I wanna formulate the Categorical Imperative

Creator: Kyir

Average Rating
6.9 / 10
Average Difficulty
44.7 / 100
[Download Not Available]


Needle (1) Avoidance (2) Trap (1) Gimmick (1) Jump_Refreshers (1)


  • by Kyir
  • by Xplayerlol
  • by Anonymous

Creator's Comments:

Kyir [Creator]
My third fangame, containing my first attempts at original graphics. The conceit of the game is that each stage develops from having no graphics and no music to being fully fleshed out in both regards. Other people did not seem overly enthused by the idea even when it was pointed out to them. There are bits of Kant's writing scattered in the game and you encounter a portrait of him during the final boss (which was the first jump refresher-based boss ever to my knowledge.)

Name explanation: The Categorical Imperative was a philosophical notion devised by Kant that supposedly would allow the determination of whether any given action is morally right or wrong once properly understood. There are multiple formulations of things single idea, the text of which appear in the game.

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Tagged as: Jump_Refreshers
[1] Like
Rating: 10.0 100       Difficulty: 49 49
Feb 8, 2015

4 Reviews:

Nice platforming with a quite bad boss (It's a jump refresher avoidance, but seems to be pretty much just thrown there, doesn't have anything special. The game would be better without it, I guess). Good-looking, and has some nice music, but the music seems to be free-willed, as it sometimes just stops playing for no reason at all, and then comes back for no reason again.
I don't have much of a reason to not recommend it. The avoidance might be tedious, but it's easy, so you won't have to bother about it for too long.

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Tagged as: Needle Avoidance Trap Gimmick
[0] Likes
Rating: 5.2 52       Difficulty: 45 45
Apr 5, 2015
A short fangame using yosnipers engine. It has a lot of jump refreshers and a boss centered around. Didn't like the boss myself.

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[0] Likes
Rating: 5.5 55       Difficulty: 40 40
Feb 28, 2015
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Dec 5, 2021