Not Another Needle Game

Creator: Thenewgeezer

Average Rating
9.2 / 10
Brilliant
Average Difficulty
68.9 / 100
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Tags:

Adventure (22) Needle (67) Avoidance (6) Trap (5) Gimmick (57) Secrets (10) 100_Floor (1) Special (4) Long (29) Hard (1) Funny (4) Story (13) Troll (1) x_Floor (23) NoBoss (8) Secret (9) Original (8) Triple_Jump (4) Classic (4) Required_secrets (1) Advanture (1) Legend (1) Different_Ending (1) NANG (4) Secret Long (1) Cycle (1) Very_Long (3)

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1/10
by ElCochran90

283 Reviews:

Forehead_Man
One of my first fangames and I've got to say that it is one of the best I've played, it has a wide variety of rooms, a narrator which adds a funny touch to the game, and Reveal Spoiler.

I have re-played this game like 3-4 times already and everytime it's just as fun 10/10.
[1] Like
Rating: 10.0       Difficulty: 64
Dec 8, 2022
PlutoTheThing
One of my favorite needle games! It has great gimmicks and lots of content, and is very surprising on a blind playthrough. The game is super duper interesting and is a great way to up your needle skills if you are starting out. There's really no complaints I have about this game, every room is fun!
[1] Like
Rating: 9.5       Difficulty: 60
Oct 30, 2022
Charm
Probably one of my favorite fangames to date honestly. Every stage adds an interesting gimmick, I thought the challenge was very fair, & I can't really say much without spoiling the experience for those who haven't played it. This game also holds up incredibly well considering it was MADE IN 2014!

I completed the game & now I need to go back to do the extras, which I'm looking forward to!

Definitely worth downloading.

11/26/2022 EDIT: I have gotten all of the extras (not the achievements to clarify) and this is by far my hardest clear!

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Tagged as: Adventure Needle Gimmick Secrets Special Long Funny NANG
[1] Like
Rating: 9.8       Difficulty: 70
Oct 13, 2022
LevisAlone
Difficulty rating based on true ending.

I won't go into what I liked about the game, plenty of people have done that already. I'm docking 1 point just because of the contact saves, a big pet peeve of mine. They are a double edged sword since, on one hand, it simplifies saving but on the other hand you'll often end up accidentally saving in the air or somewhere awkward. As someone who usually optimizes save positioning, not having full control over where I save is a big negative for me. Other than that, the game is really well designed and I recommend trying it if you haven't already.
[1] Like
Rating: 9.0       Difficulty: 75
Aug 19, 2022
CanusAntonius
NANG has always been a game I've looked forward to playing, but after finally doing it all I could look forward to it was it ending. I can appreciate and respect it for what it is, a well-designed fangame with great production value and clear passion, and it obviously has been pretty monumental for the community since its creation, but I simply just did not have fun playing it.

One of my main problems comes from the last two stages, which brings in gimmicks that feel absolutely awful to use. I love having boosts to the Kid's abilities normally, but I hate when they come near the end of the game and thus will require immediate difficult execution without giving you any time to get used to them. I also dislike any effects that negate the Kid's movement in major ways, low gravity or slow speed feel terrible and play terrible. While these are just two stages amongst many (except a few extra screens with them), it took up a vast portion of my playthrough and by the end, I ended up using all my TNT to skip whatever I could.

TNT is actually another issue I have with the game, I appreciate the existence of it, but in a blind playthrough it feels rather completely useless. There are countless "expansions" to the game's content that players may never be able to predict, so they are forced to hold on to their TNT forever since using it at any point may feel like a terrible move. I myself only knew when to use it by watching a video of the game's length. There are also times when you can't use TNT, and personally I found most of those rooms to be the hardest in the game, and my least favorite. The Reveal Spoiler is something I would have immediately skipped since it feels completely out-of-place and even pretty awful compared to its own genre, but sadly you are forced to do it for no solid reasoning because it's TNT proof.

There are obvious gripes that also come from the game being old, such as touch saves in the air or whatnot, but I won't fault the game for adhering to the times. I will fault it however for feeling overly heavy on a lot of common jumps, such as gates or diagonals, mainly because the game shows it can offer more than that already. I think perhaps the size of the game is to blame for this, too many rooms feel either generic or unmemorable and like they took seven seconds to make (yes that's a reference). Finally, in the grand final when it throws up all the visual flairs, it becomes almost an annoyance as it's just a visual challenge in my eyes, and particularly bad if you have epilepsy.

I'd recommend it still, but only to someone who's played fangames enough to be able to get through it relatively quickly, because it's a long haul to finish and full of things you might not like.

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[1] Like
Rating: 7.0       Difficulty: 70
Jan 4, 2022
SolarOddity
My rating includes all endings and difficulty rating is for true ending.

Easily one of my favorite fangames of all time. I found almost all of the screens to be fun. I can't really think of anything bad to say about this game honestly. I've had a ton of fun going back and getting S ranks and other achievements. Highly recommended.
[1] Like
Rating: 10.0       Difficulty: 65
Oct 16, 2021
touhoe
Rating based on True End. This was my first fangame aside from Boshy, and I still love it so much to this day. Aside from just a couple platform spam jumps, this game is essentially perfect in my opinion. It's an extremely polished and fun needle game with tons of secrets to find, a nice difficulty curve, a multitude of fun gimmicks, really solid music, a LOT of semi-funny puns, and an intriguing atmosphere. Because it was one of my first fangames, it also taught me a lot about the types of jumps and basic gimmicks I'd find in needle games going forward. I had a ton of fun with this game and will never forget it.
Tagged as: Needle Gimmick
[1] Like
Rating: 9.8       Difficulty: 75
Aug 29, 2020
egg
true end
[1] Like
Rating: 8.8       Difficulty: 73
Jan 9, 2019
Chiyeri
If this game was on Steam I'd pay for it.
[1] Like
Rating: 10.0       Difficulty: 60
Sep 10, 2018
Wolfiexe
Rating is based on True End, which I finally got around to playing recently after years of nothing but Bad End.

Not Another Needle Game is a great game, worthy of the reputation it has. The level design stays consistently interesting for well over 380(?~) floors (if you're going for True End) which is no small feat, making use of a wide variety of gimmicks and combining them in fun ways to make the game flow always stay steady and enjoyable. The production value is at a very solid level which is supported by the clean visuals, different endings and high level of polish that's gone into making the game feel like a complete game.

Favourite personal stages include the water stages (both Bad and True End) which felt like the water usage was done very satisfyingly, and the Telejump stage which remains one of my favourite gimmicks used in needle for quite some time now. The only gimmick that sometimes got a bit grating was heavy gravity mixed with infinite jump, often when combined with low gravity. The shift between the two made for some very sudden movements that I had a hard time getting accustomed to over the course of the game.

Overall though it's a great game. Just about everyone is familiar with NANG now and has formed their own opinions on it, and I'm glad I finally got around to playing the True End of the game. It's 100% worth it.

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Tagged as: Adventure Needle Gimmick
[1] Like
Rating: 9.7       Difficulty: 65
Aug 11, 2018