70 Reviews:
Claude
Uninteresting needle and some screens absolutely garbage...
[0] Likes
Rating: 4.6 46
Difficulty: 55 55
Aug 21, 2019
ElCochran90
Dude, you don't put a plane at the end of a save.
Anyway, I hope you have learned really well from your align lessons! This is the straight-needle fangame to put them to practice. I can see why this is a cherished classic, very divisive among players, I can see, but one I would regret passing on. Better than Be the Mercury in terms of visuals, lighting and level design, this is quite a ride. There is only one theme, and I feel this fits well for the game. The game throughout employs several buffed jumps, and in the word "buffs", you should understand corners of all types (except sphincters) and upward planes. This alone ramps up the difficulty quite a bit, and they are, well, everywhere. It's like a cheap way to make the game more difficult instead of creating intricate screens or creative jumps. It's like if the creator was heavily inspired by Sunspike (it shows a lot throughout his games) and took the worst aspects. Also, the kid should be a blue outline, I insist.
Still, the atmosphere is quite cool and length is really decent. Last jump is so infamous you'll have a laugh, but those familiar with that kind of cancer jump should be fine with the fact that there is a save just before it.
Yeah... Recommended, but don't expect replay value.
Anyway, I hope you have learned really well from your align lessons! This is the straight-needle fangame to put them to practice. I can see why this is a cherished classic, very divisive among players, I can see, but one I would regret passing on. Better than Be the Mercury in terms of visuals, lighting and level design, this is quite a ride. There is only one theme, and I feel this fits well for the game. The game throughout employs several buffed jumps, and in the word "buffs", you should understand corners of all types (except sphincters) and upward planes. This alone ramps up the difficulty quite a bit, and they are, well, everywhere. It's like a cheap way to make the game more difficult instead of creating intricate screens or creative jumps. It's like if the creator was heavily inspired by Sunspike (it shows a lot throughout his games) and took the worst aspects. Also, the kid should be a blue outline, I insist.
Still, the atmosphere is quite cool and length is really decent. Last jump is so infamous you'll have a laugh, but those familiar with that kind of cancer jump should be fine with the fact that there is a save just before it.
Yeah... Recommended, but don't expect replay value.
Tagged as: Needle
Solar_system_series
[0] Likes
Rating: 4.5 45
Difficulty: 65 65
Aug 5, 2019
RandomReviewer
A needle game that is known for it's corners and planes. The tile set is fantastic, although on my computer deaths are irritating as it constantly flashes thanks to the colors going from black to white. I think the music goes with the flow of the game pretty well, although I personally do not enjoy it at all.
Saves are really short. Along with that, the game is short in general. The way saves are done, the game can take a really long time if you don't know how to do upward planes well or extremely short due to knowing how to approach every save.
I think the game is pretty okay. Definitely worth playing through once.
[0] Likes
Saves are really short. Along with that, the game is short in general. The way saves are done, the game can take a really long time if you don't know how to do upward planes well or extremely short due to knowing how to approach every save.
I think the game is pretty okay. Definitely worth playing through once.
Rating: 5.0 50
Difficulty: 50 50
Dec 28, 2018