'm not sure if I can pick a favorite area at the moment, but it'd probably be between Jungle or Electro.

Bosses were well designed with fair RNG aside from the lava area's boss, particularly its last section with the additional random fireballs. The last phase of the city boss fight can sometimes have tricky missile rng as well. I didn't feel like I had to grind much on any boss aside from City's, but once you figure out the trick for the second phase it's not that difficult.

I think a beginner could tackle this with dedication as the platforming is pretty straightforward (no need for jump aligns), but I'd probably recommend it more to intermediate/expert players who are good at studying and adjusting to bosses.

I haven't collected all of the secrets, so can't comment on any potential extra areas ATM. I enjoyed my playthrough and will continue to go back to this one.

EDIT: Gathered secrets, there is much more content in this game than expected.

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[1] Like
Rating: 8.0 80       Difficulty: 50 50
Apr 25, 2015
Xplayerlol
For: I wanna Now or Never
Another fangame that's been getting dust on my fangame folder for quite a while.
Features a few easy-ish needle screens followed by an avoidance. The needle segments are quite generic, but I liked the purple flashing effect and I actually enjoyed the platforming. The avoidance has a nice music, but I'm not really fond of slow-paced avoidances with tight attacks, they remind me of a few harder fangames. Thus, I can't really say that I enjoyed the avoidance, but it wasn't bad.
In other words, it's another Fib-like avoidance. If you enjoy this kind of slow-paced avoidances, or if you just like needle games with flashy visual effects, you might want to try this game out.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 6.7 67       Difficulty: 37 37
Apr 25, 2015
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