I wanna 50map

Creator: シンプル

Average Rating
6.1 / 10
Average Difficulty
49.1 / 100
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Tags:

Needle (7) Avoidance (2) Trap (2) Gimmick (6) 50_floor (2) x_Floor (2) NoMusic (1)

Screenshots

  • by ElCochran90
  • by lllq
  • by ElCochran90
  • by lllq
  • by lllq
  • by ElCochran90
  • by ChronoGear
  • by ElCochran90
  • by ChronoGear
  • by ElCochran90
  • by Anonymous

33 Reviews:

Xplayerlol
Fun 49-floor game (Floor 50 is the clear screen). The difficulty comes quite early on this one, and it gets worse as the game progresses. Floor 47 and 48 are the worst, as 47 requires extreme precision at the jumps and 48 requires a fairly good memory. The gimmicks are different for each floor, making the game unrepetitive and somewhat unpredictable. Would recommend to anyone.

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[2] Likes
Rating: 7.0 70       Difficulty: 53 53
Feb 13, 2015
Gaborro
Very varied floor game; the simple series guy had many ideas on different games, and putting them randomly into different floors made for an experience better than most floor games. Most floor games only include simple platforming so this type of variety feels nice.

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[1] Like
Rating: 8.0 80       Difficulty: 55 55
May 28, 2022
LastTISisLife
Underrated. Feels like Dark Blue 2 in good way

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Tagged as: Gimmick
[1] Like
Rating: 7.7 77       Difficulty: 48 48
Jan 24, 2022
ElCochran90
Oh boy, was that appalling! Truly awful and monotonous design with zero variety. I get that the focus of the game is the gimmicks, less than half which are implemented in fun ways, but 80% of the rooms are boring, generic jumps and shockingly uneventful. Difficulty curve is a gigantic mess, like a cosine function and then random. Floor 47 was actually the funnest and funniest; it had me laughing all the way through, but I cleared it very quickly. I heard horrors about Floor 48, but it took me less than a minute once I realized it was all pattern you literally just have to rush as quickly as possible to the exit going up and right, except for dodging two quick apples before reaching the goal. Saving grace is the chasing wall at the 30s, but even in the trap area, it was really predictable.

Also, no music. Why? I know I can choose my own (that's besides the point), but why would I be forced to? The game is so lazy it doesn't have a freaking title screen!

I saw several references to the original I Wanna be The Guy, so at least it knows when a game is good.

Avoid like a plague.

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Tagged as: Needle Gimmick x_Floor
[1] Like
Rating: 2.0 20       Difficulty: 50 50
Apr 17, 2019
lllq
It's almost perfect game for me!

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[0] Likes
Rating: 9.0 90       Difficulty: 45 45
Sep 23, 2022