16 Reviews:
Xplayerlol
[Uncleared]
It's so weird how none of the reviews actually say anything about the game. This thing always gives me a nostalgic feeling. It was one of the first fangames I've ever played (Not one of the very first, but I believe it was among the first 10), and man, did this leave an impression.
You can probably tell what this is about from the screenshots, but I'll say it anyway. This is a Lovetrap fangame made by that one fangame maker we all know, and as such, you can already imagine where the difficulty level is at. It consists of a 7-boss boss rush, where you need to beat the first six bosses in order to unlock the last. Every boss is a Big Kid themed on a popular fangame boss: Solgryn, Kamilia, Geezer, Four Devils...Big Kid...Yeah. A Big Kid boss whose theme is Big Kid. Creative, huh? And there's that other Big Kid themed on a boss I've never seen in my life (Edit: Found it, it's themed on I don't wanna be the Gay). All of them are incredibly hard (Some harder than others), with ridiculously high amounts of HP and the prime definition of luck-based attacks, but not impossible (I think?) and there are a few videos on Youtube of (arguably) humans beating, or getting close to beating, one or two of them. So I guess it's no surprise that some people think that this game is humanly possible (As you can see in other reviews. Or maybe they just don't care. Why make a review if you don't care, though?).
The last boss is the problem. I mean, the problem beyond the near-impossible bosses. It's a Big Kid themed on Happil, and it's a real hope crusher. It's even longer than the other bosses, and it borrows attacks from each one of them (One Big Kid per phase), throwing everything at once at you. It's a clownfiesta of projectiles that can't be compared to the other bosses, lasting for about 8 or 9 minutes, if I recall correctly. There was a TAS video of it on Youtube a long while ago, but it was deleted, so I can't tell for sure. In other words, even if anyone were to make it to the final boss through sheer willpower, patience and lots of free time, that's where you stop. Where your biggest efforts really don't matter at all. It kind of reminds me of IWBTPro, but because I don't see anyone ever making it to the last boss and, therefore, feeling that frustration, it doesn't irk me as much. Besides, I don't want to give a full 0 to a fangame that has an interesting concept such as this, even if it's ruined by the atrocious gameplay. So, I'm giving it the second lowest possible rating instead, a way of saying that the effort the maker put in this and the interesting concept weigh nearly nothing when the gameplay is this atrocious.
It's so weird how none of the reviews actually say anything about the game. This thing always gives me a nostalgic feeling. It was one of the first fangames I've ever played (Not one of the very first, but I believe it was among the first 10), and man, did this leave an impression.
You can probably tell what this is about from the screenshots, but I'll say it anyway. This is a Lovetrap fangame made by that one fangame maker we all know, and as such, you can already imagine where the difficulty level is at. It consists of a 7-boss boss rush, where you need to beat the first six bosses in order to unlock the last. Every boss is a Big Kid themed on a popular fangame boss: Solgryn, Kamilia, Geezer, Four Devils...Big Kid...Yeah. A Big Kid boss whose theme is Big Kid. Creative, huh? And there's that other Big Kid themed on a boss I've never seen in my life (Edit: Found it, it's themed on I don't wanna be the Gay). All of them are incredibly hard (Some harder than others), with ridiculously high amounts of HP and the prime definition of luck-based attacks, but not impossible (I think?) and there are a few videos on Youtube of (arguably) humans beating, or getting close to beating, one or two of them. So I guess it's no surprise that some people think that this game is humanly possible (As you can see in other reviews. Or maybe they just don't care. Why make a review if you don't care, though?).
The last boss is the problem. I mean, the problem beyond the near-impossible bosses. It's a Big Kid themed on Happil, and it's a real hope crusher. It's even longer than the other bosses, and it borrows attacks from each one of them (One Big Kid per phase), throwing everything at once at you. It's a clownfiesta of projectiles that can't be compared to the other bosses, lasting for about 8 or 9 minutes, if I recall correctly. There was a TAS video of it on Youtube a long while ago, but it was deleted, so I can't tell for sure. In other words, even if anyone were to make it to the final boss through sheer willpower, patience and lots of free time, that's where you stop. Where your biggest efforts really don't matter at all. It kind of reminds me of IWBTPro, but because I don't see anyone ever making it to the last boss and, therefore, feeling that frustration, it doesn't irk me as much. Besides, I don't want to give a full 0 to a fangame that has an interesting concept such as this, even if it's ruined by the atrocious gameplay. So, I'm giving it the second lowest possible rating instead, a way of saying that the effort the maker put in this and the interesting concept weigh nearly nothing when the gameplay is this atrocious.
Tagged as: Boss
[11] Likes
Rating: 0.1 1
Difficulty: 100 100
Mar 17, 2019