30 Reviews:
BaronBlade
Pretty solid needle game. Clean visuals, good music, and the difficulty curve is mostly stable aside from the double-ledge room. A few triggers, but nothing hard. Unfortunately, it's only 15 screens long. Would recommend.
[1] Like
Rating: 6.5 65
Difficulty: 45 45
Feb 22, 2016
Esmiow
Lots of fun even though it wasn't too long
[1] Like
Rating: 7.0 70
Difficulty: 40 40
Nov 26, 2015
m4nDXlka4a
fun and short, design is pretty decent but its ok.
[0] Likes
Rating: 6.0 60
Difficulty: 50 50
Jan 16, 2024
Rubber
Ratings based on Medium clear - doesn't include extra.
The game is enjoyable, albeit short, but there are a few... questionable design choices. First of all, many of the saves at the start of sections are gotten mid-jump or in mid-air, which generally isn't a very good thing to do. Aside from that, entering a portal doesn't cancel your momentum, and could end up with you going face-first into a spike in the other room. Most jumps are fairly easy, which allows for fairly sizeable difficulty spikes in a few sections (most notably the double ledge jump in Room 13, or the underwater planes in two sections in a row, which could give quite the headaches to new players. You can also skip a platforming area in section 14 by doing a double jump as soon as you change gravity, which I'm pretty sure wasn't intended by the creator. The game looks plain and the background is white, but the aesthetics are still serviceable. The traps are minimal and not placed in troll spots, so do not be discouraged if trap games are not your kind of game.
Another thing of note is that all the saves say "Wuss" and your Kid has a bow, despite there only being a Medium mode at the beginning. I found that kind of hilarious, actually.
If you're experienced with Needle games, this one should be an easy clear to add to your list and shouldn't take any more than 10 minutes. Otherwise, it can be a nice "trial" to enter into the world of Needle games.
[0] Likes
The game is enjoyable, albeit short, but there are a few... questionable design choices. First of all, many of the saves at the start of sections are gotten mid-jump or in mid-air, which generally isn't a very good thing to do. Aside from that, entering a portal doesn't cancel your momentum, and could end up with you going face-first into a spike in the other room. Most jumps are fairly easy, which allows for fairly sizeable difficulty spikes in a few sections (most notably the double ledge jump in Room 13, or the underwater planes in two sections in a row, which could give quite the headaches to new players. You can also skip a platforming area in section 14 by doing a double jump as soon as you change gravity, which I'm pretty sure wasn't intended by the creator. The game looks plain and the background is white, but the aesthetics are still serviceable. The traps are minimal and not placed in troll spots, so do not be discouraged if trap games are not your kind of game.
Another thing of note is that all the saves say "Wuss" and your Kid has a bow, despite there only being a Medium mode at the beginning. I found that kind of hilarious, actually.
If you're experienced with Needle games, this one should be an easy clear to add to your list and shouldn't take any more than 10 minutes. Otherwise, it can be a nice "trial" to enter into the world of Needle games.
Rating: 4.8 48
Difficulty: 30 30
Jul 25, 2018