2 Reviews:
Chatran
What a fucking game.
This is a long collectathon game with an apparent lack in most production value (almost giving it a super funny sudoku vibe at the start), but still with some neat ideas here and there. Though it's currently unfinished, you're goal is to find 50 coins across several areas, some being straightforward, some being hidden in kinda dumb ways, and some that are a complete spectacle.
You start out with access to only one of these areas, and subsequent areas are unlocked based on your coin count. The first area is the largest and that's an understatement. It's actually massive, though much of it is empty space. It probably has the coolest ideas in the entire game, even if it's one or two screens. And then there's The Save, where you drop down 12 some odd screens, get sent back up those 12 screens, and go back down again; from there, you have another 12-screen-tall vine tower that's somewhat learny and has slightly tight timing. This segment rewards you with 5 coins, and converges partway into the last save in the area (so I would recommend going for this last, since that last save has many traps in it).
Each area ends with a boss of some sort. Most of them are basically nothing and are honestly really funny, but the final 2 present something of a challenge. I will leave those as surprises because they're something else.
This game got surprisingly hard in parts, and I won't deny getting frustrated at points, but it's got a super nice charm to it for how old it is. It's quite a shame the original wiki link is corrupted, but if you get your hands on it, it's a fairly memorable experience. Would recommend.
Edit: we were stupid. You can hold both left and right for The Save and it just goes.
This is a long collectathon game with an apparent lack in most production value (almost giving it a super funny sudoku vibe at the start), but still with some neat ideas here and there. Though it's currently unfinished, you're goal is to find 50 coins across several areas, some being straightforward, some being hidden in kinda dumb ways, and some that are a complete spectacle.
You start out with access to only one of these areas, and subsequent areas are unlocked based on your coin count. The first area is the largest and that's an understatement. It's actually massive, though much of it is empty space. It probably has the coolest ideas in the entire game, even if it's one or two screens. And then there's The Save, where you drop down 12 some odd screens, get sent back up those 12 screens, and go back down again; from there, you have another 12-screen-tall vine tower that's somewhat learny and has slightly tight timing. This segment rewards you with 5 coins, and converges partway into the last save in the area (so I would recommend going for this last, since that last save has many traps in it).
Each area ends with a boss of some sort. Most of them are basically nothing and are honestly really funny, but the final 2 present something of a challenge. I will leave those as surprises because they're something else.
This game got surprisingly hard in parts, and I won't deny getting frustrated at points, but it's got a super nice charm to it for how old it is. It's quite a shame the original wiki link is corrupted, but if you get your hands on it, it's a fairly memorable experience. Would recommend.
Edit: we were stupid. You can hold both left and right for The Save and it just goes.
Tagged as: Adventure
Collectathon
[5] Likes
Rating: 6.0 60
Difficulty: 56 56
May 27, 2020